Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Diegovea
Tsukuyomi
Level 146
God Stats
6W - 6L
1,632 SR
Queue Stats
131W - 116L
1,590 Elo+
Party 2
Danzaburou
Danzaburou
ElTacoMan777
Danzaburou
Level 23
God Stats
0W - 1L
1,123 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ares
Ares
FacetedPond6391
Ares
Level 46
God Stats
1W - 3L
1,677 SR
Queue Stats
26W - 28L
1,571 Elo+
Party 2
Tyr
Tyr
StrayAbyss
Tyr
Level 128
God Stats
20W - 11L
1,639 SR
Queue Stats
47W - 37L
1,581 Elo+
Party 2
Team Averages
Level 78
1,514 SR
1,548 Elo+

VS

Team Averages
Level 69
1,536 SR
1,491 Elo+
Cerberus
Cerberus
CYMalanta
Cerberus
Level 29
God Stats
35W - 23L
1,517 SR
Queue Stats
181W - 174L
1,458 Elo+
Party 1
Cernunnos
Cernunnos
Dragon23321
Cernunnos
Level 86
God Stats
2W - 0L
1,660 SR
Queue Stats
188W - 211L
1,499 Elo+
Party 1
He Bo
He Bo
LordJulia
He Bo
Level 99
God Stats
1W - 0L
1,383 SR
Queue Stats
115W - 102L
1,570 Elo+
Solo
Ravana
Ravana
LowkeyFreaky
Ravana
Level 69
God Stats
14W - 9L
1,539 SR
Queue Stats
401W - 416L
1,455 Elo+
Party 1
Chang'e
Chang'e
Saggington
Chang'e
Level 62
God Stats
80W - 71L
1,583 SR
Queue Stats
240W - 281L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
0 / 3 / 2
9,288
464
4,595
7,011
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Diegovea
Tsukuyomi
15
3 / 6 / 1
9,370
469
7,842
20,186
7,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
ElTacoMan777
Danzaburou
11
0 / 1 / 0
7,181
359
714
4,208
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

1
0 / 0 / 0
5,233
262
0
0
0
17
2 / 5 / 1
10,419
521
5,595
21,463
22,397
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CYMalanta
Cerberus
14
0 / 0 / 4
9,536
477
1,484
7,515
8,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Dragon23321
Cernunnos
18
3 / 0 / 3
10,984
549
6,683
7,806
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
LordJulia
He Bo
17
3 / 2 / 3
11,365
568
12,249
10,209
3,771
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ravana
18
6 / 0 / 3
11,175
559
5,826
5,906
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Saggington
Chang'e
16
3 / 3 / 5
10,468
523
7,915
9,238
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
15
15
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
2
0.33
W
Cerberus
CYMalanta
Cerberus
0
0
4
2
L
Tsukuyomi
Diegovea
Tsukuyomi
3
6
1
0.58
W
Cernunnos
Dragon23321
Cernunnos
3
0
3
4.5
L
Danzaburou
ElTacoMan777
Danzaburou
0
1
0
0
L
0
0
0
0
W
He Bo
LordJulia
He Bo
3
2
3
2.25
W
Ravana
6
0
3
7.5
W
Chang'e
Saggington
Chang'e
3
3
5
1.83
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,746
Damage
34,157
52,868
Taken
40,674
34,238
Mitigated
23,199
14,022
Healing
16,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,595
496
0
127
7,011
2,718
0
2,975
4,036
75,179
0
W
Cerberus
CYMalanta
Cerberus
1,484
37
0
1,522
7,515
8,841
557
2,163
5,352
32,051
208
L
Tsukuyomi
Diegovea
Tsukuyomi
7,842
1,856
0
5,950
20,186
7,787
0
7,484
12,702
0
73,934
W
Cernunnos
Dragon23321
Cernunnos
6,683
4,240
0
4,772
7,806
3,698
1,596
797
7,009
0
103,562
L
Danzaburou
ElTacoMan777
Danzaburou
714
328
0
1,119
4,208
1,336
0
0
4,208
0
26,099
L
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
LordJulia
He Bo
12,249
772
0
4,991
10,209
3,771
0
436
9,773
85,447
0
W
Ravana
5,826
1,733
0
1,765
5,906
2,668
1,734
646
5,260
0
95,241
W
Chang'e
Saggington
Chang'e
7,915
379
947
2,992
9,238
4,221
192
1,197
8,041
87,159
0
L
5,595
248
0
6,826
21,463
22,397
370
11,189
10,274
0
83,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,491
Gold Earned
53,528
466
Minions Killed
666
0
Camps Cleared
0
1,254,199
Distance Traveled
1,833,875
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,288
464
135
7
0
332,325
0
W
Cerberus
9,536
477
74
4
0
366,958
5
L
Tsukuyomi
9,370
469
112
6
0
365,662
5
W
Cernunnos
10,984
549
160
8
0
332,019
1
L
Danzaburou
7,181
359
60
3
0
148,475
0
L
Ares
5,233
262
0
0
0
0
0
W
He Bo
11,365
568
148
7
0
373,402
2
W
Ravana
11,175
559
133
7
0
416,187
1
W
Chang'e
10,468
523
151
8
0
345,309
1
L
Tyr
10,419
521
159
8
0
407,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role