Player Matchup

Tyr
Tyr
 
Tyr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
D0inkz
Persephone
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,451 Elo+
Solo
Amaterasu
Amaterasu
Lukemex7u7
Amaterasu
Level 158
God Stats
2W - 0L
1,320 SR
Queue Stats
41W - 25L
1,592 Elo+
Party 1
Hou Yi
Hou Yi
kory007
Hou Yi
Level 160
God Stats
6W - 2L
1,626 SR
Queue Stats
120W - 96L
1,583 Elo+
Party 1
Team Averages
Level 121
1,489 SR
1,525 Elo+

VS

Team Averages
Level 66
1,374 SR
1,360 Elo+
Cerberus
Cerberus
BunnehX
Cerberus
Level 69
God Stats
9W - 6L
1,500 SR
Queue Stats
15W - 16L
1,484 Elo+
Solo
Medusa
Medusa
DillonR
Medusa
Level 29
God Stats
7W - 14L
1,135 SR
Queue Stats
17W - 18L
1,284 Elo+
Party 2
Ra
Ra
Jawa41
Ra
Level 110
God Stats
0W - 1L
1,360 SR
Queue Stats
20W - 19L
1,381 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kid-Brother
Tsukuyomi
Level 118
God Stats
1W - 3L
1,475 SR
Queue Stats
7W - 15L
1,347 Elo+
Party 3
Atlas
Atlas
dalecta
Atlas
Level 5
God Stats
1W - 2L
1,399 SR
Queue Stats
1W - 3L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
5 / 1 / 21
12,682
1,153
28,169
19,458
23,791
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
 
Achilles
18
4 / 0 / 18
12,080
1,098
18,856
12,616
16,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
D0inkz
Persephone
18
1 / 0 / 17
11,664
1,060
11,719
5,436
2,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Lukemex7u7
Amaterasu
18
8 / 6 / 12
12,602
1,146
18,174
18,560
10,246
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
kory007
Hou Yi
19
14 / 3 / 10
14,074
1,279
39,678
17,121
9,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

245

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BunnehX
Cerberus
17
4 / 4 / 4
12,242
1,113
12,841
21,541
28,980
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
DillonR
Medusa
17
1 / 9 / 6
11,120
1,011
12,289
23,976
12,136
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
17
1 / 5 / 6
11,116
1,011
12,202
20,952
10,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Kid-Brother
Tsukuyomi
17
3 / 10 / 4
11,520
1,047
19,267
29,726
14,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
dalecta
Atlas
17
1 / 4 / 5
11,902
1,082
6,162
26,702
26,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
35
32
Kills
10
10
Deaths
32
78
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
21
15.5
W
Achilles
 
Achilles
4
0
18
13
L
Cerberus
BunnehX
Cerberus
4
4
4
1.5
W
Persephone
D0inkz
Persephone
1
0
17
9.5
L
Medusa
DillonR
Medusa
1
9
6
0.44
L
Ra
1
5
6
0.8
L
Tsukuyomi
Kid-Brother
Tsukuyomi
3
10
4
0.5
W
Amaterasu
Lukemex7u7
Amaterasu
8
6
12
2.33
L
Atlas
dalecta
Atlas
1
4
5
0.88
W
Hou Yi
kory007
Hou Yi
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,596
Damage
62,761
73,191
Taken
122,897
62,197
Mitigated
92,784
18,673
Healing
16,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
28,169
3,733
0
3,957
19,458
23,791
0
8,879
10,579
64
46,133
W
Achilles
 
Achilles
18,856
4,059
0
1,732
12,616
16,892
0
5,289
7,327
437
29,856
L
Cerberus
BunnehX
Cerberus
12,841
1,182
0
4,013
21,541
28,980
0
3,271
17,796
25,794
0
W
Persephone
D0inkz
Persephone
11,719
1,036
0
2,618
5,436
2,154
0
2,200
3,236
25,757
0
L
Medusa
DillonR
Medusa
12,289
6,874
0
1,818
23,976
12,136
0
1,787
21,995
0
24,410
L
Ra
12,202
2,053
5,126
2,271
20,952
10,817
0
1,475
19,348
53,416
0
L
Tsukuyomi
Kid-Brother
Tsukuyomi
19,267
5,626
0
538
29,726
14,712
0
2,535
26,853
0
34,069
W
Amaterasu
Lukemex7u7
Amaterasu
18,174
9,144
0
4,472
18,560
10,246
0
8,262
10,298
0
31,673
L
Atlas
dalecta
Atlas
6,162
3,976
46
2,766
26,702
26,139
0
3,152
23,074
16,885
0
W
Hou Yi
kory007
Hou Yi
39,678
27,204
0
5,894
17,121
9,114
0
6,575
10,546
0
71,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,102
Gold Earned
57,900
188
Minions Killed
199
12
Camps Cleared
5
1,137,535
Distance Traveled
1,025,658
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,682
1,153
31
3
0
255,268
1
W
Achilles
12,080
1,098
27
2
2
259,517
2
L
Cerberus
12,242
1,113
30
3
0
202,896
0
W
Persephone
11,664
1,060
35
3
1
200,767
0
L
Medusa
11,120
1,011
30
3
0
203,355
0
L
Ra
11,116
1,011
94
9
1
216,011
0
L
Tsukuyomi
11,520
1,047
18
2
3
223,937
0
W
Amaterasu
12,602
1,146
24
2
1
215,447
3
L
Atlas
11,902
1,082
27
2
1
179,459
0
W
Hou Yi
14,074
1,279
71
6
8
206,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role