Player Matchup

Kukulkan
Kukulkan
RuleX17
Kukulkan
Level 127
God Stats
5W - 3L
1,662 SR
Queue Stats
60W - 45L
1,626 Elo+
Party 2
Gilgamesh
Gilgamesh
TeReviento89
Gilgamesh
Level 157
God Stats
2W - 0L
1,781 SR
Queue Stats
125W - 88L
1,637 Elo+
Party 2
Maui
Maui
sartolo
Maui
Level 128
God Stats
4W - 4L
1,529 SR
Queue Stats
108W - 72L
1,644 Elo+
Party 2
Team Averages
Level 137
1,657 SR
1,636 Elo+

VS

Team Averages
Level 98
1,463 SR
1,273 Elo+
Hera
Hera
Chibisaurus_
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 69L
1,346 Elo+
Party 1
Chaac
Chaac
Skullking-164
Chaac
Level 117
God Stats
4W - 8L
1,388 SR
Queue Stats
43W - 77L
1,341 Elo+
Party 1
Sol
Sol
mallzahar
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 33L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RuleX17
Kukulkan
14
6 / 0 / 1
8,602
860
11,566
2,927
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
TeReviento89
Gilgamesh
11
2 / 0 / 6
7,712
771
6,888
7,124
5,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
sartolo
Maui
12
0 / 1 / 8
7,500
750
3,366
8,357
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,232
623
2,437
7,082
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 2 / 1
6,476
648
5,712
10,572
7,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 2 / 0
6,529
653
4,507
7,618
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Kukulkan
RuleX17
Kukulkan
6
0
1
6.5
L
0
2
1
0.25
W
Gilgamesh
TeReviento89
Gilgamesh
2
0
6
5
L
1
2
0
0.5
W
Maui
sartolo
Maui
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,820
Damage
12,656
18,408
Taken
25,272
13,731
Mitigated
14,061
6,335
Healing
6,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,437
842
215
1,072
7,082
3,087
0
4,354
2,728
14,423
0
W
Kukulkan
RuleX17
Kukulkan
11,566
1,082
0
98
2,927
1,334
0
786
2,011
46,341
0
L
5,712
1,049
213
3,006
10,572
7,291
0
7,104
3,468
0
23,798
W
Gilgamesh
TeReviento89
Gilgamesh
6,888
2,399
1,280
1,913
7,124
5,423
0
2,903
4,054
0
24,007
L
4,507
1,292
264
2,094
7,618
3,683
0
3,509
4,109
18,545
2,481
W
Maui
sartolo
Maui
3,366
813
0
3,044
8,357
6,974
0
2,900
5,031
14,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,814
Gold Earned
19,237
138
Minions Killed
122
0
Camps Cleared
0
594,944
Distance Traveled
496,318
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,232
623
32
3
0
144,514
3
W
Kukulkan
8,602
860
77
8
0
201,152
3
L
Chaac
6,476
648
41
4
0
183,285
1
W
Gilgamesh
7,712
771
39
4
0
194,213
4
L
Sol
6,529
653
49
5
0
168,519
1
W
Maui
7,500
750
22
2
0
199,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role