Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ChangedName9218
Ah Muzen Cab
Level 69
God Stats
6W - 10L
1,331 SR
Queue Stats
219W - 251L
1,431 Elo+
Solo
Ra
Ra
FrankieDestroyer
Ra
Level 124
God Stats
24W - 25L
1,513 SR
Queue Stats
297W - 319L
1,493 Elo+
Solo
Horus
Horus
SweatySamedi
Horus
Level 91
God Stats
17W - 5L
1,742 SR
Queue Stats
469W - 507L
1,487 Elo+
Solo
Discordia
Discordia
playeraze2
Discordia
Level 143
God Stats
2W - 0L
1,514 SR
Queue Stats
14W - 8L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
whiteflash23
Gilgamesh
Level 61
God Stats
4W - 5L
1,293 SR
Queue Stats
250W - 284L
1,479 Elo+
Solo
Team Averages
Level 98
1,478 SR
1,465 Elo+

VS

Team Averages
Level 87
1,470 SR
1,450 Elo+
Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Kid-Brother
Vamana
Level 118
God Stats
4W - 4L
1,384 SR
Queue Stats
7W - 15L
1,363 Elo+
Party 1
Atlas
Atlas
dalecta
Atlas
Level 5
God Stats
1W - 2L
1,472 SR
Queue Stats
1W - 3L
1,409 Elo+
Party 1
Ganesha
Ganesha
ricewizard
Ganesha
Level 103
God Stats
0W - 2L
1,496 SR
Queue Stats
35W - 35L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChangedName9218
Ah Muzen Cab
17
4 / 0 / 12
11,096
1,009
22,955
14,025
7,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 0 / 8
11,162
1,015
9,965
7,307
2,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 0 / 14
11,512
1,047
12,297
14,821
12,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
playeraze2
Discordia
17
4 / 0 / 8
11,135
1,012
24,014
8,862
3,601
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
whiteflash23
Gilgamesh
17
4 / 0 / 10
12,159
1,105
8,217
15,668
13,512
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

274

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
0 / 2 / 0
9,661
878
11,459
10,351
3,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
 
Sol
15
0 / 2 / 0
9,635
876
14,054
12,963
4,644
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
15
0 / 4 / 0
9,518
865
9,997
18,064
13,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
dalecta
Atlas
15
0 / 4 / 0
10,369
943
6,480
22,875
20,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
ricewizard
Ganesha
16
0 / 5 / 0
9,666
879
14,713
18,057
8,962
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
0
17
Kills
0
0
Deaths
17
52
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
0
0
L
Sol
 
Sol
0
2
0
0
W
Ah Muzen Cab
ChangedName9218
Ah Muzen Cab
4
0
12
10
W
3
0
8
7
L
Vamana
0
4
0
0
W
2
0
14
9
L
Atlas
dalecta
Atlas
0
4
0
0
W
Discordia
playeraze2
Discordia
4
0
8
8
L
Ganesha
ricewizard
Ganesha
0
5
0
0
W
Gilgamesh
whiteflash23
Gilgamesh
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,448
Damage
56,703
60,683
Taken
82,310
39,237
Mitigated
51,592
34,811
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,459
3,292
992
1,959
10,351
3,800
0
5,071
5,280
0
40,106
L
Sol
 
Sol
14,054
3,422
0
2,982
12,963
4,644
0
6,831
6,132
39,110
0
W
Ah Muzen Cab
ChangedName9218
Ah Muzen Cab
22,955
11,191
0
8,040
14,025
7,034
0
6,900
7,125
0
43,303
W
9,965
1,395
3,829
2,523
7,307
2,673
0
3,151
4,156
49,395
0
L
Vamana
9,997
4,722
0
2,184
18,064
13,279
0
8,270
9,775
0
23,233
W
12,297
4,650
6,262
7,987
14,821
12,417
0
10,083
4,738
0
16,535
L
Atlas
dalecta
Atlas
6,480
4,248
0
1,386
22,875
20,907
0
7,111
15,764
16,731
0
W
Discordia
playeraze2
Discordia
24,014
4,453
0
36
8,862
3,601
0
5,108
3,754
40,089
0
L
Ganesha
ricewizard
Ganesha
14,713
404
0
1,627
18,057
8,962
0
6,696
10,879
34,444
0
W
Gilgamesh
whiteflash23
Gilgamesh
8,217
1,994
2,035
4,099
15,668
13,512
0
10,005
5,663
0
26,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,064
Gold Earned
48,849
240
Minions Killed
249
11
Camps Cleared
5
1,111,281
Distance Traveled
1,040,362
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,661
878
86
8
1
198,600
1
L
Sol
9,635
876
74
7
4
200,676
1
W
Ah Muzen Cab
11,096
1,009
34
3
4
174,082
0
W
Ra
11,162
1,015
104
9
5
237,454
1
L
Vamana
9,518
865
46
4
0
249,138
0
W
Horus
11,512
1,047
7
1
0
245,016
1
L
Atlas
10,369
943
42
4
0
186,795
1
W
Discordia
11,135
1,012
45
4
2
207,865
0
L
Ganesha
9,666
879
1
0
0
205,153
0
W
Gilgamesh
12,159
1,105
50
5
0
246,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role