Player Matchup

Achilles
Achilles
DevilJesusAlien
Achilles
Level 120
God Stats
65W - 58L
1,495 SR
Queue Stats
186W - 190L
1,470 Elo+
Party 1
Da Ji
Da Ji
Eclipseie
Da Ji
Level 106
God Stats
17W - 15L
1,465 SR
Queue Stats
131W - 150L
1,494 Elo+
Party 1
Persephone
Persephone
Ibigpapi
Persephone
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 117L
1,430 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lilbroha7
Ah Muzen Cab
Level 100
God Stats
0W - 2L
1,517 SR
Queue Stats
36W - 47L
1,463 Elo+
Party 1
Ares
Ares
xyzAaron
Ares
Level 104
God Stats
3W - 4L
1,506 SR
Queue Stats
14W - 19L
1,410 Elo+
Party 1
Team Averages
Level 111
1,496 SR
1,454 Elo+

VS

Team Averages
Level 98
1,609 SR
1,503 Elo+
Ao Kuang
Ao Kuang
CorvexMercer
Ao Kuang
Level 123
God Stats
4W - 3L
1,512 SR
Queue Stats
83W - 76L
1,531 Elo+
Party 2
Izanami
Izanami
CrazyCashew
Izanami
Level 81
God Stats
9W - 3L
1,706 SR
Queue Stats
225W - 221L
1,495 Elo+
Solo
Kukulkan
Kukulkan
DaddyFrostie
Kukulkan
Level 65
God Stats
3W - 0L
1,833 SR
Queue Stats
109W - 125L
1,473 Elo+
Party 2
Bacchus
Bacchus
JaiimeManger
Bacchus
Level 93
God Stats
7W - 7L
1,532 SR
Queue Stats
96W - 104L
1,569 Elo+
Solo
Merlin
Merlin
TexSoulless5
Merlin
Level 128
God Stats
2W - 0L
1,460 SR
Queue Stats
76W - 85L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
2 / 9 / 3
12,112
466
9,922
29,707
28,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
Eclipseie
Da Ji
20
7 / 4 / 4
13,969
537
11,885
24,444
12,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Ibigpapi
Persephone
18
4 / 6 / 0
12,275
472
15,579
21,844
9,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
lilbroha7
Ah Muzen Cab
16
1 / 9 / 5
10,863
418
15,621
22,458
10,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
16
1 / 8 / 6
10,506
404
12,291
32,713
39,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CorvexMercer
Ao Kuang
20
9 / 2 / 7
15,128
582
11,780
29,373
15,153
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
CrazyCashew
Izanami
20
7 / 3 / 8
15,876
611
25,351
22,929
11,201
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
DaddyFrostie
Kukulkan
20
8 / 4 / 7
15,080
580
25,911
14,693
7,065
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
JaiimeManger
Bacchus
19
4 / 3 / 17
14,403
554
20,023
26,367
35,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
20
8 / 4 / 7
14,784
569
21,128
17,933
9,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
15
Kills
36
36
Deaths
16
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CorvexMercer
Ao Kuang
9
2
7
6.25
W
Izanami
CrazyCashew
Izanami
7
3
8
3.67
W
Kukulkan
DaddyFrostie
Kukulkan
8
4
7
2.88
L
Achilles
2
9
3
0.39
L
Da Ji
Eclipseie
Da Ji
7
4
4
2.25
L
Persephone
Ibigpapi
Persephone
4
6
0
0.67
W
Bacchus
JaiimeManger
Bacchus
4
3
17
4.17
W
Merlin
8
4
7
2.88
L
Ah Muzen Cab
lilbroha7
Ah Muzen Cab
1
9
5
0.39
L
Ares
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,298
Damage
104,193
131,166
Taken
111,295
100,558
Mitigated
78,787
24,093
Healing
39,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CorvexMercer
Ao Kuang
11,780
3,143
0
10,304
29,373
15,153
4,297
5,323
23,798
142,236
0
W
Izanami
CrazyCashew
Izanami
25,351
20,069
0
10,764
22,929
11,201
8,803
4,917
17,963
0
181,976
W
Kukulkan
DaddyFrostie
Kukulkan
25,911
3,485
0
1,692
14,693
7,065
2,181
2,153
11,890
124,578
0
L
Achilles
9,922
1,307
0
5,586
29,707
28,967
0
19,458
10,249
0
83,591
L
Da Ji
Eclipseie
Da Ji
11,885
2,938
0
8,748
24,444
12,136
0
11,338
13,106
0
79,704
L
Persephone
Ibigpapi
Persephone
15,579
1,148
0
2,141
21,844
9,689
470
15,458
6,380
92,355
0
W
Bacchus
JaiimeManger
Bacchus
20,023
2,602
4,212
7,919
26,367
35,725
347
9,143
17,224
52,549
0
W
Merlin
21,128
39
972
3,855
17,933
9,643
1,526
7,660
10,273
118,933
0
L
Ah Muzen Cab
lilbroha7
Ah Muzen Cab
15,621
4,531
0
3,878
22,458
10,179
0
12,097
10,361
0
91,978
L
Ares
12,291
523
0
3,740
32,713
39,587
0
20,486
12,227
36,137
192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,725
Gold Earned
75,271
587
Minions Killed
824
0
Camps Cleared
0
2,330,714
Distance Traveled
2,334,495
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,128
582
155
6
0
508,956
5
W
Izanami
15,876
611
298
11
0
446,100
0
W
Kukulkan
15,080
580
155
6
0
481,571
2
L
Achilles
12,112
466
140
5
0
459,192
0
L
Da Ji
13,969
537
125
5
0
520,544
5
L
Persephone
12,275
472
132
5
0
440,435
0
W
Bacchus
14,403
554
41
2
0
469,552
10
W
Merlin
14,784
569
175
7
0
428,316
7
L
Ah Muzen Cab
10,863
418
145
6
0
436,429
2
L
Ares
10,506
404
45
2
0
474,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role