Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
CristinaVespucci
Cupid
Level 93
God Stats
9W - 6L
1,514 SR
Queue Stats
82W - 94L
1,355 Elo+
Solo
Maui
Maui
KingMonsoon423
Maui
Level 102
God Stats
0W - 2L
1,171 SR
Queue Stats
249W - 311L
1,303 Elo+
Party 1
Chang'e
Chang'e
WonkaDsChocolate
Chang'e
Level 83
God Stats
1W - 1L
1,628 SR
Queue Stats
18W - 11L
1,350 Elo+
Solo
Thanatos
Thanatos
XxD1RTY_DANxX
Thanatos
Level 57
God Stats
3W - 5L
1,447 SR
Queue Stats
165W - 215L
1,284 Elo+
Party 1
Team Averages
Level 83
1,452 SR
1,358 Elo+

VS

Team Averages
Level 70
1,530 SR
1,376 Elo+
Fafnir
Fafnir
AndroidZeroTwo
Fafnir
Level 26
God Stats
2W - 0L
1,696 SR
Queue Stats
32W - 33L
1,390 Elo+
Party 2
Medusa
Medusa
Frostystarts
Medusa
Level 105
God Stats
45W - 50L
1,461 SR
Queue Stats
276W - 273L
1,396 Elo+
Solo
Bellona
Bellona
Juancer_YT
Bellona
Level 77
God Stats
12W - 9L
1,491 SR
Queue Stats
119W - 119L
1,361 Elo+
Solo
Pele
Pele
SheHatesSkyzz
Pele
Level 75
God Stats
22W - 13L
1,585 SR
Queue Stats
177W - 192L
1,374 Elo+
Party 2
Ah Puch
Ah Puch
TBC x Dreamz680
Ah Puch
Level 68
God Stats
6W - 9L
1,416 SR
Queue Stats
84W - 84L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
0 / 5 / 1
7,850
491
7,800
13,099
12,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 3 / 1
7,822
489
5,394
14,060
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 1 / 3
7,868
492
2,630
10,846
11,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 2 / 0
8,731
546
8,928
13,099
5,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
XxD1RTY_DANxX
Thanatos
11
1 / 3 / 1
7,288
456
3,249
12,109
5,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
6,209
388
1,939
9,392
7,865
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
1
0 / 0 / 0
4,728
296
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Juancer_YT
Bellona
13
4 / 2 / 5
8,201
513
12,037
14,882
11,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
8 / 0 / 2
9,266
579
11,285
14,078
5,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 3 / 2
7,331
458
7,493
11,425
4,686
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
13
14
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
5
1
0.1
W
0
3
4
0.67
L
2
3
1
0.83
W
Medusa
0
0
0
0
W
Bellona
Juancer_YT
Bellona
4
2
5
3.25
L
1
1
3
2.5
W
8
0
2
9
W
1
3
2
0.67
L
3
2
0
1.5
L
Thanatos
XxD1RTY_DANxX
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,001
Damage
32,754
63,213
Taken
49,777
39,519
Mitigated
29,628
20,820
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,800
1,958
0
369
13,099
12,012
606
0
12,306
0
50,820
W
1,939
790
70
1,117
9,392
7,865
381
1,936
7,456
13,556
0
L
5,394
2,702
100
5,444
14,060
5,001
851
815
13,001
0
51,757
W
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Juancer_YT
Bellona
12,037
4,547
0
1,790
14,882
11,260
1,506
198
14,684
0
57,807
L
2,630
743
0
2,285
10,846
11,541
325
1,958
8,792
27,960
3,717
W
11,285
3,038
0
3,423
14,078
5,817
0
2,249
11,829
0
83,010
W
7,493
224
0
3,505
11,425
4,686
861
6,867
4,558
55,821
0
L
8,928
280
1,015
4,162
13,099
5,715
180
5,148
7,951
76,014
0
L
Thanatos
XxD1RTY_DANxX
Thanatos
3,249
551
0
7,445
12,109
5,250
0
1,511
10,469
0
37,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,559
Gold Earned
35,735
425
Minions Killed
295
0
Camps Cleared
0
1,478,415
Distance Traveled
1,165,769
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,850
491
78
5
0
281,967
3
W
Fafnir
6,209
388
8
1
0
258,936
2
L
Cupid
7,822
489
87
5
0
291,184
1
W
Medusa
4,728
296
0
0
0
0
0
W
Bellona
8,201
513
87
5
0
287,634
2
L
Maui
7,868
492
53
3
0
262,524
2
W
Pele
9,266
579
113
7
0
347,319
2
W
Ah Puch
7,331
458
87
5
0
271,880
2
L
Chang'e
8,731
546
131
8
0
305,969
2
L
Thanatos
7,288
456
76
5
0
336,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role