Player Matchup

Pele
Pele
 
Pele
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jing Wei
Jing Wei
Duke0fSauce
Jing Wei
Level 109
God Stats
1W - 2L
1,487 SR
Queue Stats
32W - 42L
1,407 Elo+
Party 3
King Arthur
King Arthur
iKremps
King Arthur
Level 69
God Stats
0W - 1L
1,340 SR
Queue Stats
5W - 3L
1,589 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ryanjumbowumbo
Kumbhakarna
Level 62
God Stats
0W - 1L
1,799 SR
Queue Stats
5W - 3L
1,589 Elo+
Party 3
Merlin
Merlin
saltysadface
Merlin
Level 117
God Stats
13W - 26L
1,484 SR
Queue Stats
347W - 373L
1,437 Elo+
Party 4
Team Averages
Level 91
1,522 SR
1,505 Elo+

VS

Team Averages
Level 64
1,530 SR
1,382 Elo+
Ah Muzen Cab
Ah Muzen Cab
Doxdemon1989
Ah Muzen Cab
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
22W - 17L
1,350 Elo+
Party 2
Agni
Agni
FortuneFrog3
Agni
Level 108
God Stats
1W - 0L
1,203 SR
Queue Stats
87W - 74L
1,378 Elo+
Solo
Nemesis
Nemesis
NgloriusGrey
Nemesis
Level 25
God Stats
2W - 0L
1,697 SR
Queue Stats
24W - 33L
1,423 Elo+
Party 1
Ymir
Ymir
SarahMorgan90
Ymir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 13L
1,355 Elo+
Party 2
Ah Puch
Ah Puch
iRlapze
Ah Puch
Level 107
God Stats
4W - 0L
1,750 SR
Queue Stats
53W - 70L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
4 / 4 / 1
10,892
454
12,009
21,945
8,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Duke0fSauce
Jing Wei
15
2 / 2 / 5
9,562
398
12,247
16,293
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
iKremps
King Arthur
15
1 / 5 / 1
9,078
378
5,981
21,740
21,373
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
ryanjumbowumbo
Kumbhakarna
13
0 / 2 / 4
9,297
387
5,751
19,364
21,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
20
2 / 5 / 2
12,508
521
12,674
14,999
7,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Doxdemon1989
Ah Muzen Cab
18
1 / 3 / 2
11,647
485
7,754
13,754
5,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
4 / 1 / 7
12,707
529
16,761
7,773
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
NgloriusGrey
Nemesis
20
7 / 2 / 3
14,935
622
15,175
26,769
12,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 2 / 8
12,711
530
11,390
23,083
18,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
iRlapze
Ah Puch
19
3 / 1 / 7
12,738
531
22,855
12,696
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
9
Kills
18
18
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
4
1
1.13
W
Ah Muzen Cab
Doxdemon1989
Ah Muzen Cab
1
3
2
0.67
L
Jing Wei
Duke0fSauce
Jing Wei
2
2
5
2.25
W
4
1
7
7.5
W
Nemesis
NgloriusGrey
Nemesis
7
2
3
4.25
W
3
2
8
3.5
L
King Arthur
iKremps
King Arthur
1
5
1
0.3
W
Ah Puch
iRlapze
Ah Puch
3
1
7
6.5
L
Kumbhakarna
ryanjumbowumbo
Kumbhakarna
0
2
4
1
L
Merlin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,662
Damage
73,935
94,341
Taken
84,075
65,725
Mitigated
44,884
18,428
Healing
26,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,009
3,769
0
3,239
21,945
8,743
0
10,922
11,023
0
104,663
W
Ah Muzen Cab
Doxdemon1989
Ah Muzen Cab
7,754
3,338
0
3,447
13,754
5,768
2,874
3,312
10,442
0
84,501
L
Jing Wei
Duke0fSauce
Jing Wei
12,247
10,425
0
6,498
16,293
6,497
882
8,005
8,288
0
58,641
W
16,761
1,879
159
2,598
7,773
2,924
1,238
305
7,468
83,141
0
W
Nemesis
NgloriusGrey
Nemesis
15,175
8,312
0
4,403
26,769
12,659
2,079
4,298
22,119
0
190,403
W
11,390
2,110
0
9,630
23,083
18,115
300
4,398
18,685
62,748
3,459
L
King Arthur
iKremps
King Arthur
5,981
508
367
3,012
21,740
21,373
52
14,044
7,696
0
46,067
W
Ah Puch
iRlapze
Ah Puch
22,855
707
0
6,164
12,696
5,418
1,495
6,236
6,460
97,775
0
L
Kumbhakarna
ryanjumbowumbo
Kumbhakarna
5,751
713
794
3,463
19,364
21,998
462
10,267
9,097
38,882
0
L
Merlin
12,674
533
0
1,055
14,999
7,114
0
6,983
8,016
120,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,337
Gold Earned
64,738
576
Minions Killed
711
0
Camps Cleared
0
2,214,350
Distance Traveled
2,256,165
16
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,892
454
148
6
0
467,268
1
W
Ah Muzen Cab
11,647
485
111
5
0
393,664
3
L
Jing Wei
9,562
398
97
4
0
460,752
0
W
Agni
12,707
529
125
5
0
450,969
1
W
Nemesis
14,935
622
237
10
0
528,306
8
W
Ymir
12,711
530
103
4
0
421,231
6
L
King Arthur
9,078
378
62
3
0
421,355
2
W
Ah Puch
12,738
531
135
6
0
461,995
15
L
Kumbhakarna
9,297
387
43
2
0
463,229
7
L
Merlin
12,508
521
226
9
0
401,746
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role