Player Matchup

Thor
Thor
Gold I
Eindle
Thor
Gold I
Level 137
God Stats
6W - 6L
1,432 SR
Queue Stats
728W - 779L
1,493 MMR
Party 1
Chronos
Chronos
Gold IV
Lt__Lines
Chronos
Gold IV
Level 69
God Stats
3W - 2L
1,940 SR
Queue Stats
102W - 97L
1,530 MMR
Party 1
Bellona
Bellona
Gold II
i WHOOP COP AS2
Bellona
Gold II
Level 144
God Stats
16W - 9L
1,684 SR
Queue Stats
447W - 434L
1,589 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,685 SR
1,537 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,528 SR
1,297 MMR
Izanami
Izanami
Silver IV
HiLLi-Bee
Izanami
Silver IV
Level 125
God Stats
26W - 34L
1,436 SR
Queue Stats
232W - 361L
842 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
khalik99
Gilgamesh
Gold IV
Level 75
God Stats
0W - 3L
1,457 SR
Queue Stats
38W - 38L
1,399 MMR
Party 2
Hera
Hera
Gold III
temp-995222
Hera
Gold III
Level 158
God Stats
9W - 4L
1,690 SR
Queue Stats
27W - 23L
1,649 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Eindle
Thor
15
5 / 1 / 5
9,656
805
10,169
7,679
4,192
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
Lt__Lines
Chronos
15
2 / 0 / 6
9,052
754
4,770
7,970
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 2 / 7
10,028
836
7,787
13,050
13,165
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ShivaBaron SamediAchillesAtlasGuan Yu

VS

Bans
HorusCabrakanAthenaBastetCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HiLLi-Bee
Izanami
14
2 / 4 / 1
8,904
742
4,702
9,760
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
khalik99
Gilgamesh
12
0 / 3 / 2
7,713
643
4,191
9,624
10,180
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 3 / 1
8,113
676
9,029
7,481
3,142
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
Eindle
Thor
5
1
5
7.5
L
Izanami
HiLLi-Bee
Izanami
2
4
1
0.63
W
Chronos
Lt__Lines
Chronos
2
0
6
5
W
3
2
7
3.25
L
Gilgamesh
khalik99
Gilgamesh
0
3
2
0.33
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,726
Damage
17,922
28,699
Taken
26,865
21,676
Mitigated
18,231
6,289
Healing
1,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Eindle
Thor
10,169
1,356
0
250
7,679
4,192
258
2,544
5,135
0
45,141
L
Izanami
HiLLi-Bee
Izanami
4,702
3,010
0
643
9,760
4,909
0
1,360
8,400
0
41,934
W
Chronos
Lt__Lines
Chronos
4,770
1,937
0
931
7,970
4,319
2,702
3,471
4,499
36,975
3,043
W
7,787
2,958
2,147
2,961
13,050
13,165
451
3,118
9,932
0
27,224
L
Gilgamesh
khalik99
Gilgamesh
4,191
925
0
30
9,624
10,180
0
1,370
8,254
0
15,483
L
9,029
3,378
0
1,124
7,481
3,142
0
1,654
5,827
36,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,736
Gold Earned
24,730
149
Minions Killed
157
0
Camps Cleared
0
778,097
Distance Traveled
627,395
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,656
805
52
4
0
264,904
0
L
Izanami
8,904
742
60
5
0
190,493
2
W
Chronos
9,052
754
65
5
0
238,634
3
W
Bellona
10,028
836
32
3
0
274,559
4
L
Gilgamesh
7,713
643
17
1
0
217,619
1
L
Hera
8,113
676
80
7
0
219,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role