Player Matchup

Hou Yi
Hou Yi
AtomicNutt
Hou Yi
Level 45
God Stats
10W - 11L
1,601 SR
Queue Stats
80W - 83L
1,505 Elo+
Solo
Bastet
Bastet
ISonanTMx
Bastet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,244 Elo+
Party 3
Sun Wukong
Sun Wukong
JOGARRE
Sun Wukong
Level 46
God Stats
24W - 35L
1,436 SR
Queue Stats
124W - 141L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
OneShotKing89
Jormungandr
Level 95
God Stats
1W - 0L
1,728 SR
Queue Stats
256W - 294L
1,464 Elo+
Party 2
Aphrodite
Aphrodite
Tangling37
Aphrodite
Level 96
God Stats
28W - 12L
1,609 SR
Queue Stats
204W - 214L
1,493 Elo+
Party 3
Team Averages
Level 59
1,575 SR
1,441 Elo+

VS

Team Averages
Level 108
1,592 SR
1,495 Elo+
Jormungandr
Jormungandr
AltaFromNorway
Jormungandr
Level 88
God Stats
2W - 1L
1,758 SR
Queue Stats
404W - 412L
1,522 Elo+
Party 1
Nemesis
Nemesis
CleetusDaYeetus
Nemesis
Level 31
God Stats
1W - 1L
1,660 SR
Queue Stats
63W - 54L
1,578 Elo+
Party 1
Danzaburou
Danzaburou
Il SalNaMela
Danzaburou
Level 148
God Stats
2W - 5L
1,494 SR
Queue Stats
157W - 169L
1,499 Elo+
Party 1
Odin
Odin
Pinatalllama
Odin
Level 115
God Stats
2W - 3L
1,520 SR
Queue Stats
57W - 64L
1,403 Elo+
Solo
Nox
Nox
ofoxgiven
Nox
Level 160
God Stats
1W - 3L
1,526 SR
Queue Stats
844W - 842L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AtomicNutt
Hou Yi
20
14 / 4 / 4
14,034
561
25,623
27,314
14,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bastet
ISonanTMx
Bastet
20
3 / 1 / 9
12,248
490
10,484
20,159
10,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
JOGARRE
Sun Wukong
20
4 / 2 / 4
12,961
518
16,609
23,285
16,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
OneShotKing89
Jormungandr
15
2 / 6 / 7
10,903
436
11,826
32,171
38,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Tangling37
Aphrodite
16
3 / 4 / 10
11,033
441
15,401
16,123
8,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AltaFromNorway
Jormungandr
16
2 / 2 / 11
11,242
450
15,262
19,159
27,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 5 / 4
12,403
496
18,978
27,434
13,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Il SalNaMela
Danzaburou
15
0 / 10 / 3
9,709
388
10,705
22,710
9,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 3 / 1
11,963
479
18,281
20,192
24,401
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 6 / 8
11,364
455
18,334
15,138
7,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
44
26
Kills
17
17
Deaths
26
34
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AltaFromNorway
Jormungandr
2
2
11
3.75
W
Hou Yi
AtomicNutt
Hou Yi
14
4
4
4
L
8
5
4
2
W
Bastet
ISonanTMx
Bastet
3
1
9
7.5
L
Danzaburou
Il SalNaMela
Danzaburou
0
10
3
0.15
W
Sun Wukong
JOGARRE
Sun Wukong
4
2
4
3
W
Jormungandr
OneShotKing89
Jormungandr
2
6
7
0.92
L
4
3
1
1.5
W
Aphrodite
Tangling37
Aphrodite
3
4
10
2
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,943
Damage
81,560
119,052
Taken
104,633
88,443
Mitigated
82,571
45,966
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AltaFromNorway
Jormungandr
15,262
2,835
0
1,818
19,159
27,742
14
7,686
11,473
53,274
1,282
W
Hou Yi
AtomicNutt
Hou Yi
25,623
14,752
0
9,492
27,314
14,192
669
4,208
23,106
0
120,445
L
18,978
9,806
0
6,392
27,434
13,223
0
5,080
22,354
0
118,747
W
Bastet
ISonanTMx
Bastet
10,484
2,190
0
9,527
20,159
10,594
1,050
5,070
15,089
0
115,691
L
Danzaburou
Il SalNaMela
Danzaburou
10,705
3,230
0
4,549
22,710
9,689
420
4,214
18,496
0
79,997
W
Sun Wukong
JOGARRE
Sun Wukong
16,609
4,520
844
9,566
23,285
16,601
916
4,766
18,519
0
108,928
W
Jormungandr
OneShotKing89
Jormungandr
11,826
3,555
25
4,029
32,171
38,385
498
13,981
18,190
59,708
0
L
18,281
4,218
0
1,161
20,192
24,401
0
2,718
17,474
0
106,379
W
Aphrodite
Tangling37
Aphrodite
15,401
268
4,986
7,497
16,123
8,671
0
5,202
10,921
69,041
0
L
18,334
1,627
0
1,309
15,138
7,516
114
7,529
7,609
77,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,179
Gold Earned
56,681
751
Minions Killed
645
0
Camps Cleared
0
2,204,323
Distance Traveled
2,249,336
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,242
450
73
3
0
472,742
4
W
Hou Yi
14,034
561
167
7
0
415,119
14
L
Nemesis
12,403
496
141
6
0
509,597
7
W
Bastet
12,248
490
170
7
0
540,547
4
L
Danzaburou
9,709
388
125
5
0
407,685
2
W
Sun Wukong
12,961
518
208
8
0
426,841
4
W
Jormungandr
10,903
436
90
4
0
389,346
4
L
Odin
11,963
479
179
7
0
429,131
2
W
Aphrodite
11,033
441
116
5
0
432,470
1
L
Nox
11,364
455
127
5
0
430,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role