Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Eschenbaum04
Ymir
Level 52
God Stats
1W - 0L
1,802 SR
Queue Stats
23W - 29L
1,317 Elo+
Party 3
Cernunnos
Cernunnos
Joester33x24
Cernunnos
Level 66
God Stats
9W - 8L
1,467 SR
Queue Stats
61W - 64L
1,326 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SWAGXD72
Kumbhakarna
Level 86
God Stats
4W - 6L
1,295 SR
Queue Stats
153W - 187L
1,394 Elo+
Party 1
Chang'e
Chang'e
SwollenRaisins
Chang'e
Level 119
God Stats
5W - 1L
1,500 SR
Queue Stats
427W - 449L
1,409 Elo+
Party 1
Team Averages
Level 86
1,513 SR
1,389 Elo+

VS

Team Averages
Level 78
1,451 SR
1,392 Elo+
Vulcan
Vulcan
CookedKeint
Vulcan
Level 61
God Stats
9W - 18L
1,396 SR
Queue Stats
145W - 196L
1,383 Elo+
Party 2
Maui
Maui
LOPERUKO
Maui
Level 67
God Stats
2W - 1L
1,487 SR
Queue Stats
66W - 81L
1,403 Elo+
Solo
Neith
Neith
TheWorthyAussie
Neith
Level 149
God Stats
2W - 5L
1,570 SR
Queue Stats
119W - 172L
1,383 Elo+
Party 2
Loki
Loki
YaMumaDoneIt
Loki
Level 65
God Stats
3W - 4L
1,300 SR
Queue Stats
158W - 222L
1,386 Elo+
Party 2
Geb
Geb
vIKronikz
Geb
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 74L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
7 / 2 / 0
7,359
613
6,500
9,397
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 0
6,003
500
1,589
7,274
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Joester33x24
Cernunnos
11
1 / 0 / 1
6,135
511
4,657
6,341
2,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
SWAGXD72
Kumbhakarna
11
2 / 2 / 0
6,640
553
3,567
8,284
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 1 / 4
7,778
648
7,468
8,533
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
1 / 5 / 2
6,245
520
3,466
7,114
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Maui
11
2 / 2 / 1
6,233
519
3,771
6,720
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 0
5,913
493
4,783
6,415
1,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 0
6,504
542
3,606
9,720
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 1
5,721
477
3,459
6,913
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
14
Kills
5
5
Deaths
15
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
2
0
3.5
L
Vulcan
1
5
2
0.4
W
0
0
0
0
W
Cernunnos
Joester33x24
Cernunnos
1
0
1
1.5
L
Maui
2
2
1
1.25
W
Kumbhakarna
SWAGXD72
Kumbhakarna
2
2
0
1
W
4
1
4
6
L
0
1
0
0
L
2
5
0
0.4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,781
Damage
19,085
39,829
Taken
36,882
18,943
Mitigated
17,058
14,338
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,500
2,375
0
4,008
9,397
3,760
0
2,204
7,193
0
46,696
L
Vulcan
3,466
1,165
0
470
7,114
3,248
0
5,556
1,558
35,254
0
W
1,589
408
0
2,569
7,274
5,481
0
1,414
5,860
14,051
0
W
Cernunnos
Joester33x24
Cernunnos
4,657
1,752
0
2,560
6,341
2,299
0
890
5,451
0
50,652
L
Maui
3,771
1,244
0
321
6,720
3,523
180
3,261
3,153
25,717
6,348
W
Kumbhakarna
SWAGXD72
Kumbhakarna
3,567
650
0
729
8,284
3,876
0
2,958
5,326
33,498
0
W
7,468
711
0
4,472
8,533
3,527
738
2,656
5,877
54,154
0
L
4,783
1,992
0
2,554
6,415
1,938
0
554
5,861
0
56,042
L
3,606
1,654
0
930
9,720
3,282
0
2,157
7,563
0
40,668
L
3,459
772
0
2,084
6,913
5,067
0
790
6,123
13,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,915
Gold Earned
30,616
369
Minions Killed
287
0
Camps Cleared
0
1,201,774
Distance Traveled
1,108,834
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,359
613
92
8
0
275,079
1
L
Vulcan
6,245
520
60
5
0
240,428
5
W
Ymir
6,003
500
28
2
0
225,590
3
W
Cernunnos
6,135
511
81
7
0
218,894
2
L
Maui
6,233
519
56
5
0
197,323
0
W
Kumbhakarna
6,640
553
66
6
0
240,890
0
W
Chang'e
7,778
648
102
9
0
241,321
3
L
Neith
5,913
493
93
8
0
186,028
0
L
Loki
6,504
542
68
6
0
247,714
3
L
Geb
5,721
477
10
1
0
237,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role