Player Matchup

Tyr
Tyr
 
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
BigBad-Boon420
Anhur
Level 113
God Stats
2W - 2L
1,411 SR
Queue Stats
112W - 209L
1,287 Elo+
Party 2
Chang'e
Chang'e
IRoN_FoXxTaiL
Chang'e
Level 148
God Stats
3W - 0L
1,786 SR
Queue Stats
45W - 51L
1,469 Elo+
Solo
Team Averages
Level 139
1,566 SR
1,419 Elo+

VS

Team Averages
Level 102
1,525 SR
1,445 Elo+
Medusa
Medusa
Grandz419
Medusa
Level 122
God Stats
16W - 28L
1,416 SR
Queue Stats
400W - 545L
1,439 Elo+
Party 1
Olorun
Olorun
Xo CASPER oX
Olorun
Level 105
God Stats
4W - 2L
1,682 SR
Queue Stats
270W - 343L
1,460 Elo+
Party 1
Thanatos
Thanatos
pelonsillo_XD
Thanatos
Level 78
God Stats
6W - 9L
1,478 SR
Queue Stats
131W - 141L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
5 / 0 / 5
11,594
725
8,651
9,162
7,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
3 / 2 / 7
11,697
731
5,133
9,818
4,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
18
4 / 1 / 7
12,347
772
14,832
13,326
9,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Grandz419
Medusa
13
1 / 6 / 2
9,492
593
5,516
11,862
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
16
1 / 5 / 2
10,834
677
9,101
16,772
6,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
pelonsillo_XD
Thanatos
13
1 / 1 / 1
9,174
573
1,932
3,941
1,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
3
3
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
0
5
7.5
W
3
2
7
3.25
L
Medusa
Grandz419
Medusa
1
6
2
0.33
W
Chang'e
4
1
7
7.5
L
Olorun
1
5
2
0.4
L
Thanatos
pelonsillo_XD
Thanatos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,616
Damage
16,549
32,306
Taken
32,575
21,754
Mitigated
13,126
14,086
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,651
724
0
2,539
9,162
7,845
1,042
1,830
7,170
0
55,907
W
5,133
2,186
188
2,039
9,818
4,758
1,044
2,866
6,916
0
36,840
L
Medusa
Grandz419
Medusa
5,516
2,344
0
241
11,862
4,954
69
6,841
4,985
0
29,403
W
Chang'e
14,832
870
2,310
7,010
13,326
9,151
1,358
4,528
8,754
70,135
0
L
Olorun
9,101
5,271
765
4,955
16,772
6,312
84
7,110
9,279
68,876
0
L
Thanatos
pelonsillo_XD
Thanatos
1,932
80
0
1,369
3,941
1,860
0
925
2,901
0
6,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,638
Gold Earned
29,500
214
Minions Killed
142
0
Camps Cleared
0
906,612
Distance Traveled
611,198
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,594
725
58
4
0
334,305
2
W
Anhur
11,697
731
54
3
0
288,664
3
L
Medusa
9,492
593
51
3
0
178,956
1
W
Chang'e
12,347
772
102
6
0
283,643
6
L
Olorun
10,834
677
84
5
0
248,031
3
L
Thanatos
9,174
573
7
0
0
184,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role