Player Matchup

Horus
Horus
 
Horus
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BuckeyeGuru23
Ra
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,417 Elo+
Party 2
Neith
Neith
Dotexe651
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,326 Elo+
Party 2
Team Averages
Level 36
1,500 SR
1,414 Elo+

VS

Team Averages
Level 60
1,575 SR
1,502 Elo+
Baron Samedi
Baron Samedi
Bart04
Baron Samedi
Level 83
God Stats
13W - 8L
1,637 SR
Queue Stats
98W - 77L
1,544 Elo+
Party 1
Izanami
Izanami
BigHaggerty
Izanami
Level 13
God Stats
1W - 0L
1,448 SR
Queue Stats
17W - 16L
1,389 Elo+
Party 1
Geb
Geb
BrotherAshton
Geb
Level 85
God Stats
6W - 1L
1,640 SR
Queue Stats
52W - 48L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 1 / 1
7,282
728
3,340
11,572
10,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 4 / 1
6,542
654
4,588
7,966
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Dotexe651
Neith
10
0 / 4 / 2
6,294
629
6,946
7,668
2,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bart04
Baron Samedi
13
3 / 1 / 6
7,794
779
9,639
5,731
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
BigHaggerty
Izanami
14
6 / 0 / 3
8,464
846
9,927
5,851
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 1 / 9
7,642
764
3,117
10,660
10,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
9
9
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
1
1.5
W
Baron Samedi
Bart04
Baron Samedi
3
1
6
6
W
Izanami
BigHaggerty
Izanami
6
0
3
7.5
W
0
1
9
4.5
L
1
4
1
0.38
L
Neith
Dotexe651
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,874
Damage
22,683
27,206
Taken
22,242
16,743
Mitigated
15,663
7,124
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,340
1,902
1,088
3,149
11,572
10,085
0
5,141
6,431
0
12,721
W
Baron Samedi
Bart04
Baron Samedi
9,639
875
1,762
3,010
5,731
2,857
125
1,329
4,402
26,041
0
W
Izanami
BigHaggerty
Izanami
9,927
7,193
0
2,940
5,851
2,714
120
1,162
4,689
0
43,354
W
3,117
703
131
2,169
10,660
10,092
0
2,136
8,524
7,554
0
L
4,588
427
805
1,320
7,966
3,663
0
4,452
3,514
24,440
0
L
Neith
Dotexe651
Neith
6,946
3,041
0
762
7,668
2,995
0
3,190
4,478
0
21,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,118
Gold Earned
23,900
109
Minions Killed
108
0
Camps Cleared
0
510,798
Distance Traveled
545,034
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,282
728
19
2
0
187,770
0
W
Baron Samedi
7,794
779
31
3
0
175,386
1
W
Izanami
8,464
846
69
7
0
160,538
1
W
Geb
7,642
764
8
1
0
209,110
5
L
Ra
6,542
654
52
5
0
163,040
1
L
Neith
6,294
629
38
4
0
159,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role