Player Matchup

Hel
Hel
HuskyHealer
Hel
Level 109
God Stats
2W - 1L
1,416 SR
Queue Stats
221W - 205L
1,561 Elo+
Party 1
Sol
Sol
PinkNemo
Sol
Level 138
God Stats
21W - 7L
1,667 SR
Queue Stats
408W - 357L
1,614 Elo+
Party 1
Ravana
Ravana
SirHealsALot
Ravana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,587 Elo+
Solo
Discordia
Discordia
Speccy4
Discordia
Level 74
God Stats
1W - 2L
1,202 SR
Queue Stats
121W - 104L
1,588 Elo+
Solo
Hun Batz
Hun Batz
mud0
Hun Batz
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,791 Elo+
Solo
Team Averages
Level 109
1,457 SR
1,628 Elo+

VS

Team Averages
Level 141
1,404 SR
1,544 Elo+
Hera
Hera
Ninetyjoker0929
Hera
Level 147
God Stats
0W - 3L
1,201 SR
Queue Stats
80W - 68L
1,526 Elo+
Solo
Thor
Thor
Shukirima
Thor
Level 148
God Stats
0W - 2L
1,313 SR
Queue Stats
5W - 7L
1,530 Elo+
Solo
Thanatos
Thanatos
SrMingo
Thanatos
Level 149
God Stats
0W - 2L
1,567 SR
Queue Stats
48W - 55L
1,565 Elo+
Solo
Hades
Hades
fliber_Andres21
Hades
Level 105
God Stats
1W - 3L
1,424 SR
Queue Stats
232W - 229L
1,518 Elo+
Solo
Yemoja
Yemoja
varoche007
Yemoja
Level 158
God Stats
1W - 3L
1,512 SR
Queue Stats
441W - 439L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 12
11,648
685
10,122
17,868
16,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 3 / 11
12,665
745
24,144
18,621
8,463
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
18
3 / 4 / 13
11,290
664
6,215
21,888
30,556
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Speccy4
Discordia
20
3 / 2 / 16
12,389
729
29,369
11,640
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
mud0
Hun Batz
19
4 / 5 / 17
11,718
689
21,671
33,829
25,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 8
11,252
662
18,393
18,316
8,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
17
3 / 5 / 8
10,346
609
15,785
19,426
9,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thanatos
SrMingo
Thanatos
18
6 / 6 / 5
11,057
650
17,072
19,719
9,871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 6 / 10
9,533
561
17,390
21,327
13,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
varoche007
Yemoja
19
3 / 3 / 9
10,433
614
10,303
18,352
21,321
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
56
25
Kills
16
16
Deaths
25
69
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
L
2
5
8
1.2
W
9
3
11
4.83
L
Thor
3
5
8
1.4
W
Ravana
3
4
13
2.38
W
Discordia
Speccy4
Discordia
3
2
16
5.5
L
Thanatos
SrMingo
Thanatos
6
6
5
1.42
L
2
6
10
1.17
W
Hun Batz
mud0
Hun Batz
4
5
17
2.5
L
Yemoja
varoche007
Yemoja
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,521
Damage
78,943
103,846
Taken
97,140
86,451
Mitigated
62,678
55,895
Healing
48,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,122
287
19,058
11,847
17,868
16,040
604
9,626
8,242
24,031
0
L
18,393
6,051
1,805
3,138
18,316
8,844
162
10,250
8,066
49,816
0
W
24,144
7,792
1,252
5,024
18,621
8,463
5,639
9,386
9,235
49,136
0
L
Thor
15,785
2,224
2,164
2,991
19,426
9,288
326
15,044
4,382
0
25,728
W
Ravana
6,215
1,461
2,580
4,090
21,888
30,556
1,308
7,939
13,949
0
17,162
W
Discordia
Speccy4
Discordia
29,369
134
289
459
11,640
6,119
1,672
5,868
5,772
59,634
0
L
Thanatos
SrMingo
Thanatos
17,072
2,634
2,383
11,405
19,719
9,871
0
12,764
6,955
0
27,379
L
17,390
1,310
1,344
6,738
21,327
13,354
0
13,722
7,605
26,967
0
W
Hun Batz
mud0
Hun Batz
21,671
4,969
1,517
9,779
33,829
25,273
644
13,267
20,562
0
39,845
L
Yemoja
varoche007
Yemoja
10,303
1,556
10,818
5,309
18,352
21,321
550
11,855
6,497
21,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,710
Gold Earned
52,621
181
Minions Killed
149
0
Camps Cleared
0
1,595,527
Distance Traveled
1,446,191
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,648
685
39
2
0
348,300
0
L
Hera
11,252
662
66
4
0
285,117
0
W
Sol
12,665
745
39
2
0
287,459
0
L
Thor
10,346
609
27
2
0
280,569
3
W
Ravana
11,290
664
22
1
0
297,323
0
W
Discordia
12,389
729
57
3
0
363,412
0
L
Thanatos
11,057
650
23
1
0
321,259
0
L
Hades
9,533
561
22
1
0
281,890
0
W
Hun Batz
11,718
689
24
1
0
299,033
3
L
Yemoja
10,433
614
11
1
0
277,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role