Player Matchup

Ymir
Ymir
BecuzImBatman777
Ymir
Level 88
God Stats
1W - 2L
1,517 SR
Queue Stats
428W - 491L
1,411 Elo+
Party 1
Fenrir
Fenrir
DemonicQueen_xx
Fenrir
Level 123
God Stats
0W - 10L
1,065 SR
Queue Stats
296W - 324L
1,383 Elo+
Party 1
Hercules
Hercules
ShadyBlackCat
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Nike
Nike
TheKingZeus34
Nike
Level 103
God Stats
2W - 1L
1,798 SR
Queue Stats
376W - 475L
1,344 Elo+
Party 1
Artio
Artio
xVortex-Sour
Artio
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,729 Elo+
Party 1
Team Averages
Level 74
1,476 SR
1,473 Elo+

VS

Team Averages
Level 77
1,609 SR
1,411 Elo+
Ravana
Ravana
 
Ravana
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Anubis816
Chronos
Level 44
God Stats
4W - 2L
1,610 SR
Queue Stats
186W - 168L
1,448 Elo+
Solo
Hades
Hades
Brunoganster25
Hades
Level 105
God Stats
7W - 2L
1,593 SR
Queue Stats
240W - 229L
1,456 Elo+
Solo
Bacchus
Bacchus
EddieN1794
Bacchus
Level 47
God Stats
5W - 0L
1,828 SR
Queue Stats
227W - 227L
1,331 Elo+
Solo
Cerberus
Cerberus
The_Real_Byron_T
Cerberus
Level 49
God Stats
4W - 3L
1,515 SR
Queue Stats
115W - 157L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,265
727
8,781
22,224
13,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 3 / 3
8,391
839
7,747
8,590
4,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
ShadyBlackCat
Hercules
12
0 / 6 / 5
6,853
685
3,996
13,185
5,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 6 / 5
7,065
707
5,424
14,812
13,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 7 / 5
6,718
672
4,620
17,096
11,256
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
7 / 0 / 19
9,595
960
12,088
5,718
5,696
Chronos
Anubis816
Chronos
14
2 / 2 / 19
8,523
852
10,974
5,341
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
12 / 3 / 13
10,847
1,085
21,941
12,565
8,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
EddieN1794
Bacchus
13
1 / 3 / 16
8,650
865
11,020
9,977
10,263
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 1 / 21
9,168
917
12,274
12,043
9,995
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
115
6
Kills
27
27
Deaths
9
21
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
0
19
16.5
W
Chronos
Anubis816
Chronos
2
2
19
5.75
L
0
5
3
0.3
W
12
3
13
6.17
L
5
3
3
2.17
W
Bacchus
EddieN1794
Bacchus
1
3
16
3
L
Hercules
ShadyBlackCat
Hercules
0
6
5
0.42
L
1
6
5
0.58
W
5
1
21
15.5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,568
Damage
68,297
75,907
Taken
45,644
48,530
Mitigated
36,799
18,938
Healing
24,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
12,088
3,495
4,032
3,419
5,718
5,696
1,355
1,791
3,927
0
20,098
W
Chronos
Anubis816
Chronos
10,974
2,150
0
317
5,341
2,728
3,320
1,793
3,548
18,893
0
L
8,781
446
613
5,817
22,224
13,554
0
16,342
5,882
14,140
0
W
21,941
1,696
1,950
6,012
12,565
8,117
1,319
2,722
9,843
38,343
0
L
7,747
1,313
941
1,254
8,590
4,415
0
6,127
2,463
0
15,865
W
Bacchus
EddieN1794
Bacchus
11,020
1,539
824
1,637
9,977
10,263
0
2,627
7,350
18,646
0
L
Hercules
ShadyBlackCat
Hercules
3,996
1,475
802
1,489
13,185
5,993
0
10,548
2,637
0
12,856
L
5,424
928
1,638
1,205
14,812
13,312
0
10,667
4,145
0
7,545
W
12,274
955
567
5,889
12,043
9,995
541
4,468
7,575
19,762
0
L
4,620
64
1,909
3,270
17,096
11,256
0
12,525
4,571
13,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,292
Gold Earned
46,783
75
Minions Killed
116
0
Camps Cleared
0
950,886
Distance Traveled
1,010,196
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,595
960
17
2
0
233,906
5
W
Chronos
8,523
852
16
2
0
186,736
1
L
Ymir
7,265
727
10
1
0
174,353
0
W
Hades
10,847
1,085
39
4
0
200,141
4
L
Fenrir
8,391
839
27
3
0
226,668
1
W
Bacchus
8,650
865
15
2
0
186,706
0
L
Hercules
6,853
685
20
2
0
169,589
0
L
Nike
7,065
707
1
0
0
186,276
1
W
Cerberus
9,168
917
29
3
0
202,707
1
L
Artio
6,718
672
17
2
0
194,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role