Player Matchup

Kukulkan
Kukulkan
Doxdemon1989
Kukulkan
Level 62
God Stats
13W - 7L
1,407 SR
Queue Stats
22W - 17L
1,323 Elo+
Party 1
Nemesis
Nemesis
Duke0fSauce
Nemesis
Level 109
God Stats
3W - 3L
1,456 SR
Queue Stats
32W - 42L
1,393 Elo+
Party 2
Neith
Neith
SarahMorgan90
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,321 Elo+
Party 1
Xing Tian
Xing Tian
iKremps
Xing Tian
Level 69
God Stats
1W - 0L
1,309 SR
Queue Stats
5W - 3L
1,539 Elo+
Party 2
Amaterasu
Amaterasu
ryanjumbowumbo
Amaterasu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,539 Elo+
Party 2
Team Averages
Level 63
1,434 SR
1,423 Elo+

VS

Team Averages
Level 89
1,587 SR
1,421 Elo+
Ne Zha
Ne Zha
Kingof1tap
Ne Zha
Level 88
God Stats
0W - 2L
1,473 SR
Queue Stats
34W - 35L
1,319 Elo+
Party 3
Discordia
Discordia
MilkGang-Flacco
Discordia
Level 43
God Stats
2W - 1L
1,687 SR
Queue Stats
27W - 38L
1,367 Elo+
Solo
Chiron
Chiron
Roakami
Chiron
Level 111
God Stats
3W - 2L
1,749 SR
Queue Stats
29W - 30L
1,395 Elo+
Party 3
Nike
Nike
jigjac
Nike
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Solo
Jormungandr
Jormungandr
vanscomp14
Jormungandr
Level 67
God Stats
3W - 2L
1,525 SR
Queue Stats
38W - 47L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Doxdemon1989
Kukulkan
14
0 / 4 / 4
9,099
414
8,846
14,674
6,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Duke0fSauce
Nemesis
15
4 / 3 / 7
9,890
450
11,831
23,072
10,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 8 / 2
11,150
507
14,172
16,956
9,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
iKremps
Xing Tian
14
3 / 1 / 8
10,109
460
10,913
21,988
26,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
ryanjumbowumbo
Amaterasu
18
9 / 2 / 6
12,316
560
19,133
29,416
23,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kingof1tap
Ne Zha
14
2 / 3 / 5
9,257
421
14,053
19,281
8,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
MilkGang-Flacco
Discordia
14
2 / 6 / 0
9,365
426
12,285
15,847
6,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Roakami
Chiron
17
10 / 4 / 3
11,005
500
25,531
18,161
8,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
jigjac
Nike
15
2 / 3 / 4
9,571
435
15,393
20,932
16,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
vanscomp14
Jormungandr
13
2 / 5 / 8
8,939
406
11,102
21,830
26,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
21
Kills
18
18
Deaths
21
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Doxdemon1989
Kukulkan
0
4
4
0.5
W
Nemesis
Duke0fSauce
Nemesis
4
3
7
2.5
L
Ne Zha
Kingof1tap
Ne Zha
2
3
5
1.5
L
Discordia
MilkGang-Flacco
Discordia
2
6
0
0.33
L
Chiron
Roakami
Chiron
10
4
3
2.88
W
5
8
2
0.75
W
Xing Tian
iKremps
Xing Tian
3
1
8
7
L
Nike
jigjac
Nike
2
3
4
1.33
W
Amaterasu
ryanjumbowumbo
Amaterasu
9
2
6
6
L
Jormungandr
vanscomp14
Jormungandr
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,895
Damage
78,364
106,106
Taken
96,051
75,690
Mitigated
66,806
25,946
Healing
19,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Doxdemon1989
Kukulkan
8,846
1,273
0
1,820
14,674
6,932
1,084
4,672
10,002
64,493
0
W
Nemesis
Duke0fSauce
Nemesis
11,831
5,606
0
2,479
23,072
10,151
0
4,280
18,792
0
49,341
L
Ne Zha
Kingof1tap
Ne Zha
14,053
5,527
411
4,701
19,281
8,548
0
4,209
15,072
33
70,982
L
Discordia
MilkGang-Flacco
Discordia
12,285
1,761
234
3,002
15,847
6,300
0
3,492
12,355
59,234
0
L
Chiron
Roakami
Chiron
25,531
9,913
1,453
3,621
18,161
8,415
780
3,244
14,892
0
91,099
W
14,172
3,362
0
3,145
16,956
9,098
3,948
2,760
14,196
0
98,148
W
Xing Tian
iKremps
Xing Tian
10,913
1,622
0
4,563
21,988
26,297
0
5,594
16,394
32,883
0
L
Nike
jigjac
Nike
15,393
3,471
0
4,973
20,932
16,716
967
3,017
17,915
180
60,013
W
Amaterasu
ryanjumbowumbo
Amaterasu
19,133
11,437
0
13,939
29,416
23,212
1,351
6,458
22,958
0
81,272
L
Jormungandr
vanscomp14
Jormungandr
11,102
2,275
305
998
21,830
26,827
174
5,797
16,033
44,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,564
Gold Earned
48,137
465
Minions Killed
407
0
Camps Cleared
0
2,067,606
Distance Traveled
1,927,699
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,099
414
98
4
0
360,066
7
W
Nemesis
9,890
450
61
3
0
486,964
0
L
Ne Zha
9,257
421
91
4
0
489,096
3
L
Discordia
9,365
426
72
3
0
322,865
0
L
Chiron
11,005
500
127
6
0
384,654
1
W
Neith
11,150
507
159
7
0
365,974
7
W
Xing Tian
10,109
460
35
2
0
425,073
1
L
Nike
9,571
435
72
3
0
421,200
5
W
Amaterasu
12,316
560
112
5
0
429,529
4
L
Jormungandr
8,939
406
45
2
0
309,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role