Player Matchup

Neith
Neith
Chibisaurus_
Neith
Level 89
God Stats
10W - 10L
1,480 SR
Queue Stats
40W - 69L
1,367 Elo+
Party 1
Merlin
Merlin
Skullking-164
Merlin
Level 117
God Stats
15W - 14L
1,550 SR
Queue Stats
43W - 77L
1,362 Elo+
Party 1
Maui
Maui
mallzahar
Maui
Level 88
God Stats
1W - 4L
1,345 SR
Queue Stats
6W - 33L
1,151 Elo+
Party 1
Team Averages
Level 98
1,458 SR
1,293 Elo+

VS

Team Averages
Level 112
1,455 SR
1,396 Elo+
Fenrir
Fenrir
Alexblazn420
Fenrir
Level 129
God Stats
44W - 37L
1,405 SR
Queue Stats
167W - 205L
1,414 Elo+
Solo
Guan Yu
Guan Yu
Codym839
Guan Yu
Level 88
God Stats
14W - 14L
1,493 SR
Queue Stats
121W - 217L
1,285 Elo+
Solo
Scylla
Scylla
brittanator9001
Scylla
Level 120
God Stats
42W - 57L
1,468 SR
Queue Stats
320W - 361L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,411
674
8,007
7,150
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 2 / 1
6,833
621
5,823
4,945
1,891
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
11
0 / 1 / 1
6,694
609
3,311
9,576
6,568
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 1 / 2
7,480
680
4,716
10,102
6,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Codym839
Guan Yu
13
2 / 0 / 2
7,383
671
4,019
8,658
6,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 0 / 4
7,666
697
7,569
3,493
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
4
4
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
1
2
3
L
1
1
0
1
W
Guan Yu
Codym839
Guan Yu
2
0
2
3
L
0
2
1
0.25
W
0
0
4
2
L
Maui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,141
Damage
16,304
21,671
Taken
22,253
11,034
Mitigated
14,539
7,077
Healing
7,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,716
665
0
2,513
10,102
6,857
75
3,813
6,289
0
22,681
L
8,007
3,937
692
3,998
7,150
2,575
570
3,099
4,051
0
31,094
W
Guan Yu
Codym839
Guan Yu
4,019
526
689
3,308
8,658
6,385
70
3,772
4,886
0
13,815
L
5,823
564
308
570
4,945
1,891
378
906
4,039
29,468
0
W
7,569
335
0
830
3,493
1,297
64
1,613
1,880
45,411
0
L
Maui
3,311
663
219
1,290
9,576
6,568
0
3,603
5,973
9,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,938
Gold Earned
22,529
122
Minions Killed
139
0
Camps Cleared
0
574,040
Distance Traveled
639,503
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,480
680
33
3
0
225,533
3
L
Neith
7,411
674
56
5
0
188,205
3
W
Guan Yu
7,383
671
15
1
0
215,671
1
L
Merlin
6,833
621
45
4
0
184,403
2
W
Scylla
7,666
697
91
8
0
198,299
3
L
Maui
6,694
609
21
2
0
201,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role