Player Matchup

Danzaburou
Danzaburou
Cenpai
Danzaburou
Level 4
God Stats
3W - 0L
1,844 SR
Queue Stats
18W - 8L
1,432 Elo+
Party 1
Tiamat
Tiamat
Ghidrah
Tiamat
Level 108
God Stats
4W - 5L
1,531 SR
Queue Stats
36W - 38L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
Soldier56789
Amaterasu
Level 93
God Stats
3W - 0L
1,812 SR
Queue Stats
90W - 65L
1,591 Elo+
Party 1
Team Averages
Level 68
1,729 SR
1,514 Elo+

VS

Team Averages
Level 99
1,595 SR
1,388 Elo+
Hercules
Hercules
G-1435
Hercules
Level 142
God Stats
0W - 1L
1,488 SR
Queue Stats
7W - 18L
1,379 Elo+
Solo
Nox
Nox
Yogus116
Nox
Level 69
God Stats
45W - 37L
1,577 SR
Queue Stats
148W - 164L
1,473 Elo+
Solo
Danzaburou
Danzaburou
madmanjohnny
Danzaburou
Level 86
God Stats
0W - 1L
1,718 SR
Queue Stats
116W - 187L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cenpai
Danzaburou
17
4 / 2 / 8
11,275
705
15,012
12,204
5,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Ghidrah
Tiamat
17
2 / 6 / 12
11,104
694
15,847
12,936
10,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Soldier56789
Amaterasu
18
9 / 1 / 6
12,554
785
13,101
22,791
22,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
G-1435
Hercules
14
1 / 6 / 2
9,627
602
10,011
22,207
17,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 2 / 1
12,513
782
14,667
14,065
6,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
madmanjohnny
Danzaburou
15
0 / 7 / 7
10,419
651
8,540
15,795
6,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
15
Kills
9
9
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cenpai
Danzaburou
4
2
8
4
L
Hercules
G-1435
Hercules
1
6
2
0.33
W
Tiamat
Ghidrah
Tiamat
2
6
12
1.33
W
Amaterasu
Soldier56789
Amaterasu
9
1
6
12
L
8
2
1
4.25
L
Danzaburou
madmanjohnny
Danzaburou
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,960
Damage
33,218
47,931
Taken
52,067
38,040
Mitigated
30,677
14,643
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cenpai
Danzaburou
15,012
7,744
0
2,443
12,204
5,643
938
5,909
6,295
0
48,269
L
Hercules
G-1435
Hercules
10,011
2,523
243
5,049
22,207
17,746
36
7,250
14,399
0
21,286
W
Tiamat
Ghidrah
Tiamat
15,847
1,511
650
2,267
12,936
10,129
733
4,198
8,738
46,736
0
W
Amaterasu
Soldier56789
Amaterasu
13,101
5,275
503
8,780
22,791
22,268
1,264
4,631
18,160
0
40,639
L
14,667
682
174
2,290
14,065
6,274
0
5,058
8,732
59,620
0
L
Danzaburou
madmanjohnny
Danzaburou
8,540
3,648
0
1,332
15,795
6,657
1,513
2,615
12,997
0
38,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,933
Gold Earned
32,559
160
Minions Killed
187
0
Camps Cleared
0
852,283
Distance Traveled
816,069
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,275
705
56
4
0
278,531
0
L
Hercules
9,627
602
24
2
0
269,191
4
W
Tiamat
11,104
694
61
4
0
255,237
0
W
Amaterasu
12,554
785
43
3
0
318,515
2
L
Nox
12,513
782
106
7
0
311,005
2
L
Danzaburou
10,419
651
57
4
0
235,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role