Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Harrageen
Gilgamesh
Level 88
God Stats
3W - 1L
1,754 SR
Queue Stats
120W - 141L
1,421 Elo+
Solo
Cerberus
Cerberus
LokiSkins
Cerberus
Level 66
God Stats
2W - 0L
1,312 SR
Queue Stats
20W - 23L
1,453 Elo+
Solo
Anubis
Anubis
Miss Macchiato
Anubis
Level 117
God Stats
2W - 2L
1,703 SR
Queue Stats
221W - 223L
1,386 Elo+
Solo
Chiron
Chiron
PoisonHarleen
Chiron
Level 101
God Stats
2W - 0L
1,717 SR
Queue Stats
74W - 82L
1,414 Elo+
Solo
Team Averages
Level 106
1,597 SR
1,435 Elo+

VS

Team Averages
Level 88
1,454 SR
1,391 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AgentReturns
Chang'e
Level 84
God Stats
3W - 2L
1,363 SR
Queue Stats
149W - 164L
1,383 Elo+
Solo
Tiamat
Tiamat
BLADE7111
Tiamat
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 112L
1,275 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SilencedNomad
Kumbhakarna
Level 101
God Stats
0W - 1L
1,739 SR
Queue Stats
239W - 215L
1,398 Elo+
Party 1
Lancelot
Lancelot
sethx132
Lancelot
Level 85
God Stats
3W - 2L
1,168 SR
Queue Stats
202W - 205L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
4 / 1 / 20
9,743
812
10,027
14,612
15,605
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Harrageen
Gilgamesh
16
4 / 4 / 19
10,465
872
11,705
21,311
22,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
LokiSkins
Cerberus
16
7 / 1 / 16
9,988
832
14,333
20,404
20,724
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
10 / 1 / 12
11,037
920
17,107
9,045
6,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 16
9,846
821
20,141
14,431
9,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 3 / 4
8,691
724
21,723
16,314
6,446
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
AgentReturns
Chang'e
16
1 / 4 / 2
8,412
701
10,092
13,581
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
BLADE7111
Tiamat
11
0 / 9 / 4
7,339
612
7,931
14,943
8,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
SilencedNomad
Kumbhakarna
13
0 / 7 / 5
7,931
661
5,138
22,265
26,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
sethx132
Lancelot
13
5 / 5 / 0
8,350
696
9,516
12,969
6,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
22
28
Kills
7
8
Deaths
28
83
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
20
14
L
Sol
 
Sol
1
3
4
1
L
Chang'e
AgentReturns
Chang'e
1
4
2
0.5
L
Tiamat
BLADE7111
Tiamat
0
9
4
0.22
W
Gilgamesh
Harrageen
Gilgamesh
4
4
19
3.38
W
Cerberus
LokiSkins
Cerberus
7
1
16
15
W
10
1
12
16
W
3
1
16
11
L
Kumbhakarna
SilencedNomad
Kumbhakarna
0
7
5
0.36
L
Lancelot
sethx132
Lancelot
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,313
Damage
54,400
79,803
Taken
80,072
74,376
Mitigated
53,228
51,417
Healing
26,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,027
1,335
17,850
7,795
14,612
15,605
1,344
8,768
5,844
16,383
0
L
Sol
 
Sol
21,723
7,289
1,754
8,478
16,314
6,446
0
7,559
8,755
42,227
0
L
Chang'e
AgentReturns
Chang'e
10,092
1,097
5,311
4,363
13,581
5,441
0
6,946
6,635
22,929
0
L
Tiamat
BLADE7111
Tiamat
7,931
1,785
374
1,097
14,943
8,440
0
9,561
5,382
15,098
0
W
Gilgamesh
Harrageen
Gilgamesh
11,705
3,852
1,086
4,174
21,311
22,066
320
11,856
9,147
0
20,582
W
Cerberus
LokiSkins
Cerberus
14,333
385
1,188
6,827
20,404
20,724
259
8,948
11,456
32,088
0
W
17,107
471
1,050
2,001
9,045
6,851
2,448
5,517
3,528
33,984
0
W
20,141
6,540
3,398
6,048
14,431
9,130
2,792
9,795
4,636
0
43,104
L
Kumbhakarna
SilencedNomad
Kumbhakarna
5,138
684
639
2,182
22,265
26,677
0
9,754
12,511
8,288
0
L
Lancelot
sethx132
Lancelot
9,516
868
655
1,696
12,969
6,224
0
7,647
5,322
0
12,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,079
Gold Earned
40,723
160
Minions Killed
119
0
Camps Cleared
0
1,155,689
Distance Traveled
1,049,048
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,743
812
7
1
0
235,660
0
L
Sol
8,691
724
70
6
0
201,236
0
L
Chang'e
8,412
701
15
1
0
209,734
1
L
Tiamat
7,339
612
12
1
0
181,340
0
W
Gilgamesh
10,465
872
13
1
0
235,383
0
W
Cerberus
9,988
832
57
5
0
265,657
1
W
Anubis
11,037
920
36
3
0
227,863
0
W
Chiron
9,846
821
47
4
0
191,126
0
L
Kumbhakarna
7,931
661
14
1
0
201,423
0
L
Lancelot
8,350
696
8
1
0
255,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role