Player Matchup

Neith
Neith
NEITHJOUST
Neith
Level 89
God Stats
59W - 46L
1,555 SR
Queue Stats
104W - 108L
1,461 Elo+
Solo
Yu Huang
Yu Huang
Nerf The Derp
Yu Huang
Level 121
God Stats
3W - 2L
1,443 SR
Queue Stats
21W - 20L
1,414 Elo+
Party 2
King Arthur
King Arthur
megablock
King Arthur
Level 82
God Stats
8W - 15L
1,570 SR
Queue Stats
21W - 30L
1,365 Elo+
Party 2
Team Averages
Level 97
1,522 SR
1,413 Elo+

VS

Team Averages
Level 98
1,556 SR
1,456 Elo+
Charybdis
Charybdis
Demeter92802
Charybdis
Level 108
God Stats
3W - 6L
1,401 SR
Queue Stats
118W - 201L
1,252 Elo+
Solo
Hel
Hel
FazbearInc21
Hel
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 57L
1,589 Elo+
Party 1
Odin
Odin
Zenith219
Odin
Level 109
God Stats
14W - 5L
1,766 SR
Queue Stats
162W - 105L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
0 / 1 / 8
13,884
661
20,751
16,612
9,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
Nerf The Derp
Yu Huang
20
7 / 1 / 1
15,032
716
28,267
15,295
8,041
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
megablock
King Arthur
19
1 / 3 / 7
13,100
624
12,844
20,977
28,313
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Demeter92802
Charybdis
17
0 / 3 / 4
12,186
580
12,872
21,709
10,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 4 / 2
13,505
643
19,549
23,393
11,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
20
2 / 1 / 3
12,701
605
10,983
28,856
35,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
8
Kills
5
5
Deaths
8
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Demeter92802
Charybdis
0
3
4
0.67
L
3
4
2
1
W
Neith
0
1
8
4
W
Yu Huang
Nerf The Derp
Yu Huang
7
1
1
7.5
L
Odin
2
1
3
3.5
W
King Arthur
megablock
King Arthur
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,862
Damage
43,404
52,884
Taken
73,958
45,487
Mitigated
57,090
13,428
Healing
37,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Demeter92802
Charybdis
12,872
4,100
932
5,377
21,709
10,503
472
10,368
11,341
0
69,516
L
19,549
2,128
13,162
14,183
23,393
11,509
273
9,452
13,941
73,460
0
W
Neith
20,751
3,601
473
7,338
16,612
9,133
1,191
6,925
9,687
0
110,401
W
Yu Huang
Nerf The Derp
Yu Huang
28,267
3,412
0
5,027
15,295
8,041
1,894
5,297
9,998
81,007
0
L
Odin
10,983
784
0
3,451
28,856
35,078
439
9,199
19,657
0
43,141
W
King Arthur
megablock
King Arthur
12,844
282
0
590
20,977
28,313
180
7,371
13,606
0
30,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,016
Gold Earned
38,392
269
Minions Killed
248
0
Camps Cleared
0
1,199,144
Distance Traveled
1,135,021
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,186
580
105
5
0
375,832
3
L
Hel
13,505
643
100
5
0
346,137
3
W
Neith
13,884
661
150
7
0
394,347
1
W
Yu Huang
15,032
716
94
4
0
390,918
2
L
Odin
12,701
605
43
2
0
413,052
3
W
King Arthur
13,100
624
25
1
0
413,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role