Player Matchup

Izanami
Izanami
DarksouledgeXx
Izanami
Level 16
God Stats
3W - 0L
1,829 SR
Queue Stats
10W - 5L
1,575 Elo+
Party 3
Xing Tian
Xing Tian
XRDToTheMoon
Xing Tian
Level 36
God Stats
7W - 4L
1,879 SR
Queue Stats
94W - 104L
1,557 Elo+
Solo
Eset
Eset
domo1551
Eset
Level 105
God Stats
1W - 0L
1,900 SR
Queue Stats
17W - 10L
1,618 Elo+
Party 3
Ares
Ares
punishedgoober
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,662 Elo+
Party 2
Pele
Pele
puppydog
Pele
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 101L
1,517 Elo+
Party 2
Team Averages
Level 47
1,722 SR
1,586 Elo+

VS

Team Averages
Level 62
1,507 SR
1,480 Elo+
Merlin
Merlin
Bleepthetheif
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Dstraiker07
King Arthur
Level 29
God Stats
3W - 4L
1,438 SR
Queue Stats
56W - 75L
1,490 Elo+
Party 1
Mercury
Mercury
KingArmando
Mercury
Level 64
God Stats
30W - 29L
1,562 SR
Queue Stats
166W - 173L
1,485 Elo+
Party 1
Skadi
Skadi
Yeseres
Skadi
Level 47
God Stats
22W - 24L
1,515 SR
Queue Stats
150W - 149L
1,475 Elo+
Party 1
Odin
Odin
vfaa-2
Odin
Level 84
God Stats
12W - 9L
1,522 SR
Queue Stats
213W - 219L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 4
10,995
524
6,955
17,232
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
XRDToTheMoon
Xing Tian
14
2 / 1 / 4
9,979
475
6,869
15,146
19,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eset
17
3 / 7 / 7
11,452
545
11,623
13,251
6,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
10 / 0 / 6
13,240
630
20,280
18,096
25,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
18
5 / 5 / 5
11,272
537
14,546
19,103
8,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 6
9,709
462
10,035
14,424
5,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
Dstraiker07
King Arthur
14
3 / 6 / 2
9,362
446
7,740
20,455
17,462
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
KingArmando
Mercury
19
7 / 7 / 3
11,521
549
8,372
21,204
9,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Yeseres
Skadi
18
5 / 1 / 7
10,889
519
17,697
12,633
6,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
vfaa-2
Odin
15
5 / 3 / 9
9,337
445
8,039
16,771
14,469
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
47
21
Kills
20
20
Deaths
21
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
W
1
7
4
0.43
L
King Arthur
Dstraiker07
King Arthur
3
6
2
0.67
L
Mercury
KingArmando
Mercury
7
7
3
1.21
W
Xing Tian
XRDToTheMoon
Xing Tian
2
1
4
4
L
Skadi
Yeseres
Skadi
5
1
7
8.5
W
Eset
3
7
7
0.93
W
10
0
6
13
W
Pele
5
5
5
1.5
L
Odin
vfaa-2
Odin
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,273
Damage
51,883
82,828
Taken
85,487
66,541
Mitigated
52,743
15,546
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,035
966
0
1,492
14,424
5,648
982
6,513
7,750
76,989
0
W
6,955
4,097
0
5,128
17,232
7,070
2,380
298
16,934
0
93,210
L
King Arthur
Dstraiker07
King Arthur
7,740
1,026
0
500
20,455
17,462
0
10,626
8,990
75
50,357
L
Mercury
KingArmando
Mercury
8,372
5,472
0
4,646
21,204
9,062
646
8,754
11,957
0
98,667
W
Xing Tian
XRDToTheMoon
Xing Tian
6,869
1,115
0
1,787
15,146
19,069
432
880
14,266
33,481
0
L
Skadi
Yeseres
Skadi
17,697
8,083
0
4,953
12,633
6,102
589
2,920
9,713
0
110,659
W
Eset
11,623
1,039
724
1,961
13,251
6,608
941
3,358
9,893
83,144
0
W
20,280
1,538
0
4,829
18,096
25,197
0
2,829
15,267
94,030
0
W
Pele
14,546
3,700
0
1,117
19,103
8,597
0
3,463
15,640
21
96,919
L
Odin
vfaa-2
Odin
8,039
1,579
0
1,550
16,771
14,469
175
8,322
8,284
1,746
24,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,938
Gold Earned
50,818
583
Minions Killed
538
0
Camps Cleared
0
1,962,321
Distance Traveled
2,032,442
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,709
462
129
6
0
357,170
9
W
Izanami
10,995
524
149
7
0
343,152
0
L
King Arthur
9,362
446
91
4
0
404,263
1
L
Mercury
11,521
549
133
6
0
425,256
0
W
Xing Tian
9,979
475
47
2
0
432,145
6
L
Skadi
10,889
519
142
7
0
413,464
6
W
Eset
11,452
545
131
6
0
383,099
1
W
Ares
13,240
630
132
6
0
374,225
4
W
Pele
11,272
537
124
6
0
429,700
0
L
Odin
9,337
445
43
2
0
432,289
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role