Player Matchup

Sobek
Sobek
FartinLuterKing
Sobek
Level 4
God Stats
4W - 1L
1,714 SR
Queue Stats
11W - 8L
1,766 Elo+
Party 2
Khepri
Khepri
MrSchmood
Khepri
Level 44
God Stats
3W - 1L
1,926 SR
Queue Stats
82W - 61L
1,593 Elo+
Party 2
Ullr
Ullr
Stormzii
Ullr
Level 84
God Stats
23W - 13L
1,712 SR
Queue Stats
194W - 146L
1,613 Elo+
Party 2
Bellona
Bellona
TotemQueen
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,749 Elo+
Party 2
Horus
Horus
WindyBois
Horus
Level 74
God Stats
5W - 3L
1,629 SR
Queue Stats
224W - 183L
1,552 Elo+
Party 2
Team Averages
Level 43
1,696 SR
1,654 Elo+

VS

Team Averages
Level 103
1,568 SR
1,563 Elo+
Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BigDaddyChamSux
Thanatos
Level 108
God Stats
1W - 1L
1,529 SR
Queue Stats
122W - 130L
1,579 Elo+
Party 1
Neith
Neith
ReaperJrFound
Neith
Level 122
God Stats
3W - 0L
1,615 SR
Queue Stats
57W - 44L
1,616 Elo+
Party 1
Tyr
Tyr
TheConkBlock
Tyr
Level 160
God Stats
2W - 1L
1,694 SR
Queue Stats
207W - 204L
1,600 Elo+
Party 1
Cerberus
Cerberus
Zixeus
Cerberus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 36L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,067
507
3,636
10,462
7,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
MrSchmood
Khepri
8
0 / 2 / 2
4,797
480
2,391
5,549
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ullr
10
1 / 1 / 1
5,461
546
3,879
5,020
1,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
TotemQueen
Bellona
10
3 / 1 / 1
5,787
579
7,911
9,053
6,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
WindyBois
Horus
9
1 / 6 / 0
5,353
535
3,804
7,976
4,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
2 / 1 / 0
5,591
559
5,573
6,655
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
8
3 / 2 / 0
5,254
525
4,975
7,630
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 0
5,763
576
5,396
5,191
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 1 / 2
6,516
652
5,665
10,474
7,877
Cerberus
Zixeus
Cerberus
8
0 / 0 / 1
5,131
513
2,828
7,932
3,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
5
Kills
11
11
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
0
2
W
Thanatos
3
2
0
1.5
L
0
1
2
1
L
Khepri
MrSchmood
Khepri
0
2
2
0.5
W
2
1
0
2
L
Ullr
1
1
1
1.5
W
4
1
2
5
L
Bellona
TotemQueen
Bellona
3
1
1
3.5
L
Horus
WindyBois
Horus
1
6
0
0.17
W
Cerberus
Zixeus
Cerberus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,621
Damage
24,437
38,060
Taken
37,882
22,780
Mitigated
18,888
12,071
Healing
18,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,573
1,499
0
2,488
6,655
2,342
0
1,319
5,336
36,629
0
W
Thanatos
4,975
1,421
0
5,464
7,630
3,303
0
1,134
6,496
0
30,305
L
3,636
366
466
5,771
10,462
7,221
0
2,760
7,702
15,751
1,791
L
Khepri
MrSchmood
Khepri
2,391
361
0
485
5,549
2,301
0
1,408
4,141
21,381
0
W
5,396
2,325
0
1,670
5,191
2,093
0
562
4,629
0
42,996
L
Ullr
3,879
1,217
0
505
5,020
1,644
0
270
4,750
0
36,951
W
5,665
712
0
4,270
10,474
7,877
0
1,035
9,439
0
40,915
L
Bellona
TotemQueen
Bellona
7,911
3,049
0
3,882
9,053
6,995
0
3,963
5,090
0
45,051
L
Horus
WindyBois
Horus
3,804
1,849
0
962
7,976
4,619
0
0
7,976
0
24,780
W
Cerberus
Zixeus
Cerberus
2,828
369
1,447
2,916
7,932
3,273
0
1,603
6,329
14,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,465
Gold Earned
28,255
247
Minions Killed
312
0
Camps Cleared
0
1,056,371
Distance Traveled
1,027,664
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,591
559
72
7
0
206,850
0
W
Thanatos
5,254
525
57
6
0
225,805
0
L
Sobek
5,067
507
22
2
0
229,912
3
L
Khepri
4,797
480
39
4
0
209,908
1
W
Neith
5,763
576
79
8
0
188,787
1
L
Ullr
5,461
546
71
7
0
190,795
1
W
Tyr
6,516
652
75
8
0
205,122
1
L
Bellona
5,787
579
80
8
0
226,975
4
L
Horus
5,353
535
35
4
0
198,781
3
W
Cerberus
5,131
513
29
3
0
201,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role