Player Matchup

Freya
Freya
ChipzNDipTTV
Freya
Level 63
God Stats
7W - 15L
1,351 SR
Queue Stats
75W - 83L
1,465 Elo+
Solo
Poseidon
Poseidon
o mR LeGo x
Poseidon
Level 35
God Stats
6W - 11L
1,467 SR
Queue Stats
67W - 102L
1,296 Elo+
Party 2
Cu Chulainn
Cu Chulainn
o mR RaVeN x
Cu Chulainn
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 183L
1,465 Elo+
Party 2
Team Averages
Level 47
1,439 SR
1,409 Elo+

VS

Team Averages
Level 109
1,381 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
FUKlTSU
Morgan Le Fay
Level 146
God Stats
2W - 3L
1,255 SR
Queue Stats
129W - 119L
1,468 Elo+
Party 1
Achilles
Achilles
HernandezG4Lif3
Achilles
Level 144
God Stats
6W - 9L
1,325 SR
Queue Stats
96W - 107L
1,515 Elo+
Party 1
Ymir
Ymir
Vargas_75
Ymir
Level 36
God Stats
100W - 69L
1,562 SR
Queue Stats
106W - 94L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
9,797
612
8,985
10,725
5,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Poseidon
o mR LeGo x
Poseidon
14
0 / 7 / 1
9,050
566
12,224
10,479
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
o mR RaVeN x
Cu Chulainn
14
0 / 4 / 1
9,010
563
9,869
18,639
16,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FUKlTSU
Morgan Le Fay
18
5 / 1 / 7
11,832
740
11,253
8,012
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
18
7 / 0 / 6
12,028
752
15,822
13,236
17,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
17
1 / 0 / 12
11,939
746
5,469
19,783
17,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
13
13
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Morgan Le Fay
FUKlTSU
Morgan Le Fay
5
1
7
8.5
W
Achilles
7
0
6
10
W
Ymir
1
0
12
7
L
Poseidon
o mR LeGo x
Poseidon
0
7
1
0.07
L
Cu Chulainn
o mR RaVeN x
Cu Chulainn
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,078
Damage
32,544
39,843
Taken
41,031
26,124
Mitigated
39,112
6,331
Healing
16,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,985
2,215
260
3,585
10,725
5,500
0
4,542
5,875
34,097
3,690
W
Morgan Le Fay
FUKlTSU
Morgan Le Fay
11,253
1,022
0
1,676
8,012
4,336
1,110
2,894
5,118
68,093
0
W
Achilles
15,822
4,543
0
3,504
13,236
17,458
1,376
5,601
7,635
0
48,449
W
Ymir
5,469
332
310
11,362
19,783
17,318
712
12,067
7,716
29,715
0
L
Poseidon
o mR LeGo x
Poseidon
12,224
2,263
0
778
10,479
3,986
0
4,468
5,693
37,925
0
L
Cu Chulainn
o mR RaVeN x
Cu Chulainn
9,869
2,028
205
1,503
18,639
16,638
0
7,803
10,032
91
30,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,857
Gold Earned
35,799
143
Minions Killed
202
0
Camps Cleared
0
864,402
Distance Traveled
889,788
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,797
612
75
5
0
278,642
4
W
Morgan Le Fay
11,832
740
106
7
0
309,103
1
W
Achilles
12,028
752
56
4
0
298,117
3
W
Ymir
11,939
746
40
3
0
282,568
2
L
Poseidon
9,050
566
41
3
0
283,154
2
L
Cu Chulainn
9,010
563
27
2
0
302,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role