Player Matchup

Odin
Odin
CharlySSJ
Odin
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 132L
1,484 Elo+
Party 3
Medusa
Medusa
Fatal97230
Medusa
Level 95
God Stats
6W - 6L
1,624 SR
Queue Stats
318W - 360L
1,406 Elo+
Party 1
Jormungandr
Jormungandr
djamah10
Jormungandr
Level 69
God Stats
31W - 46L
1,496 SR
Queue Stats
110W - 156L
1,416 Elo+
Party 1
Awilix
Awilix
iShxot_Rikx
Awilix
Level 67
God Stats
3W - 3L
1,590 SR
Queue Stats
55W - 59L
1,395 Elo+
Party 1
Poseidon
Poseidon
vNumera1s XL
Poseidon
Level 64
God Stats
2W - 2L
1,830 SR
Queue Stats
118W - 119L
1,472 Elo+
Party 3
Team Averages
Level 84
1,608 SR
1,435 Elo+

VS

Team Averages
Level 106
1,395 SR
1,404 Elo+
Artio
Artio
El Quetza2892
Artio
Level 122
God Stats
3W - 1L
1,511 SR
Queue Stats
367W - 410L
1,392 Elo+
Solo
Poseidon
Poseidon
MACFLY0507
Poseidon
Level 103
God Stats
6W - 9L
1,346 SR
Queue Stats
112W - 126L
1,385 Elo+
Solo
Pele
Pele
Rameivys
Pele
Level 68
God Stats
6W - 6L
1,271 SR
Queue Stats
128W - 152L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
Ryakkusu
Sun Wukong
Level 89
God Stats
31W - 37L
1,491 SR
Queue Stats
238W - 272L
1,407 Elo+
Party 2
Sol
Sol
TortaSupreme
Sol
Level 148
God Stats
5W - 5L
1,356 SR
Queue Stats
86W - 93L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
6 / 4 / 0
10,343
544
10,683
17,570
19,439
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Fatal97230
Medusa
16
1 / 2 / 5
9,058
477
7,659
13,854
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
djamah10
Jormungandr
13
0 / 3 / 3
7,541
397
6,415
11,923
8,301
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
13
1 / 5 / 2
8,255
434
6,606
16,595
6,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
vNumera1s XL
Poseidon
16
2 / 6 / 3
9,428
496
11,456
13,894
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
9,713
511
8,597
22,075
31,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
MACFLY0507
Poseidon
17
5 / 3 / 3
10,585
557
12,439
10,716
5,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
16
7 / 2 / 2
10,089
531
8,754
13,797
7,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Ryakkusu
Sun Wukong
15
3 / 2 / 5
10,269
540
12,512
13,206
16,220
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 1 / 1
11,906
627
13,184
13,757
6,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
10
Kills
20
20
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
6
4
0
1.5
W
1
2
8
2.5
L
Medusa
Fatal97230
Medusa
1
2
5
1.75
W
Poseidon
MACFLY0507
Poseidon
5
3
3
2.17
W
Pele
7
2
2
4
W
Sun Wukong
Ryakkusu
Sun Wukong
3
2
5
2.75
W
4
1
1
4.5
L
Jormungandr
djamah10
Jormungandr
0
3
3
0.5
L
Awilix
1
5
2
0.4
L
Poseidon
vNumera1s XL
Poseidon
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,819
Damage
55,486
73,836
Taken
73,551
45,556
Mitigated
67,146
16,635
Healing
27,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
10,683
2,398
0
2,253
17,570
19,439
0
4,964
12,582
0
66,310
W
8,597
995
933
6,294
22,075
31,236
27
8,200
13,875
25,027
2,091
L
Medusa
Fatal97230
Medusa
7,659
4,545
0
6,291
13,854
5,873
0
7,219
6,607
0
62,689
W
Poseidon
MACFLY0507
Poseidon
12,439
2,045
191
2,981
10,716
5,196
763
2,339
8,377
88,752
0
W
Pele
8,754
3,051
245
5,149
13,797
7,971
224
3,356
10,441
0
59,794
W
Sun Wukong
Ryakkusu
Sun Wukong
12,512
4,308
0
2,937
13,206
16,220
381
2,671
10,535
25
69,234
W
13,184
5,355
0
8,982
13,757
6,523
4,014
1,651
12,106
104,135
20,041
L
Jormungandr
djamah10
Jormungandr
6,415
2,252
32
3,219
11,923
8,301
563
6,816
4,795
47,670
0
L
Awilix
6,606
3,030
0
3,590
16,595
6,663
0
6,148
10,293
0
51,184
L
Poseidon
vNumera1s XL
Poseidon
11,456
1,779
0
1,250
13,894
5,280
0
6,056
7,422
76,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,625
Gold Earned
52,562
499
Minions Killed
594
0
Camps Cleared
0
1,589,064
Distance Traveled
1,803,143
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,343
544
118
6
0
296,040
0
W
Artio
9,713
511
35
2
0
389,947
3
L
Medusa
9,058
477
90
5
0
351,662
3
W
Poseidon
10,585
557
146
8
0
347,422
4
W
Pele
10,089
531
100
5
0
394,855
1
W
Sun Wukong
10,269
540
126
7
0
333,644
6
W
Sol
11,906
627
187
10
0
337,275
2
L
Jormungandr
7,541
397
73
4
0
278,179
0
L
Awilix
8,255
434
88
5
0
348,044
2
L
Poseidon
9,428
496
130
7
0
315,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role