Player Matchup

Susano
Susano
 
Susano
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
FoolishKatze
Xing Tian
Level 135
God Stats
1W - 1L
1,966 SR
Queue Stats
171W - 156L
1,532 Elo+
Party 1
Ganesha
Ganesha
FoolishZenko
Ganesha
Level 137
God Stats
0W - 1L
1,450 SR
Queue Stats
33W - 30L
1,497 Elo+
Party 1
Apollo
Apollo
Mccarthy912
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,513 Elo+
Party 3
Tiamat
Tiamat
xxBEANS
Tiamat
Level 158
God Stats
8W - 5L
1,441 SR
Queue Stats
394W - 383L
1,513 Elo+
Party 3
Team Averages
Level 134
1,571 SR
1,511 Elo+

VS

Team Averages
Level 116
1,425 SR
1,496 Elo+
Da Ji
Da Ji
CoNduXiTyDelato
Da Ji
Level 160
God Stats
2W - 3L
1,436 SR
Queue Stats
650W - 642L
1,480 Elo+
Party 2
Vamana
Vamana
CoNmYass
Vamana
Level 61
God Stats
7W - 6L
1,535 SR
Queue Stats
343W - 311L
1,441 Elo+
Party 2
Ymir
Ymir
ESFLACHAMP
Ymir
Level 154
God Stats
2W - 5L
1,061 SR
Queue Stats
290W - 254L
1,505 Elo+
Party 2
Nike
Nike
Rayzorbeam
Nike
Level 79
God Stats
3W - 1L
1,559 SR
Queue Stats
116W - 100L
1,543 Elo+
Solo
Kumbhakarna
Kumbhakarna
xXDOMIN8TORXx
Kumbhakarna
Level 127
God Stats
10W - 6L
1,535 SR
Queue Stats
178W - 156L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
1 / 4 / 2
6,740
749
3,967
7,807
3,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
FoolishKatze
Xing Tian
12
3 / 4 / 2
7,300
811
4,871
9,478
11,889
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
FoolishZenko
Ganesha
12
0 / 4 / 4
6,340
704
7,050
8,775
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
13
2 / 3 / 3
6,959
773
7,743
7,178
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
xxBEANS
Tiamat
12
0 / 1 / 1
6,357
706
4,597
3,291
1,630
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 7
8,454
939
7,971
6,558
3,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
CoNmYass
Vamana
12
0 / 1 / 13
6,866
763
2,928
7,550
4,175
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
4 / 2 / 10
8,216
913
5,936
9,231
8,033
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 2 / 5
7,525
836
8,447
8,374
7,747
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
xXDOMIN8TORXx
Kumbhakarna
13
1 / 1 / 15
7,903
878
6,833
16,260
9,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
6
Kills
16
16
Deaths
7
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
4
2
0.5
W
7
1
7
10.5
W
Vamana
CoNmYass
Vamana
0
1
13
6.5
W
4
2
10
4.5
L
Xing Tian
FoolishKatze
Xing Tian
3
4
2
1
L
Ganesha
FoolishZenko
Ganesha
0
4
4
0.5
L
Apollo
2
3
3
1.17
W
4
2
5
3.25
W
Kumbhakarna
xXDOMIN8TORXx
Kumbhakarna
1
1
15
8.5
L
Tiamat
xxBEANS
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,228
Damage
32,115
36,529
Taken
47,973
25,339
Mitigated
32,472
5,693
Healing
22,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,967
85
571
897
7,807
3,727
108
1,480
6,327
0
11,119
W
7,971
1,501
0
860
6,558
3,248
786
2,268
4,290
0
12,722
W
Vamana
CoNmYass
Vamana
2,928
1,130
2,957
3,311
7,550
4,175
0
573
6,977
0
11,338
W
5,936
429
824
1,612
9,231
8,033
96
2,538
6,693
11,461
0
L
Xing Tian
FoolishKatze
Xing Tian
4,871
148
333
891
9,478
11,889
0
4,142
5,336
8,125
0
L
Ganesha
FoolishZenko
Ganesha
7,050
321
0
0
8,775
4,684
0
3,422
5,353
11,587
0
L
Apollo
7,743
3,891
237
1,269
7,178
3,409
0
2,887
4,291
0
16,345
W
8,447
433
2,352
1,490
8,374
7,747
159
4,153
4,221
0
14,057
W
Kumbhakarna
xXDOMIN8TORXx
Kumbhakarna
6,833
576
2,557
6,934
16,260
9,269
227
6,986
9,274
20,754
0
L
Tiamat
xxBEANS
Tiamat
4,597
166
254
1,241
3,291
1,630
0
838
2,453
14,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,696
Gold Earned
38,964
77
Minions Killed
81
0
Camps Cleared
0
689,248
Distance Traveled
867,947
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,740
749
26
3
0
178,409
0
W
Da Ji
8,454
939
17
2
0
177,234
2
W
Vamana
6,866
763
15
2
0
167,854
0
W
Ymir
8,216
913
11
1
0
158,037
1
L
Xing Tian
7,300
811
12
1
0
131,179
0
L
Ganesha
6,340
704
0
0
0
142,034
0
L
Apollo
6,959
773
19
2
0
140,213
0
W
Nike
7,525
836
10
1
0
177,914
2
W
Kumbhakarna
7,903
878
28
3
0
186,908
1
L
Tiamat
6,357
706
20
2
0
97,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role