Player Matchup

Janus
Janus
Balegdahlol
Janus
Level 160
God Stats
28W - 1L
1,771 SR
Queue Stats
759W - 75L
2,203 Elo+
Party 1
Gilgamesh
Gilgamesh
Dexо
Gilgamesh
Level 160
God Stats
37W - 3L
1,847 SR
Queue Stats
591W - 50L
2,173 Elo+
Party 1
Nemesis
Nemesis
TheEmployedGay
Nemesis
Level 19
God Stats
6W - 0L
1,967 SR
Queue Stats
72W - 0L
2,151 Elo+
Party 1
Team Averages
Level 113
1,861 SR
2,175 Elo+

VS

Team Averages
Level 79
1,439 SR
1,402 Elo+
Merlin
Merlin
PXJY
Merlin
Level 126
God Stats
0W - 2L
1,225 SR
Queue Stats
36W - 36L
1,445 Elo+
Party 2
Izanami
Izanami
ToasterovenJR877
Izanami
Level 8
God Stats
3W - 4L
1,509 SR
Queue Stats
7W - 11L
1,412 Elo+
Party 2
Gilgamesh
Gilgamesh
l KINGXMANGO l
Gilgamesh
Level 102
God Stats
1W - 2L
1,583 SR
Queue Stats
18W - 27L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
7,997
800
8,949
6,532
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Dexо
Gilgamesh
13
7 / 0 / 4
8,606
861
9,935
12,820
11,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 0 / 8
8,267
827
8,670
9,669
4,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PXJY
Merlin
11
0 / 6 / 0
6,228
623
5,211
10,560
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 6 / 1
6,194
619
2,594
8,766
3,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
l KINGXMANGO l
Gilgamesh
13
1 / 0 / 0
6,923
692
7,659
12,818
12,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
1
1
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Gilgamesh
Dexо
Gilgamesh
7
0
4
9
L
Merlin
PXJY
Merlin
0
6
0
0
W
3
0
8
7
L
0
6
1
0.08
L
Gilgamesh
l KINGXMANGO l
Gilgamesh
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,554
Damage
15,464
29,021
Taken
32,144
19,452
Mitigated
20,410
8,237
Healing
2,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,949
493
151
2,317
6,532
3,051
568
1,684
4,713
37,158
0
W
Gilgamesh
Dexо
Gilgamesh
9,935
1,865
0
2,407
12,820
11,952
522
2,081
8,736
0
26,082
L
Merlin
PXJY
Merlin
5,211
123
0
113
10,560
3,783
0
3,369
7,191
25,056
0
W
8,670
4,004
0
3,362
9,669
4,449
1,097
1,593
7,778
0
35,101
L
2,594
1,453
0
191
8,766
3,842
0
2,908
5,777
0
10,493
L
Gilgamesh
l KINGXMANGO l
Gilgamesh
7,659
1,401
0
2,195
12,818
12,785
0
2,717
9,970
77
19,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,870
Gold Earned
19,345
121
Minions Killed
74
0
Camps Cleared
0
605,476
Distance Traveled
534,682
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,997
800
55
6
0
193,085
1
W
Gilgamesh
8,606
861
17
2
0
200,442
1
L
Merlin
6,228
623
35
4
0
180,825
2
W
Nemesis
8,267
827
49
5
0
211,949
3
L
Izanami
6,194
619
14
1
0
129,148
0
L
Gilgamesh
6,923
692
25
3
0
224,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role