Player Matchup

Bacchus
Bacchus
AverageTor
Bacchus
Level 41
God Stats
3W - 4L
1,533 SR
Queue Stats
42W - 69L
1,419 Elo+
Solo
Da Ji
Da Ji
Dramalicious
Da Ji
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 146L
1,404 Elo+
Party 2
Cliodhna
Cliodhna
EdiNhTv
Cliodhna
Level 29
God Stats
14W - 23L
1,399 SR
Queue Stats
31W - 45L
1,394 Elo+
Party 2
Poseidon
Poseidon
MKLLZ
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,365 Elo+
Party 2
Baron Samedi
Baron Samedi
kumkommando
Baron Samedi
Level 52
God Stats
2W - 6L
1,459 SR
Queue Stats
116W - 161L
1,457 Elo+
Solo
Team Averages
Level 37
1,478 SR
1,408 Elo+

VS

Team Averages
Level 45
1,486 SR
1,425 Elo+
Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FatherCabbage
Loki
Level 22
God Stats
1W - 1L
1,464 SR
Queue Stats
2W - 3L
1,324 Elo+
Party 3
Amaterasu
Amaterasu
Körá
Amaterasu
Level 16
God Stats
6W - 5L
1,492 SR
Queue Stats
14W - 20L
1,345 Elo+
Party 1
Hel
Hel
Madiann
Hel
Level 35
God Stats
6W - 13L
1,226 SR
Queue Stats
20W - 26L
1,358 Elo+
Party 1
Fenrir
Fenrir
beachbabe43
Fenrir
Level 89
God Stats
3W - 1L
1,749 SR
Queue Stats
30W - 17L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AverageTor
Bacchus
14
1 / 6 / 3
8,803
978
7,031
15,661
17,269
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 13 / 6
9,079
1,009
10,893
21,626
9,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
EdiNhTv
Cliodhna
14
5 / 9 / 2
10,129
1,125
20,261
20,115
8,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
MKLLZ
Poseidon
14
1 / 11 / 2
8,639
960
5,878
17,395
4,534
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
kumkommando
Baron Samedi
15
1 / 9 / 5
9,211
1,023
9,311
15,849
7,158
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
2 / 3 / 27
10,679
1,187
14,815
12,067
6,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 3 / 19
9,918
1,102
11,574
8,040
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Körá
Amaterasu
19
17 / 0 / 24
13,626
1,514
18,242
15,185
15,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
18
6 / 1 / 26
11,578
1,286
6,237
8,000
8,104
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
18
19 / 1 / 12
13,355
1,484
29,562
16,149
11,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
156
8
Kills
48
48
Deaths
8
18
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
3
27
5.17
L
Bacchus
AverageTor
Bacchus
1
6
3
0.42
L
0
13
6
0.23
L
Cliodhna
EdiNhTv
Cliodhna
5
9
2
0.67
W
4
3
19
4.5
W
Amaterasu
Körá
Amaterasu
17
0
24
29
L
Poseidon
MKLLZ
Poseidon
1
11
2
0.18
W
Hel
6
1
26
19
W
Fenrir
19
1
12
25
L
Baron Samedi
kumkommando
Baron Samedi
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,374
Damage
80,430
90,646
Taken
59,441
46,640
Mitigated
45,545
2,674
Healing
22,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,815
1,161
0
3,944
12,067
6,908
0
3,623
8,444
40,451
0
L
Bacchus
AverageTor
Bacchus
7,031
382
0
0
15,661
17,269
0
3,987
11,441
17,151
0
L
10,893
3,803
0
123
21,626
9,119
0
4,640
16,702
0
22,352
L
Cliodhna
EdiNhTv
Cliodhna
20,261
4,111
0
266
20,115
8,560
0
5,175
14,575
0
37,877
W
11,574
4,047
0
316
8,040
3,209
0
3,357
4,683
0
17,797
W
Amaterasu
Körá
Amaterasu
18,242
10,392
829
3,316
15,185
15,769
0
6,982
8,203
0
36,740
L
Poseidon
MKLLZ
Poseidon
5,878
1,541
0
245
17,395
4,534
0
2,874
14,283
14,454
0
W
Hel
6,237
884
5,688
3,670
8,000
8,104
0
2,252
5,748
19,668
0
W
Fenrir
29,562
12,335
0
4,273
16,149
11,555
0
6,006
10,143
0
38,346
L
Baron Samedi
kumkommando
Baron Samedi
9,311
2,159
1,432
608
15,849
7,158
0
4,376
11,313
32,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,861
Gold Earned
59,156
133
Minions Killed
184
4
Camps Cleared
9
743,171
Distance Traveled
832,370
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,679
1,187
76
8
1
99,409
1
L
Bacchus
8,803
978
23
3
0
117,814
0
L
Da Ji
9,079
1,009
18
2
0
152,929
0
L
Cliodhna
10,129
1,125
33
4
2
188,641
2
W
Loki
9,918
1,102
17
2
0
133,819
2
W
Amaterasu
13,626
1,514
48
5
3
192,715
0
L
Poseidon
8,639
960
20
2
1
124,954
1
W
Hel
11,578
1,286
31
3
4
184,626
2
W
Fenrir
13,355
1,484
12
1
1
221,801
0
L
Baron Samedi
9,211
1,023
39
4
1
158,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role