Player Matchup

Achilles
Achilles
Dustin
Achilles
Level 155
God Stats
19W - 4L
1,607 SR
Queue Stats
160W - 42L
1,873 Elo+
Party 1
Cernunnos
Cernunnos
FlecksFactor
Cernunnos
Level 27
God Stats
6W - 0L
2,009 SR
Queue Stats
14W - 6L
1,659 Elo+
Party 1
Ao Kuang
Ao Kuang
Sidiskee
Ao Kuang
Level 60
God Stats
3W - 1L
1,283 SR
Queue Stats
136W - 51L
1,673 Elo+
Party 1
Team Averages
Level 81
1,633 SR
1,735 Elo+

VS

Team Averages
Level 69
1,503 SR
1,402 Elo+
Neith
Neith
Renkarra
Neith
Level 49
God Stats
8W - 8L
1,594 SR
Queue Stats
13W - 26L
1,329 Elo+
Party 2
Maui
Maui
Rovzus
Maui
Level 16
God Stats
8W - 14L
1,414 SR
Queue Stats
9W - 20L
1,285 Elo+
Party 2
Vulcan
Vulcan
hunterkiddo
Vulcan
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dustin
Achilles
20
8 / 0 / 3
14,002
737
16,919
21,918
31,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
FlecksFactor
Cernunnos
18
1 / 3 / 5
12,664
667
10,112
14,959
5,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
Sidiskee
Ao Kuang
19
4 / 1 / 6
14,105
742
15,332
24,008
11,368
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Renkarra
Neith
18
0 / 3 / 3
11,376
599
15,171
14,532
9,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
Rovzus
Maui
16
0 / 4 / 3
12,164
640
5,103
19,393
26,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
16
4 / 6 / 0
11,720
617
17,458
12,052
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
4
4
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dustin
Achilles
8
0
3
9.5
W
Cernunnos
FlecksFactor
Cernunnos
1
3
5
1.17
L
Neith
Renkarra
Neith
0
3
3
0.5
L
Maui
Rovzus
Maui
0
4
3
0.38
W
Ao Kuang
Sidiskee
Ao Kuang
4
1
6
7
L
Vulcan
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,363
Damage
37,732
60,885
Taken
45,977
48,460
Mitigated
42,175
28,828
Healing
5,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dustin
Achilles
16,919
3,818
0
10,018
21,918
31,346
976
5,663
16,255
291
63,543
W
Cernunnos
FlecksFactor
Cernunnos
10,112
2,984
0
2,984
14,959
5,746
294
9,950
5,009
0
84,386
L
Neith
Renkarra
Neith
15,171
8,761
0
3,024
14,532
9,587
682
3,313
10,730
0
69,197
L
Maui
Rovzus
Maui
5,103
1,108
0
2,540
19,393
26,622
278
10,262
8,731
13,243
0
W
Ao Kuang
Sidiskee
Ao Kuang
15,332
4,774
2,183
13,643
24,008
11,368
2,792
7,494
16,514
77,224
0
L
Vulcan
17,458
9,756
0
70
12,052
5,966
517
2,244
9,380
59,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,771
Gold Earned
35,260
265
Minions Killed
207
0
Camps Cleared
0
1,111,104
Distance Traveled
971,092
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,002
737
64
3
0
409,989
1
W
Cernunnos
12,664
667
139
7
0
340,925
1
L
Neith
11,376
599
118
6
0
311,162
2
L
Maui
12,164
640
12
1
0
332,314
4
W
Ao Kuang
14,105
742
62
3
0
360,190
6
L
Vulcan
11,720
617
77
4
0
327,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role