Player Matchup

Achilles
Achilles
 
Achilles
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MotherSerpent
Kukulkan
Level 26
God Stats
0W - 3L
1,729 SR
Queue Stats
36W - 42L
1,360 Elo+
Party 1
Artemis
Artemis
PeruvianSmegma
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,272 Elo+
Party 1
Team Averages
Level 31
1,576 SR
1,377 Elo+

VS

Team Averages
Level 98
1,504 SR
1,449 Elo+
Cthulhu
Cthulhu
JohnDoes
Cthulhu
Level 148
God Stats
3W - 1L
1,519 SR
Queue Stats
187W - 238L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
LittleHawkk
Baron Samedi
Level 126
God Stats
62W - 55L
1,536 SR
Queue Stats
632W - 595L
1,475 Elo+
Party 2
Artemis
Artemis
Vespil
Artemis
Level 20
God Stats
21W - 21L
1,459 SR
Queue Stats
36W - 45L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 7 / 1
7,734
595
3,369
19,055
16,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
MotherSerpent
Kukulkan
13
0 / 3 / 1
8,098
623
8,908
10,169
4,153
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
1 / 2 / 0
8,205
631
7,960
8,218
3,534
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JohnDoes
Cthulhu
16
2 / 0 / 10
10,769
828
9,831
14,305
16,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
LittleHawkk
Baron Samedi
17
9 / 0 / 3
11,010
847
15,686
6,834
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Vespil
Artemis
13
1 / 1 / 8
8,803
677
5,286
8,717
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
12
12
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
7
1
0.07
W
Cthulhu
JohnDoes
Cthulhu
2
0
10
7
W
Baron Samedi
LittleHawkk
Baron Samedi
9
0
3
10.5
L
Kukulkan
MotherSerpent
Kukulkan
0
3
1
0.17
L
1
2
0
0.5
W
Artemis
Vespil
Artemis
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,237
Damage
30,803
37,442
Taken
29,856
24,584
Mitigated
23,698
4,979
Healing
12,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,369
1,148
0
2,310
19,055
16,897
0
11,874
7,181
0
18,226
W
Cthulhu
JohnDoes
Cthulhu
9,831
688
88
4,711
14,305
16,773
257
5,182
9,018
33,128
0
W
Baron Samedi
LittleHawkk
Baron Samedi
15,686
1,005
2,311
3,376
6,834
3,471
1,504
1,229
5,380
71,686
0
L
Kukulkan
MotherSerpent
Kukulkan
8,908
1,067
0
1,690
10,169
4,153
0
8,275
1,894
37,401
0
L
7,960
1,042
418
561
8,218
3,534
0
5,503
2,715
0
31,329
W
Artemis
Vespil
Artemis
5,286
2,214
0
1,939
8,717
3,454
1,667
3,148
5,285
0
17,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,037
Gold Earned
30,582
142
Minions Killed
169
0
Camps Cleared
0
571,244
Distance Traveled
734,786
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,734
595
26
2
0
200,042
2
W
Cthulhu
10,769
828
38
3
0
268,407
3
W
Baron Samedi
11,010
847
106
8
0
252,713
1
L
Kukulkan
8,098
623
68
5
0
195,938
0
L
Artemis
8,205
631
48
4
0
175,264
2
W
Artemis
8,803
677
25
2
0
213,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role