Player Matchup

Ymir
Ymir
DabearMatrix
Ymir
Level 16
God Stats
1W - 2L
1,620 SR
Queue Stats
19W - 31L
1,517 Elo+
Party 2
Ishtar
Ishtar
GoodIsThis
Ishtar
Level 109
God Stats
31W - 30L
1,538 SR
Queue Stats
35W - 30L
1,529 Elo+
Solo
Da Ji
Da Ji
SkidaddleSkoodle
Da Ji
Level 93
God Stats
1W - 1L
1,718 SR
Queue Stats
70W - 71L
1,537 Elo+
Party 2
Scylla
Scylla
Squirrel x69x
Scylla
Level 64
God Stats
40W - 40L
1,529 SR
Queue Stats
40W - 40L
1,504 Elo+
Party 2
Bacchus
Bacchus
xaphian
Bacchus
Level 124
God Stats
0W - 2L
1,303 SR
Queue Stats
17W - 31L
1,450 Elo+
Solo
Team Averages
Level 81
1,542 SR
1,507 Elo+

VS

Team Averages
Level 102
1,828 SR
1,767 Elo+
Cernunnos
Cernunnos
Erekyu
Cernunnos
Level 38
God Stats
3W - 3L
1,945 SR
Queue Stats
19W - 30L
1,357 Elo+
Solo
Aphrodite
Aphrodite
ThickGothWife
Aphrodite
Level 147
God Stats
309W - 42L
1,994 SR
Queue Stats
1,169W - 238L
1,970 Elo+
Party 1
Hercules
Hercules
TrumpGodKing2024
Hercules
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 4L
1,882 Elo+
Party 1
Sylvanus
Sylvanus
cewcumber
Sylvanus
Level 158
God Stats
26W - 4L
1,854 SR
Queue Stats
694W - 232L
1,821 Elo+
Party 1
Hun Batz
Hun Batz
zewcchini
Hun Batz
Level 160
God Stats
5W - 1L
1,847 SR
Queue Stats
536W - 197L
1,806 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 6
10,672
970
16,621
27,892
20,412
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
GoodIsThis
Ishtar
16
2 / 12 / 7
11,126
1,011
23,401
23,208
11,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 8 / 3
11,056
1,005
10,308
15,436
8,095
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
0 / 7 / 5
10,082
917
10,432
15,823
6,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
xaphian
Bacchus
16
0 / 8 / 6
10,117
920
9,458
22,690
37,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

53

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Erekyu
Cernunnos
19
6 / 7 / 21
11,741
1,067
19,400
19,298
6,600
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
ThickGothWife
Aphrodite
18
5 / 0 / 28
12,484
1,135
20,204
11,447
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 0 / 32
16,083
1,462
30,049
22,535
24,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
cewcumber
Sylvanus
19
7 / 1 / 30
13,232
1,203
11,658
16,021
11,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
zewcchini
Hun Batz
19
14 / 2 / 18
13,757
1,251
18,245
13,075
6,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
172
10
Kills
43
43
Deaths
10
27
Assists
129
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
W
Cernunnos
Erekyu
Cernunnos
6
7
21
2.36
L
Ishtar
GoodIsThis
Ishtar
2
12
7
0.46
L
5
8
3
0.81
L
0
7
5
0.36
W
Aphrodite
ThickGothWife
Aphrodite
5
0
28
19
W
11
0
32
27
W
Sylvanus
cewcumber
Sylvanus
7
1
30
22
L
Bacchus
xaphian
Bacchus
0
8
6
0.38
W
Hun Batz
zewcchini
Hun Batz
14
2
18
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,220
Damage
99,556
105,049
Taken
82,376
83,782
Mitigated
55,383
1,428
Healing
46,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,621
2,996
87
933
27,892
20,412
0
9,160
18,732
25,130
0
W
Cernunnos
Erekyu
Cernunnos
19,400
12,164
0
2,233
19,298
6,600
0
8,184
8,449
0
33,092
L
Ishtar
GoodIsThis
Ishtar
23,401
11,652
0
0
23,208
11,336
0
5,634
17,574
0
57,445
L
10,308
2,539
0
408
15,436
8,095
0
5,600
9,836
0
14,180
L
10,432
288
0
0
15,823
6,159
0
3,442
12,381
48,607
0
W
Aphrodite
ThickGothWife
Aphrodite
20,204
3,990
8,262
8,130
11,447
6,077
0
6,269
5,178
55,436
0
W
30,049
11,838
4,395
7,415
22,535
24,820
0
10,510
11,826
0
37,488
W
Sylvanus
cewcumber
Sylvanus
11,658
2,132
9,053
6,838
16,021
11,441
0
6,819
8,264
13,993
0
L
Bacchus
xaphian
Bacchus
9,458
847
0
0
22,690
37,780
0
8,026
14,664
19,113
0
W
Hun Batz
zewcchini
Hun Batz
18,245
5,583
0
375
13,075
6,445
0
4,729
8,346
0
42,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,053
Gold Earned
67,297
215
Minions Killed
201
4
Camps Cleared
8
955,889
Distance Traveled
1,075,483
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,672
970
25
2
2
188,277
0
W
Cernunnos
11,741
1,067
42
4
3
167,023
0
L
Ishtar
11,126
1,011
71
6
0
183,247
0
L
Da Ji
11,056
1,005
7
1
0
173,278
0
L
Scylla
10,082
917
103
9
1
205,861
0
W
Aphrodite
12,484
1,135
85
8
2
213,664
0
W
Hercules
16,083
1,462
16
1
0
254,045
2
W
Sylvanus
13,232
1,203
5
0
1
196,240
0
L
Bacchus
10,117
920
9
1
1
205,226
0
W
Hun Batz
13,757
1,251
53
5
2
244,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role