Player Matchup

Zeus
Zeus
G4LMarShall
Zeus
Level 160
God Stats
14W - 10L
1,491 SR
Queue Stats
127W - 133L
1,461 Elo+
Solo
Danzaburou
Danzaburou
MagicPanda9161
Danzaburou
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 52L
1,305 Elo+
Party 1
Gilgamesh
Gilgamesh
ibugger98
Gilgamesh
Level 118
God Stats
18W - 19L
1,506 SR
Queue Stats
55W - 80L
1,338 Elo+
Party 1
Team Averages
Level 115
1,499 SR
1,368 Elo+

VS

Team Averages
Level 12
1,372 SR
1,054 Elo+
Fenrir
Fenrir
PedroFavaro1
Fenrir
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,033 Elo+
Party 2
Ymir
Ymir
giant076fearful
Ymir
Level 3
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 7L
1,033 Elo+
Party 2
Anubis
Anubis
ni1867
Anubis
Level 2
God Stats
0W - 4L
1,308 SR
Queue Stats
0W - 6L
1,095 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 7
9,782
815
14,033
7,511
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MagicPanda9161
Danzaburou
15
5 / 1 / 10
9,655
805
13,170
7,311
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ibugger98
Gilgamesh
14
4 / 0 / 11
9,287
774
8,288
8,564
9,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 3 / 2
8,727
727
5,059
14,646
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

11
0 / 6 / 2
7,409
617
2,317
16,231
17,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
ni1867
Anubis
12
1 / 6 / 2
7,622
635
3,402
11,159
6,056
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
3
4
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
W
Danzaburou
MagicPanda9161
Danzaburou
5
1
10
10
L
Fenrir
2
3
2
1
L
0
6
2
0.17
W
Gilgamesh
ibugger98
Gilgamesh
4
0
11
9.5
L
Anubis
ni1867
Anubis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,491
Damage
10,778
23,386
Taken
42,036
15,949
Mitigated
36,290
6,138
Healing
5,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,033
3,069
0
1,171
7,511
3,072
968
2,077
5,434
55,025
0
W
Danzaburou
MagicPanda9161
Danzaburou
13,170
6,511
176
2,781
7,311
3,284
1,532
1,957
5,354
0
38,925
L
Fenrir
5,059
810
0
1,427
14,646
12,278
0
5,027
9,619
0
17,168
L
2,317
749
0
918
16,231
17,956
0
5,394
10,837
9,348
0
W
Gilgamesh
ibugger98
Gilgamesh
8,288
2,835
474
1,536
8,564
9,593
772
2,462
6,102
0
28,214
L
Anubis
ni1867
Anubis
3,402
625
0
2,782
11,159
6,056
0
3,636
7,523
17,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,724
Gold Earned
23,758
166
Minions Killed
76
0
Camps Cleared
0
562,270
Distance Traveled
527,028
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,782
815
78
7
0
174,788
0
W
Danzaburou
9,655
805
53
4
0
197,705
0
L
Fenrir
8,727
727
33
3
0
209,549
0
L
Ymir
7,409
617
11
1
0
169,803
1
W
Gilgamesh
9,287
774
35
3
0
189,777
1
L
Anubis
7,622
635
32
3
0
147,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role