Player Matchup

Sol
Sol
CaptainCappy13
Sol
Level 106
God Stats
3W - 5L
1,719 SR
Queue Stats
169W - 177L
1,372 Elo+
Solo
Geb
Geb
Escotico
Geb
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 198L
1,518 Elo+
Party 1
Arachne
Arachne
THE ACHlLLES
Arachne
Level 154
God Stats
26W - 29L
1,508 SR
Queue Stats
131W - 146L
1,451 Elo+
Party 1
Guan Yu
Guan Yu
ThePoketZ
Guan Yu
Level 89
God Stats
5W - 6L
1,487 SR
Queue Stats
127W - 122L
1,417 Elo+
Solo
Medusa
Medusa
kodaB
Medusa
Level 113
God Stats
2W - 0L
1,787 SR
Queue Stats
299W - 295L
1,341 Elo+
Solo
Team Averages
Level 121
1,600 SR
1,420 Elo+

VS

Team Averages
Level 107
1,595 SR
1,424 Elo+
Ao Kuang
Ao Kuang
Clearly Goon
Ao Kuang
Level 121
God Stats
22W - 21L
1,540 SR
Queue Stats
212W - 233L
1,443 Elo+
Solo
Aphrodite
Aphrodite
Clipnslip420
Aphrodite
Level 129
God Stats
0W - 1L
1,350 SR
Queue Stats
62W - 73L
1,447 Elo+
Solo
Medusa
Medusa
Hasefix
Medusa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 232L
1,380 Elo+
Party 2
Khepri
Khepri
Xmx7499
Khepri
Level 61
God Stats
1W - 2L
1,746 SR
Queue Stats
332W - 336L
1,439 Elo+
Solo
Scylla
Scylla
fαblε
Scylla
Level 106
God Stats
2W - 1L
1,839 SR
Queue Stats
138W - 114L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 3
13,704
508
18,080
16,644
8,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
0 / 2 / 17
11,789
437
11,525
20,265
29,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
THE ACHlLLES
Arachne
20
7 / 2 / 6
14,437
535
13,354
25,453
11,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
ThePoketZ
Guan Yu
20
5 / 1 / 9
15,466
573
22,144
23,883
39,358
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
kodaB
Medusa
20
10 / 2 / 5
16,634
616
27,608
26,954
14,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Clearly Goon
Ao Kuang
20
4 / 5 / 1
12,943
479
13,459
31,847
19,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Clipnslip420
Aphrodite
19
0 / 4 / 2
12,384
459
12,427
25,997
12,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Hasefix
Medusa
18
2 / 9 / 2
11,987
444
16,252
24,794
10,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Xmx7499
Khepri
14
1 / 4 / 2
10,055
372
5,992
22,114
36,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
fαblε
Scylla
18
0 / 3 / 1
11,834
438
15,824
17,882
8,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
25
Kills
7
7
Deaths
25
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Ao Kuang
Clearly Goon
Ao Kuang
4
5
1
0.9
L
Aphrodite
Clipnslip420
Aphrodite
0
4
2
0.25
W
0
2
17
4.25
L
Medusa
Hasefix
Medusa
2
9
2
0.33
W
Arachne
THE ACHlLLES
Arachne
7
2
6
5
W
Guan Yu
ThePoketZ
Guan Yu
5
1
9
9.5
L
Khepri
Xmx7499
Khepri
1
4
2
0.5
L
Scylla
fαblε
Scylla
0
3
1
0.17
W
Medusa
kodaB
Medusa
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,711
Damage
63,954
113,199
Taken
122,634
103,834
Mitigated
87,284
51,178
Healing
48,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,080
6,267
0
11,959
16,644
8,492
6,149
10,122
6,522
131,120
15,474
L
Ao Kuang
Clearly Goon
Ao Kuang
13,459
4,781
0
16,258
31,847
19,173
0
6,768
25,044
106,381
27,711
L
Aphrodite
Clipnslip420
Aphrodite
12,427
1,050
1,986
14,406
25,997
12,607
0
3,489
21,120
102,039
0
W
11,525
1,299
0
2,294
20,265
29,406
555
7,890
12,375
44,795
787
L
Medusa
Hasefix
Medusa
16,252
7,340
0
6,086
24,794
10,587
0
3,669
21,068
0
90,425
W
Arachne
THE ACHlLLES
Arachne
13,354
9,543
0
8,170
25,453
11,924
2,482
9,511
15,942
0
144,869
W
Guan Yu
ThePoketZ
Guan Yu
22,144
2,016
2,524
10,624
23,883
39,358
848
14,591
9,292
0
122,624
L
Khepri
Xmx7499
Khepri
5,992
760
334
4,097
22,114
36,535
0
7,397
14,717
37,309
0
L
Scylla
fαblε
Scylla
15,824
1,444
0
5,302
17,882
8,382
0
8,168
9,657
105,618
0
W
Medusa
kodaB
Medusa
27,608
15,019
0
15,607
26,954
14,654
5,121
5,650
21,304
0
178,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,030
Gold Earned
59,203
870
Minions Killed
707
0
Camps Cleared
0
2,532,202
Distance Traveled
2,353,721
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,704
508
213
8
0
461,196
4
L
Ao Kuang
12,943
479
167
6
0
483,345
3
L
Aphrodite
12,384
459
162
6
0
433,966
2
W
Geb
11,789
437
37
1
0
525,165
11
L
Medusa
11,987
444
140
5
0
463,057
4
W
Arachne
14,437
535
158
6
0
585,789
4
W
Guan Yu
15,466
573
211
8
0
499,283
4
L
Khepri
10,055
372
31
1
0
499,922
3
L
Scylla
11,834
438
207
8
0
473,431
5
W
Medusa
16,634
616
251
9
0
460,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role