Player Matchup

Tyr
Tyr
Exployerz
Tyr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,530 Elo+
Party 1
Cerberus
Cerberus
HcP SlipKnoT
Cerberus
Level 61
God Stats
2W - 3L
1,471 SR
Queue Stats
40W - 42L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
JaggaBiceps
Nu Wa
Level 24
God Stats
1W - 1L
1,664 SR
Queue Stats
12W - 11L
1,540 Elo+
Party 1
Hou Yi
Hou Yi
WhiskeyandCoffee
Hou Yi
Level 64
God Stats
2W - 4L
1,593 SR
Queue Stats
53W - 40L
1,497 Elo+
Solo
Neith
Neith
adrocor
Neith
Level 128
God Stats
82W - 114L
1,492 SR
Queue Stats
117W - 164L
1,457 Elo+
Solo
Team Averages
Level 68
1,544 SR
1,498 Elo+

VS

Team Averages
Level 82
1,546 SR
1,492 Elo+
Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
 
Poseidon
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
AlbinoMouse
Mulan
Level 30
God Stats
2W - 1L
1,468 SR
Queue Stats
23W - 25L
1,494 Elo+
Party 2
Xbalanque
Xbalanque
TibialQuotient7
Xbalanque
Level 124
God Stats
11W - 5L
1,742 SR
Queue Stats
32W - 35L
1,509 Elo+
Party 2
Arachne
Arachne
Zxzzles
Arachne
Level 65
God Stats
1W - 4L
1,517 SR
Queue Stats
36W - 48L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 7
8,572
659
10,446
20,107
20,334
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
HcP SlipKnoT
Cerberus
17
5 / 1 / 4
10,440
803
10,760
25,119
29,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 4 / 5
9,382
722
16,784
11,258
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 5 / 3
9,431
725
9,780
16,961
8,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
adrocor
Neith
16
3 / 5 / 7
10,024
771
8,150
11,882
6,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
5 / 2 / 9
10,858
835
12,404
12,251
4,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
 
Poseidon
18
2 / 1 / 8
10,800
831
9,537
12,589
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 6 / 10
10,690
822
7,191
18,268
16,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
TibialQuotient7
Xbalanque
18
3 / 4 / 5
10,775
829
23,941
17,314
7,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Zxzzles
Arachne
19
11 / 2 / 6
11,598
892
19,687
16,790
11,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
61
14
Kills
23
23
Deaths
15
26
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
2
9
4.75
W
Poseidon
 
Poseidon
2
1
8
6
W
2
6
10
1.17
L
0
8
7
0.44
L
Cerberus
HcP SlipKnoT
Cerberus
5
1
4
7
L
2
4
5
1.13
W
Xbalanque
TibialQuotient7
Xbalanque
3
4
5
1.38
L
4
5
3
1.1
W
Arachne
Zxzzles
Arachne
11
2
6
7
L
Neith
adrocor
Neith
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,920
Damage
72,760
85,327
Taken
77,212
69,717
Mitigated
45,846
14,860
Healing
21,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,404
1,748
0
5,806
12,251
4,889
1,526
6,646
5,605
43,022
0
W
Poseidon
 
Poseidon
9,537
768
0
2,272
12,589
5,225
3,101
2,788
9,801
53,783
0
W
7,191
328
0
2,121
18,268
16,461
886
5,137
13,131
0
29,528
L
10,446
1,897
0
1,362
20,107
20,334
0
7,142
12,772
0
24,083
L
Cerberus
HcP SlipKnoT
Cerberus
10,760
983
0
6,783
25,119
29,635
300
4,948
19,858
26,690
0
L
16,784
4,333
0
530
11,258
5,129
611
3,270
7,892
41,285
0
W
Xbalanque
TibialQuotient7
Xbalanque
23,941
10,647
0
6,411
17,314
7,752
3,992
7,875
9,439
0
56,233
L
9,780
6,231
0
4,104
16,961
8,551
196
2,635
14,286
0
27,595
W
Arachne
Zxzzles
Arachne
19,687
13,135
0
5,158
16,790
11,519
1,717
5,098
11,692
0
42,724
L
Neith
adrocor
Neith
8,150
2,138
0
2,081
11,882
6,068
1,229
3,637
8,128
0
35,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,849
Gold Earned
54,721
259
Minions Killed
307
0
Camps Cleared
0
1,175,399
Distance Traveled
1,450,332
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,858
835
66
5
0
297,101
3
W
Poseidon
10,800
831
86
7
0
306,227
4
W
Mulan
10,690
822
35
3
0
264,065
1
L
Tyr
8,572
659
26
2
0
254,035
0
L
Cerberus
10,440
803
49
4
0
271,460
1
L
Nu Wa
9,382
722
65
5
0
241,514
2
W
Xbalanque
10,775
829
82
6
0
267,233
3
L
Hou Yi
9,431
725
61
5
0
224,162
1
W
Arachne
11,598
892
38
3
0
315,706
2
L
Neith
10,024
771
58
4
0
184,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role