Player Matchup

Ra
Ra
Aimbotilux
Ra
Level 89
God Stats
3W - 1L
1,779 SR
Queue Stats
107W - 61L
1,611 Elo+
Party 1
Geb
Geb
BeuNmundane
Geb
Level 127
God Stats
5W - 4L
1,551 SR
Queue Stats
130W - 83L
1,692 Elo+
Party 1
Tiamat
Tiamat
DeathofAspi
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 93L
1,473 Elo+
Solo
Ne Zha
Ne Zha
Godslayer883553
Ne Zha
Level 100
God Stats
2W - 2L
1,639 SR
Queue Stats
442W - 235L
1,625 Elo+
Party 1
Artio
Artio
MochiDebby
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,272 Elo+
Solo
Team Averages
Level 72
1,594 SR
1,535 Elo+

VS

Team Averages
Level 143
1,451 SR
1,541 Elo+
Gilgamesh
Gilgamesh
HitProc
Gilgamesh
Level 154
God Stats
2W - 2L
1,201 SR
Queue Stats
210W - 213L
1,582 Elo+
Solo
Ra
Ra
MimikMimic
Ra
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 110L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
SunGodSocra
Tsukuyomi
Level 136
God Stats
2W - 2L
1,514 SR
Queue Stats
62W - 59L
1,521 Elo+
Solo
Cernunnos
Cernunnos
kbrich27
Cernunnos
Level 157
God Stats
51W - 34L
1,539 SR
Queue Stats
1,829W - 1,862L
1,571 Elo+
Solo
Apollo
Apollo
oddronin
Apollo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 67L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 8
10,910
779
23,920
15,719
6,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 7 / 17
9,888
706
11,712
25,826
32,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
20
11 / 4 / 7
12,239
874
24,263
19,490
15,925
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 15
9,627
688
15,995
17,801
8,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
17
2 / 5 / 15
10,959
783
4,533
23,066
26,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HitProc
Gilgamesh
18
2 / 4 / 21
11,508
822
11,888
25,930
38,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 5 / 14
10,935
781
14,902
14,204
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
SunGodSocra
Tsukuyomi
19
10 / 5 / 12
12,439
889
17,517
19,638
13,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
kbrich27
Cernunnos
20
8 / 3 / 18
12,066
862
25,537
16,805
7,972
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
oddronin
Apollo
17
4 / 6 / 15
10,939
781
13,661
18,933
8,902
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
108
23
Kills
28
28
Deaths
23
62
Assists
80
Player
Kills
Deaths
Assists
KDA
L
8
6
8
2
L
0
7
17
1.21
L
Tiamat
11
4
7
3.63
L
2
6
15
1.58
W
Gilgamesh
HitProc
Gilgamesh
2
4
21
3.13
W
4
5
14
2.2
L
Artio
2
5
15
1.9
W
Tsukuyomi
SunGodSocra
Tsukuyomi
10
5
12
3.2
W
Cernunnos
kbrich27
Cernunnos
8
3
18
5.67
W
Apollo
oddronin
Apollo
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,423
Damage
83,505
101,902
Taken
95,510
90,988
Mitigated
76,024
31,547
Healing
40,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,920
435
4,805
4,035
15,719
6,781
0
507
15,212
35,965
0
L
11,712
915
902
2,555
25,826
32,687
14
5,107
20,719
16,878
0
L
Tiamat
24,263
420
1,862
5,588
19,490
15,925
180
2,133
17,357
47,211
0
L
15,995
2,974
2,112
2,227
17,801
8,772
680
3,298
14,503
0
30,065
W
Gilgamesh
HitProc
Gilgamesh
11,888
2,337
2,058
3,950
25,930
38,905
752
15,047
10,420
0
21,192
W
14,902
1,309
8,932
5,352
14,204
6,869
2,274
10,102
3,873
38,831
0
L
Artio
4,533
753
2,003
5,458
23,066
26,823
306
3,857
19,209
10,211
0
W
Tsukuyomi
SunGodSocra
Tsukuyomi
17,517
4,081
3,678
4,649
19,638
13,376
100
12,595
6,809
0
30,556
W
Cernunnos
kbrich27
Cernunnos
25,537
13,990
1,597
3,845
16,805
7,972
2,911
11,807
4,796
0
44,474
W
Apollo
oddronin
Apollo
13,661
8,563
2,247
3,894
18,933
8,902
2,660
13,553
5,184
0
27,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,623
Gold Earned
57,887
142
Minions Killed
174
0
Camps Cleared
0
1,248,595
Distance Traveled
1,291,978
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,910
779
27
2
0
252,423
0
L
Geb
9,888
706
14
1
0
238,938
1
L
Tiamat
12,239
874
62
4
0
258,072
0
L
Ne Zha
9,627
688
29
2
0
250,170
0
W
Gilgamesh
11,508
822
19
1
0
271,746
0
W
Ra
10,935
781
62
4
0
243,698
0
L
Artio
10,959
783
10
1
0
248,992
0
W
Tsukuyomi
12,439
889
27
2
0
270,820
2
W
Cernunnos
12,066
862
28
2
0
240,003
0
W
Apollo
10,939
781
38
3
0
265,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role