Player Matchup

Thor
Thor
OyezOyez
Thor
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,845 Elo+
Party 2
Hades
Hades
Player0328436
Hades
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,776 Elo+
Party 2
Merlin
Merlin
ipdnaeip
Merlin
Level 160
God Stats
5W - 0L
1,999 SR
Queue Stats
525W - 348L
1,727 Elo+
Party 2
Scylla
Scylla
thezander1212
Scylla
Level 160
God Stats
12W - 5L
1,695 SR
Queue Stats
646W - 370L
1,742 Elo+
Party 2
Cupid
Cupid
yourspicynacho
Cupid
Level 5
God Stats
2W - 0L
1,767 SR
Queue Stats
4W - 0L
1,811 Elo+
Party 2
Team Averages
Level 80
1,692 SR
1,780 Elo+

VS

Team Averages
Level 114
1,591 SR
1,594 Elo+
Anhur
Anhur
 
Anhur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BlueLife22
Thanatos
Level 143
God Stats
7W - 5L
1,738 SR
Queue Stats
16W - 14L
1,544 Elo+
Party 1
Chaac
Chaac
HyperToxin
Chaac
Level 133
God Stats
0W - 1L
1,759 SR
Queue Stats
5W - 4L
1,655 Elo+
Party 1
Geb
Geb
NumeralJet2
Geb
Level 125
God Stats
1W - 2L
1,456 SR
Queue Stats
9W - 5L
1,692 Elo+
Party 1
Zeus
Zeus
xXDiomedesXx
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 88L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 0 / 7
6,865
624
7,188
11,872
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
4 / 0 / 3
8,231
748
7,581
6,403
4,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Merlin
ipdnaeip
Merlin
12
4 / 1 / 10
7,766
706
4,720
8,373
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 2 / 5
7,696
700
7,779
6,890
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 1
6,791
617
6,003
7,923
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 3 / 0
5,158
469
4,272
8,994
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
BlueLife22
Thanatos
9
2 / 5 / 0
5,632
512
4,969
10,198
4,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
9
0 / 2 / 0
5,180
471
2,390
8,212
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 2 / 0
4,696
427
3,132
10,665
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
1 / 7 / 1
5,220
475
3,377
8,376
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
19
Kills
3
3
Deaths
19
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
0
0
L
Thanatos
BlueLife22
Thanatos
2
5
0
0.4
L
Chaac
0
2
0
0
L
0
2
0
0
W
Thor
2
0
7
5.5
W
4
0
3
5.5
W
Merlin
ipdnaeip
Merlin
4
1
10
9
W
6
2
5
4.25
L
1
7
1
0.21
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,271
Damage
18,140
41,461
Taken
46,445
18,093
Mitigated
22,241
19,297
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,272
1,187
0
2,154
8,994
2,597
0
930
8,048
0
33,309
L
Thanatos
BlueLife22
Thanatos
4,969
1,382
0
6,632
10,198
4,698
0
5,702
4,420
0
34,814
L
Chaac
2,390
944
0
1,931
8,212
4,942
0
4,815
3,375
0
33,884
L
3,132
613
0
670
10,665
6,403
0
2,889
7,682
9,423
0
W
Thor
7,188
1,419
428
5,010
11,872
6,854
0
1,777
10,007
0
40,716
W
7,581
1,983
470
3,856
6,403
4,139
0
258
5,862
58,043
0
W
Merlin
ipdnaeip
Merlin
4,720
505
77
3,455
8,373
2,546
47
1,169
7,204
47,136
0
W
7,779
1,139
0
2,512
6,890
2,269
0
1,747
5,143
48,887
0
L
3,377
856
0
470
8,376
3,601
0
5,260
2,840
20,445
0
W
6,003
3,297
180
3,309
7,923
2,285
2,531
1,558
6,365
0
36,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,349
Gold Earned
25,886
408
Minions Killed
232
0
Camps Cleared
0
1,099,235
Distance Traveled
1,036,384
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,158
469
65
6
0
183,063
5
L
Thanatos
5,632
512
60
5
0
202,375
1
L
Chaac
5,180
471
62
6
0
238,145
4
L
Geb
4,696
427
7
1
0
220,516
0
W
Thor
6,865
624
38
3
0
233,734
2
W
Hades
8,231
748
123
11
0
192,859
5
W
Merlin
7,766
706
82
7
0
238,421
2
W
Scylla
7,696
700
91
8
0
220,444
5
L
Zeus
5,220
475
38
3
0
192,285
0
W
Cupid
6,791
617
74
7
0
213,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role