Player Matchup

Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
DankBandit
Merlin
Level 125
God Stats
2W - 2L
1,762 SR
Queue Stats
91W - 94L
1,543 Elo+
Solo
Hercules
Hercules
Spony21
Hercules
Level 94
God Stats
2W - 6L
1,528 SR
Queue Stats
2W - 6L
1,428 Elo+
Party 3
Ishtar
Ishtar
ZyxLynx
Ishtar
Level 127
God Stats
0W - 1L
1,817 SR
Queue Stats
4W - 8L
1,499 Elo+
Party 3
Artio
Artio
cliang16
Artio
Level 112
God Stats
0W - 1L
1,580 SR
Queue Stats
3W - 3L
1,691 Elo+
Party 3
Team Averages
Level 116
1,637 SR
1,532 Elo+

VS

Team Averages
Level 104
1,573 SR
1,536 Elo+
Xbalanque
Xbalanque
Erickrr29
Xbalanque
Level 52
God Stats
9W - 3L
1,754 SR
Queue Stats
208W - 217L
1,528 Elo+
Party 1
Achilles
Achilles
Kinlar
Achilles
Level 143
God Stats
10W - 18L
1,387 SR
Queue Stats
267W - 259L
1,543 Elo+
Solo
Aphrodite
Aphrodite
LordYukii
Aphrodite
Level 129
God Stats
3W - 1L
1,498 SR
Queue Stats
117W - 119L
1,525 Elo+
Party 1
Poseidon
Poseidon
TheMoom
Poseidon
Level 82
God Stats
21W - 16L
1,672 SR
Queue Stats
377W - 376L
1,482 Elo+
Party 2
Ao Kuang
Ao Kuang
laserfast
Ao Kuang
Level 112
God Stats
11W - 8L
1,555 SR
Queue Stats
194W - 168L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
5 / 2 / 0
10,453
523
6,625
14,760
6,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
DankBandit
Merlin
16
0 / 4 / 2
9,716
486
10,327
11,114
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Spony21
Hercules
14
0 / 5 / 1
8,215
411
4,661
20,103
12,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
ZyxLynx
Ishtar
14
0 / 2 / 3
8,688
434
9,934
12,631
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
cliang16
Artio
13
1 / 2 / 1
8,496
425
3,439
18,663
21,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Erickrr29
Xbalanque
18
3 / 2 / 3
10,982
549
20,038
15,864
6,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Kinlar
Achilles
17
4 / 1 / 3
11,164
558
15,704
11,380
16,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
LordYukii
Aphrodite
14
0 / 1 / 5
9,510
476
4,067
12,258
13,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
TheMoom
Poseidon
18
2 / 1 / 2
11,155
558
6,270
11,315
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
laserfast
Ao Kuang
17
6 / 1 / 2
10,560
528
9,739
17,920
8,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
15
15
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
2
0
2.5
L
Merlin
DankBandit
Merlin
0
4
2
0.25
W
Xbalanque
Erickrr29
Xbalanque
3
2
3
2.25
W
Achilles
Kinlar
Achilles
4
1
3
5.5
W
Aphrodite
LordYukii
Aphrodite
0
1
5
2.5
L
Hercules
Spony21
Hercules
0
5
1
0.1
W
Poseidon
TheMoom
Poseidon
2
1
2
3
L
Ishtar
ZyxLynx
Ishtar
0
2
3
0.75
L
Artio
cliang16
Artio
1
2
1
0.75
W
Ao Kuang
laserfast
Ao Kuang
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,986
Damage
55,818
77,271
Taken
68,737
50,810
Mitigated
49,334
19,311
Healing
30,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,625
2,792
0
1,645
14,760
6,903
0
4,138
10,491
0
92,617
L
Merlin
DankBandit
Merlin
10,327
396
0
2,104
11,114
5,147
235
5,022
5,986
82,858
0
W
Xbalanque
Erickrr29
Xbalanque
20,038
10,963
0
5,299
15,864
6,579
972
2,624
13,240
0
122,404
W
Achilles
Kinlar
Achilles
15,704
2,348
0
4,051
11,380
16,213
0
0
10,837
0
78,398
W
Aphrodite
LordYukii
Aphrodite
4,067
367
6,462
5,093
12,258
13,127
107
3,568
8,690
27,987
0
L
Hercules
Spony21
Hercules
4,661
1,587
0
5,323
20,103
12,166
0
2,801
16,176
0
39,150
W
Poseidon
TheMoom
Poseidon
6,270
1,255
0
446
11,315
5,212
10
4,586
6,729
121,859
0
L
Ishtar
ZyxLynx
Ishtar
9,934
4,740
0
4,513
12,631
5,191
1,722
2,319
10,312
0
85,901
L
Artio
cliang16
Artio
3,439
541
898
4,828
18,663
21,403
0
5,796
12,811
17,425
0
W
Ao Kuang
laserfast
Ao Kuang
9,739
3,067
0
8,718
17,920
8,203
0
4,124
13,666
85,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,568
Gold Earned
53,371
518
Minions Killed
700
0
Camps Cleared
0
2,026,017
Distance Traveled
1,995,892
34
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,453
523
142
7
0
466,672
4
L
Merlin
9,716
486
145
7
0
364,182
10
W
Xbalanque
10,982
549
174
9
0
344,543
2
W
Achilles
11,164
558
140
7
0
387,073
3
W
Aphrodite
9,510
476
39
2
0
410,878
3
L
Hercules
8,215
411
76
4
0
377,043
5
W
Poseidon
11,155
558
200
10
0
423,462
3
L
Ishtar
8,688
434
132
7
0
384,174
6
L
Artio
8,496
425
23
1
0
433,946
9
W
Ao Kuang
10,560
528
147
7
0
429,936
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role