Player Matchup

He Bo
He Bo
Gold V
Haruzame30
He Bo
Gold V
Level 123
God Stats
1W - 0L
1,600 SR
Queue Stats
7W - 2L
1,795 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,600 SR
1,795 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,605 SR
1,563 MMR
Ra
Ra
Gold I
skyrmc10
Ra
Gold I
Level 121
God Stats
10W - 16L
1,605 SR
Queue Stats
208W - 257L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
19
6 / 0 / 0
13,092
1,007
16,859
11,450
9,088
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ah Muzen CabBastetIzanamiHeimdallrAnubis

VS

Bans
DanzaburouSetAnhurBakasuraHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 0
10,382
799
6,802
19,173
9,371
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
6
0
0
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,859
Damage
6,802
11,450
Taken
19,173
9,088
Mitigated
9,371
2,868
Healing
5,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
16,859
1,098
0
2,868
11,450
9,088
1,772
7,128
4,322
84,574
0
L
6,802
603
0
5,027
19,173
9,371
402
17,136
2,037
57,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,092
Gold Earned
10,382
149
Minions Killed
130
5
Camps Cleared
5
248,455
Distance Traveled
251,667
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,092
1,007
149
11
5
248,455
1
L
Ra
10,382
799
130
10
5
251,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role