Player Matchup

Thoth
Thoth
Gabita1299
Thoth
Level 108
God Stats
2W - 2L
1,271 SR
Queue Stats
198W - 210L
1,365 Elo+
Solo
Sol
Sol
PhSidewayzMd
Sol
Level 158
God Stats
3W - 4L
1,331 SR
Queue Stats
374W - 474L
1,341 Elo+
Party 1
Heimdallr
Heimdallr
coldhell12
Heimdallr
Level 100
God Stats
9W - 13L
1,545 SR
Queue Stats
282W - 280L
1,390 Elo+
Solo
Sylvanus
Sylvanus
its_Deion_yaface
Sylvanus
Level 95
God Stats
23W - 46L
1,379 SR
Queue Stats
400W - 458L
1,423 Elo+
Party 1
Achilles
Achilles
shortdogg707
Achilles
Level 160
God Stats
14W - 26L
1,341 SR
Queue Stats
312W - 371L
1,417 Elo+
Party 1
Team Averages
Level 124
1,374 SR
1,387 Elo+

VS

Team Averages
Level 57
1,390 SR
1,490 Elo+
Ymir
Ymir
Crashjacksong_
Ymir
Level 26
God Stats
0W - 1L
1,357 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Lilmoeboytheog
Ao Kuang
Level 98
God Stats
0W - 1L
1,285 SR
Queue Stats
16W - 15L
1,606 Elo+
Party 2
Bellona
Bellona
ded-zedd
Bellona
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
immotal king216
Bacchus
Level 12
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
isbi06
Vulcan
Level 107
God Stats
5W - 5L
1,470 SR
Queue Stats
116W - 149L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
9
4 / 2 / 2
6,205
621
3,942
5,345
1,858
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 1 / 1
5,573
557
2,966
6,353
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
coldhell12
Heimdallr
8
1 / 1 / 3
5,234
523
3,496
4,575
2,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 5
6,548
655
4,243
5,628
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
shortdogg707
Achilles
10
5 / 1 / 1
6,069
607
5,244
5,588
4,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,396
540
1,250
7,818
3,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
7
2 / 1 / 1
4,845
485
2,129
4,936
1,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
ded-zedd
Bellona
8
1 / 3 / 0
5,347
535
2,140
7,572
3,917
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 1
4,390
439
1,105
6,098
3,755
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vulcan
isbi06
Vulcan
8
1 / 3 / 0
4,593
459
1,781
5,119
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
5
5
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Thoth
4
2
2
2.5
L
Ao Kuang
2
1
1
2.5
W
1
1
1
1.5
W
Heimdallr
coldhell12
Heimdallr
1
1
3
2.5
L
Bellona
ded-zedd
Bellona
1
3
0
0.33
L
0
3
1
0.17
L
Vulcan
isbi06
Vulcan
1
3
0
0.33
W
3
0
5
5.5
W
Achilles
shortdogg707
Achilles
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,891
Damage
8,405
27,489
Taken
31,543
13,166
Mitigated
15,013
12,491
Healing
2,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,250
348
314
334
7,818
3,881
591
3,059
4,724
23,201
0
W
Thoth
3,942
714
0
1,303
5,345
1,858
168
2,672
2,673
26,669
0
L
Ao Kuang
2,129
573
0
1,172
4,936
1,510
0
1,133
3,803
12,984
0
W
2,966
954
0
3,950
6,353
1,651
4,697
983
5,370
34,400
2,526
W
Heimdallr
coldhell12
Heimdallr
3,496
1,600
0
166
4,575
2,007
1,084
1,789
2,786
0
21,530
L
Bellona
ded-zedd
Bellona
2,140
1,037
0
173
7,572
3,917
405
1,138
6,007
0
17,386
L
1,105
381
0
195
6,098
3,755
25
1,415
4,498
8,163
0
L
Vulcan
isbi06
Vulcan
1,781
360
0
500
5,119
1,950
0
3,641
1,478
19,615
0
W
4,243
1,518
1,460
3,825
5,628
3,369
876
123
5,505
32,519
16,188
W
Achilles
shortdogg707
Achilles
5,244
1,782
0
1,787
5,588
4,281
486
698
4,890
0
25,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,629
Gold Earned
24,571
299
Minions Killed
138
0
Camps Cleared
0
904,097
Distance Traveled
844,680
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,396
540
36
4
0
167,164
0
W
Thoth
6,205
621
42
4
0
178,824
0
L
Ao Kuang
4,845
485
24
2
0
190,327
0
W
Sol
5,573
557
58
6
0
166,187
3
W
Heimdallr
5,234
523
47
5
0
180,730
0
L
Bellona
5,347
535
37
4
0
170,064
0
L
Bacchus
4,390
439
6
1
0
182,519
0
L
Vulcan
4,593
459
35
4
0
134,606
1
W
Sylvanus
6,548
655
105
11
0
193,890
0
W
Achilles
6,069
607
47
5
0
184,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role