Player Matchup

Nemesis
Nemesis
BabbaPOO
Nemesis
Level 142
God Stats
1W - 4L
1,323 SR
Queue Stats
296W - 337L
1,420 Elo+
Solo
Kuzenbo
Kuzenbo
DonTino
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,565 Elo+
Party 2
Achilles
Achilles
Karkar21
Achilles
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 108L
1,518 Elo+
Party 2
Vamana
Vamana
MCBaldrick
Vamana
Level 121
God Stats
3W - 5L
1,596 SR
Queue Stats
107W - 102L
1,539 Elo+
Party 2
Izanami
Izanami
Rose noire8951
Izanami
Level 103
God Stats
2W - 3L
1,432 SR
Queue Stats
103W - 125L
1,329 Elo+
Solo
Team Averages
Level 93
1,470 SR
1,474 Elo+

VS

Team Averages
Level 124
1,574 SR
1,463 Elo+
Merlin
Merlin
Aradhrin
Merlin
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 74L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
Deleborod
Cthulhu
Level 104
God Stats
3W - 0L
1,717 SR
Queue Stats
66W - 72L
1,498 Elo+
Party 1
Cernunnos
Cernunnos
Randomsh1k
Cernunnos
Level 116
God Stats
9W - 3L
1,737 SR
Queue Stats
262W - 270L
1,444 Elo+
Solo
Cabrakan
Cabrakan
StanKubrick
Cabrakan
Level 160
God Stats
1W - 5L
1,295 SR
Queue Stats
518W - 526L
1,484 Elo+
Solo
Chernobog
Chernobog
rabbatschabbanak
Chernobog
Level 106
God Stats
4W - 3L
1,622 SR
Queue Stats
313W - 316L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BabbaPOO
Nemesis
19
1 / 1 / 12
11,684
730
10,385
18,656
15,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
DonTino
Kuzenbo
18
3 / 5 / 13
11,901
744
10,895
29,349
40,143
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Karkar21
Achilles
17
7 / 6 / 5
11,493
718
14,930
22,966
26,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
MCBaldrick
Vamana
19
7 / 5 / 8
11,937
746
23,817
32,397
46,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
1 / 3 / 10
11,338
709
16,078
17,651
10,487
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aradhrin
Merlin
19
3 / 3 / 12
11,628
727
21,487
10,629
7,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Deleborod
Cthulhu
19
2 / 4 / 13
11,495
718
18,351
23,341
30,935
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Randomsh1k
Cernunnos
20
8 / 5 / 8
12,579
786
36,399
21,818
14,618
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cabrakan
StanKubrick
Cabrakan
17
2 / 4 / 15
10,924
683
13,400
20,459
34,445
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
19
5 / 3 / 13
11,884
743
19,121
13,842
8,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
81
19
Kills
20
20
Deaths
19
48
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aradhrin
Merlin
3
3
12
3
L
Nemesis
BabbaPOO
Nemesis
1
1
12
7
W
Cthulhu
Deleborod
Cthulhu
2
4
13
2.13
L
Kuzenbo
DonTino
Kuzenbo
3
5
13
1.9
L
Achilles
Karkar21
Achilles
7
6
5
1.58
L
Vamana
MCBaldrick
Vamana
7
5
8
2.2
W
Cernunnos
Randomsh1k
Cernunnos
8
5
8
2.4
L
1
3
10
2
W
Cabrakan
StanKubrick
Cabrakan
2
4
15
2.38
W
Chernobog
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,105
Damage
108,758
121,019
Taken
90,089
140,074
Mitigated
96,068
49,191
Healing
29,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aradhrin
Merlin
21,487
1,798
2,202
996
10,629
7,087
887
2,318
8,094
46,795
0
L
Nemesis
BabbaPOO
Nemesis
10,385
1,795
4,982
6,847
18,656
15,718
848
8,663
9,993
0
23,882
W
Cthulhu
Deleborod
Cthulhu
18,351
1,384
4,335
4,791
23,341
30,935
460
1,541
21,311
36,814
0
L
Kuzenbo
DonTino
Kuzenbo
10,895
3,182
3,537
7,686
29,349
40,143
551
11,005
18,344
16,885
0
L
Achilles
Karkar21
Achilles
14,930
2,532
2,238
2,832
22,966
26,847
445
12,434
10,532
630
21,453
L
Vamana
MCBaldrick
Vamana
23,817
14,873
1,829
10,042
32,397
46,879
2,844
11,036
21,361
581
34,030
W
Cernunnos
Randomsh1k
Cernunnos
36,399
18,385
1,190
5,049
21,818
14,618
2,252
3,395
18,009
0
57,562
L
16,078
7,706
4,963
4,235
17,651
10,487
3,773
10,100
7,551
0
55,124
W
Cabrakan
StanKubrick
Cabrakan
13,400
1,324
3,326
3,833
20,459
34,445
465
2,606
16,974
20,096
0
W
Chernobog
19,121
10,295
1,781
2,336
13,842
8,983
3,673
2,170
11,295
0
47,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,353
Gold Earned
58,510
170
Minions Killed
199
0
Camps Cleared
0
1,458,816
Distance Traveled
1,291,635
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,628
727
55
3
0
276,860
4
L
Nemesis
11,684
730
31
2
0
369,033
1
W
Cthulhu
11,495
718
26
2
0
280,466
6
L
Kuzenbo
11,901
744
6
0
0
300,243
0
L
Achilles
11,493
718
13
1
0
266,932
0
L
Vamana
11,937
746
25
2
0
263,192
0
W
Cernunnos
12,579
786
52
3
0
233,199
0
L
Izanami
11,338
709
95
6
0
259,416
3
W
Cabrakan
10,924
683
10
1
0
238,074
1
W
Chernobog
11,884
743
56
4
0
263,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role