Player Matchup

Cerberus
Cerberus
FlickerBean
Cerberus
Level 48
God Stats
6W - 5L
1,547 SR
Queue Stats
176W - 182L
1,472 Elo+
Party 2
Osiris
Osiris
Lonwolf1744
Osiris
Level 109
God Stats
5W - 7L
1,415 SR
Queue Stats
216W - 240L
1,458 Elo+
Solo
Heimdallr
Heimdallr
Mrbigdee323
Heimdallr
Level 81
God Stats
15W - 9L
1,608 SR
Queue Stats
191W - 187L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
Wh1co
Baron Samedi
Level 30
God Stats
26W - 12L
1,612 SR
Queue Stats
136W - 108L
1,516 Elo+
Solo
Ratatoskr
Ratatoskr
aldonishi
Ratatoskr
Level 75
God Stats
4W - 1L
1,537 SR
Queue Stats
341W - 359L
1,455 Elo+
Solo
Team Averages
Level 69
1,544 SR
1,477 Elo+

VS

Team Averages
Level 59
1,428 SR
1,337 Elo+
King Arthur
King Arthur
 
King Arthur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Alliedhorizan
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,067 Elo+
Party 1
Sylvanus
Sylvanus
CovertBarstow
Sylvanus
Level 124
God Stats
1W - 7L
1,089 SR
Queue Stats
113W - 182L
1,412 Elo+
Party 1
Zeus
Zeus
MagnumPhoeniex
Zeus
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 130L
1,345 Elo+
Party 1
Heimdallr
Heimdallr
othello307
Heimdallr
Level 69
God Stats
24W - 25L
1,550 SR
Queue Stats
40W - 72L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FlickerBean
Cerberus
20
2 / 1 / 17
13,197
943
13,749
19,633
20,692
Osiris
20
5 / 1 / 29
15,433
1,102
24,623
29,001
44,132
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Mrbigdee323
Heimdallr
20
9 / 0 / 18
16,514
1,180
33,362
12,429
6,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Wh1co
Baron Samedi
20
12 / 0 / 22
15,722
1,123
35,842
12,381
8,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
aldonishi
Ratatoskr
20
14 / 4 / 17
16,232
1,159
23,669
27,994
18,961
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
0 / 8 / 5
12,929
924
11,504
32,958
42,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
0 / 11 / 3
12,731
909
16,440
33,685
32,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
CovertBarstow
Sylvanus
18
4 / 5 / 2
14,102
1,007
26,979
28,978
29,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 12 / 1
12,738
910
23,494
23,410
10,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
othello307
Heimdallr
18
1 / 6 / 5
13,507
965
16,034
19,660
11,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
22
42
Kills
6
6
Deaths
42
103
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
8
5
0.31
L
0
11
3
0.14
L
Sylvanus
CovertBarstow
Sylvanus
4
5
2
1
W
Cerberus
FlickerBean
Cerberus
2
1
17
10.5
W
Osiris
5
1
29
19.5
L
1
12
1
0.13
W
Heimdallr
Mrbigdee323
Heimdallr
9
0
18
18
W
Baron Samedi
Wh1co
Baron Samedi
12
0
22
23
W
Ratatoskr
aldonishi
Ratatoskr
14
4
17
5.63
L
Heimdallr
othello307
Heimdallr
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,245
Damage
94,451
101,438
Taken
138,691
99,162
Mitigated
126,517
31,568
Healing
23,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,504
346
0
713
32,958
42,311
0
11,888
21,070
108
29,202
L
16,440
4,405
0
3,816
33,685
32,044
0
13,610
20,075
132
40,825
L
Sylvanus
CovertBarstow
Sylvanus
26,979
328
9,063
8,588
28,978
29,204
0
9,431
19,547
45,765
0
W
Cerberus
FlickerBean
Cerberus
13,749
1,785
0
5,204
19,633
20,692
0
9,407
10,064
17,017
0
W
Osiris
24,623
10,399
0
3,505
29,001
44,132
0
13,901
14,772
0
44,284
L
23,494
3,022
0
23
23,410
10,995
0
6,405
17,005
48,736
0
W
Heimdallr
Mrbigdee323
Heimdallr
33,362
18,556
442
1,157
12,429
6,800
0
5,856
6,473
0
79,413
W
Baron Samedi
Wh1co
Baron Samedi
35,842
5,411
8,339
6,836
12,381
8,577
0
7,172
5,152
56,456
0
W
Ratatoskr
aldonishi
Ratatoskr
23,669
9,780
0
6,085
27,994
18,961
0
14,377
13,511
0
45,287
L
Heimdallr
othello307
Heimdallr
16,034
13,087
360
1,101
19,660
11,963
0
8,257
11,403
0
55,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,098
Gold Earned
66,007
282
Minions Killed
276
13
Camps Cleared
5
1,284,124
Distance Traveled
1,204,319
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,929
924
40
3
2
240,766
0
L
Chaac
12,731
909
45
3
0
248,579
3
L
Sylvanus
14,102
1,007
42
3
2
241,607
0
W
Cerberus
13,197
943
13
1
0
173,590
6
W
Osiris
15,433
1,102
45
3
1
281,053
1
L
Zeus
12,738
910
59
4
1
261,990
0
W
Heimdallr
16,514
1,180
112
8
7
243,483
0
W
Baron Samedi
15,722
1,123
56
4
1
273,741
0
W
Ratatoskr
16,232
1,159
56
4
4
312,257
0
L
Heimdallr
13,507
965
90
6
0
211,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role