Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Babbooongingimp
Discordia
Level 149
God Stats
4W - 12L
1,464 SR
Queue Stats
131W - 175L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
puppysquad
Nu Wa
Level 85
God Stats
31W - 21L
1,623 SR
Queue Stats
151W - 135L
1,582 Elo+
Party 3
Rama
Rama
thuglife5446
Rama
Level 160
God Stats
13W - 10L
1,533 SR
Queue Stats
344W - 372L
1,537 Elo+
Solo
Sylvanus
Sylvanus
unrealgam3r11
Sylvanus
Level 121
God Stats
13W - 11L
1,525 SR
Queue Stats
153W - 127L
1,583 Elo+
Party 3
Team Averages
Level 129
1,529 SR
1,533 Elo+

VS

Team Averages
Level 112
1,565 SR
1,556 Elo+
Susano
Susano
 
Susano
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
FazbearInc21
Cthulhu
Level 77
God Stats
2W - 2L
1,772 SR
Queue Stats
89W - 66L
1,613 Elo+
Party 2
Nu Wa
Nu Wa
MuggleMoma14
Nu Wa
Level 124
God Stats
40W - 32L
1,573 SR
Queue Stats
66W - 58L
1,532 Elo+
Solo
Hercules
Hercules
Pypit
Hercules
Level 125
God Stats
3W - 8L
1,306 SR
Queue Stats
633W - 528L
1,560 Elo+
Party 2
Izanami
Izanami
Shiki Senju
Izanami
Level 86
God Stats
10W - 5L
1,672 SR
Queue Stats
121W - 123L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
1 / 3 / 4
7,642
764
6,701
11,352
4,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Discordia
Babbooongingimp
Discordia
14
2 / 2 / 4
7,818
782
12,856
8,969
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
16
3 / 0 / 2
8,502
850
11,018
4,113
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 3
8,570
857
7,020
9,527
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
unrealgam3r11
Sylvanus
13
0 / 1 / 8
7,221
722
4,324
7,642
5,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
2 / 2 / 1
6,963
696
2,601
10,062
4,418
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
FazbearInc21
Cthulhu
13
1 / 2 / 1
6,776
678
6,597
11,618
9,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 2 / 1
7,879
788
7,623
6,279
2,759
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Pypit
Hercules
12
1 / 2 / 2
6,645
665
8,552
12,934
11,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Shiki Senju
Izanami
12
0 / 2 / 2
6,761
676
4,487
9,963
3,572
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
10
Kills
6
6
Deaths
10
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
3
4
1
L
Susano
 
Susano
2
2
1
1.25
W
Discordia
Babbooongingimp
Discordia
2
2
4
2
L
Cthulhu
FazbearInc21
Cthulhu
1
2
1
0.75
L
2
2
1
1.25
L
Hercules
Pypit
Hercules
1
2
2
1
L
Izanami
Shiki Senju
Izanami
0
2
2
0.5
W
Nu Wa
3
0
2
4
W
4
0
3
5.5
W
Sylvanus
unrealgam3r11
Sylvanus
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,919
Damage
29,860
41,603
Taken
50,856
21,394
Mitigated
31,199
13,856
Healing
9,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,701
451
0
1,432
11,352
4,695
199
2,279
8,654
0
26,539
L
Susano
 
Susano
2,601
203
0
1,400
10,062
4,418
0
4,960
5,102
0
17,002
W
Discordia
Babbooongingimp
Discordia
12,856
792
0
250
8,969
3,993
210
3,546
4,977
41,243
0
L
Cthulhu
FazbearInc21
Cthulhu
6,597
162
286
1,158
11,618
9,217
0
5,356
6,262
18,285
0
L
7,623
2,565
291
536
6,279
2,759
0
4,215
2,064
42,619
0
L
Hercules
Pypit
Hercules
8,552
1,889
0
4,590
12,934
11,233
0
7,211
5,723
0
16,035
L
Izanami
Shiki Senju
Izanami
4,487
3,060
0
1,330
9,963
3,572
0
5,918
4,045
0
29,137
W
Nu Wa
11,018
4,764
0
0
4,113
2,056
1,121
2,265
1,709
46,378
0
W
7,020
5,816
0
4,757
9,527
4,737
2,053
2,321
6,871
0
33,075
W
Sylvanus
unrealgam3r11
Sylvanus
4,324
1,570
4,792
2,625
7,642
5,913
750
2,980
4,282
10,237
1,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,753
Gold Earned
35,024
277
Minions Killed
213
0
Camps Cleared
0
1,078,566
Distance Traveled
1,019,534
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,642
764
42
4
0
250,446
1
L
Susano
6,963
696
22
2
0
222,031
0
W
Discordia
7,818
782
67
7
0
212,092
5
L
Cthulhu
6,776
678
30
3
0
218,507
2
L
Nu Wa
7,879
788
73
7
0
181,264
8
L
Hercules
6,645
665
27
3
0
208,304
0
L
Izanami
6,761
676
61
6
0
189,428
2
W
Nu Wa
8,502
850
75
8
0
211,234
3
W
Rama
8,570
857
68
7
0
209,764
2
W
Sylvanus
7,221
722
25
3
0
195,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role