Player Matchup

Mercury
Mercury
S3V3NL3GZ
Mercury
Level 14
God Stats
3W - 4L
1,308 SR
Queue Stats
16W - 33L
1,200 Elo+
Party 1
Tyr
Tyr
Xtinction_00
Tyr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 55L
1,239 Elo+
Party 1
Baron Samedi
Baron Samedi
xCarus0
Baron Samedi
Level 143
God Stats
28W - 19L
1,655 SR
Queue Stats
76W - 102L
1,348 Elo+
Solo
Team Averages
Level 81
1,488 SR
1,262 Elo+

VS

Team Averages
Level 86
1,398 SR
1,261 Elo+
Yemoja
Yemoja
AJRJMJ
Yemoja
Level 41
God Stats
0W - 5L
1,054 SR
Queue Stats
39W - 96L
1,194 Elo+
Solo
He Bo
He Bo
RedRonin25
He Bo
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,289 Elo+
Solo
Skadi
Skadi
zRav3nz
Skadi
Level 125
God Stats
2W - 1L
1,641 SR
Queue Stats
22W - 33L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
S3V3NL3GZ
Mercury
15
3 / 1 / 8
10,974
646
4,530
10,315
6,997
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 1 / 11
11,800
694
18,506
20,448
24,669
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
xCarus0
Baron Samedi
19
10 / 1 / 6
13,168
775
22,201
11,624
6,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AJRJMJ
Yemoja
17
1 / 1 / 2
11,474
675
8,529
17,184
19,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
15
2 / 9 / 1
10,490
617
10,133
17,055
6,917
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
zRav3nz
Skadi
14
0 / 6 / 2
9,768
575
8,702
16,545
7,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
16
Kills
3
3
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AJRJMJ
Yemoja
1
1
2
2
L
He Bo
2
9
1
0.28
W
Mercury
S3V3NL3GZ
Mercury
3
1
8
7
W
3
1
11
8.5
W
Baron Samedi
xCarus0
Baron Samedi
10
1
6
13
L
Skadi
zRav3nz
Skadi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,237
Damage
27,364
42,387
Taken
50,784
38,417
Mitigated
33,381
14,427
Healing
9,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AJRJMJ
Yemoja
8,529
1,044
2,718
3,428
17,184
19,379
0
8,284
8,900
36,917
0
L
He Bo
10,133
1,058
0
1,942
17,055
6,917
0
7,026
10,029
35,843
0
W
Mercury
S3V3NL3GZ
Mercury
4,530
2,047
0
2,310
10,315
6,997
223
5,490
4,825
0
25,460
W
18,506
3,690
0
5,535
20,448
24,669
869
5,946
14,502
245
52,064
W
Baron Samedi
xCarus0
Baron Samedi
22,201
1,766
2,912
3,670
11,624
6,751
902
7,258
4,366
54,201
0
L
Skadi
zRav3nz
Skadi
8,702
4,680
0
1,905
16,545
7,085
0
7,173
9,372
0
44,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,942
Gold Earned
31,732
177
Minions Killed
186
0
Camps Cleared
0
1,030,300
Distance Traveled
790,429
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,474
675
64
4
0
292,027
1
L
He Bo
10,490
617
59
3
0
250,393
1
W
Mercury
10,974
646
52
3
0
362,872
3
W
Tyr
11,800
694
61
4
0
357,507
2
W
Baron Samedi
13,168
775
64
4
0
309,921
2
L
Skadi
9,768
575
63
4
0
248,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role