Player Matchup

Neith
Neith
Hazydays
Neith
Level 122
God Stats
11W - 9L
1,650 SR
Queue Stats
28W - 35L
1,504 Elo+
Solo
Thoth
Thoth
PythiosWolf
Thoth
Level 159
God Stats
18W - 7L
1,733 SR
Queue Stats
208W - 150L
1,626 Elo+
Party 1
Odin
Odin
silver237chris
Odin
Level 157
God Stats
3W - 1L
1,703 SR
Queue Stats
264W - 214L
1,598 Elo+
Party 1
Team Averages
Level 146
1,695 SR
1,576 Elo+

VS

Team Averages
Level 75
1,487 SR
1,514 Elo+
Zeus
Zeus
Amphitrion
Zeus
Level 80
God Stats
5W - 8L
1,459 SR
Queue Stats
61W - 101L
1,281 Elo+
Party 2
Hachiman
Hachiman
Bleze18
Hachiman
Level 127
God Stats
7W - 9L
1,621 SR
Queue Stats
217W - 143L
1,619 Elo+
Solo
Nike
Nike
XarnyFA
Nike
Level 18
God Stats
2W - 1L
1,382 SR
Queue Stats
2W - 1L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hazydays
Neith
13
3 / 2 / 8
8,396
840
5,967
8,384
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
13 / 0 / 3
10,182
1,018
15,630
6,036
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 10
7,572
757
3,775
6,624
6,217
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,464
646
4,292
8,961
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Bleze18
Hachiman
10
2 / 6 / 1
6,813
681
6,035
12,523
3,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
XarnyFA
Nike
11
0 / 4 / 2
6,923
692
3,093
8,383
3,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
16
Kills
2
3
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Hachiman
Bleze18
Hachiman
2
6
1
0.42
W
Neith
Hazydays
Neith
3
2
8
3.5
W
13
0
3
14.5
L
Nike
XarnyFA
Nike
0
4
2
0.25
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,372
Damage
13,420
21,044
Taken
29,867
12,002
Mitigated
9,689
3,134
Healing
2,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,292
690
0
500
8,961
2,696
0
4,386
4,575
15,887
0
L
Hachiman
Bleze18
Hachiman
6,035
3,542
0
1,688
12,523
3,826
0
8,049
4,474
0
19,724
W
Neith
Hazydays
Neith
5,967
2,114
0
2,163
8,384
3,343
1,279
1,888
6,496
0
28,259
W
15,630
255
0
611
6,036
2,442
1,480
1,325
4,711
39,448
0
L
Nike
XarnyFA
Nike
3,093
379
0
406
8,383
3,167
0
3,258
5,125
0
23,729
W
3,775
285
0
360
6,624
6,217
163
1,111
5,513
0
25,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,150
Gold Earned
20,200
148
Minions Killed
91
0
Camps Cleared
0
568,815
Distance Traveled
516,778
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,464
646
30
3
0
153,610
1
L
Hachiman
6,813
681
26
3
0
168,349
3
W
Neith
8,396
840
51
5
0
169,007
2
W
Thoth
10,182
1,018
56
6
0
198,666
6
L
Nike
6,923
692
35
4
0
194,819
0
W
Odin
7,572
757
41
4
0
201,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role