Player Matchup

Cerberus
Cerberus
Nubzin3
Cerberus
Level 26
God Stats
2W - 0L
1,633 SR
Queue Stats
3W - 4L
1,269 Elo+
Party 2
Chang'e
Chang'e
Onurb52
Chang'e
Level 151
God Stats
7W - 2L
1,746 SR
Queue Stats
206W - 243L
1,440 Elo+
Solo
Kukulkan
Kukulkan
PedroMoraes
Kukulkan
Level 139
God Stats
3W - 0L
1,591 SR
Queue Stats
452W - 396L
1,556 Elo+
Party 2
King Arthur
King Arthur
Schwarznegao
King Arthur
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 6L
1,488 Elo+
Party 2
Jing Wei
Jing Wei
duduMeiaNove
Jing Wei
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,444 Elo+
Party 2
Team Averages
Level 73
1,594 SR
1,439 Elo+

VS

Team Averages
Level 112
1,449 SR
1,483 Elo+
Ra
Ra
 
Ra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
ALEDRAKO
Hou Yi
Level 160
God Stats
3W - 8L
1,373 SR
Queue Stats
451W - 474L
1,443 Elo+
Solo
Lancelot
Lancelot
Chuwitaaaaaa
Lancelot
Level 47
God Stats
8W - 3L
1,715 SR
Queue Stats
78W - 81L
1,498 Elo+
Party 1
Thor
Thor
FerOuO
Thor
Level 144
God Stats
6W - 8L
1,422 SR
Queue Stats
244W - 234L
1,548 Elo+
Party 1
Maui
Maui
SUPERMERCADOYT
Maui
Level 109
God Stats
1W - 4L
1,234 SR
Queue Stats
66W - 69L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Nubzin3
Cerberus
14
0 / 2 / 6
9,165
458
4,893
14,906
12,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Onurb52
Chang'e
16
5 / 4 / 4
10,800
540
8,463
16,040
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
PedroMoraes
Kukulkan
17
3 / 4 / 5
10,442
522
17,399
13,984
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Schwarznegao
King Arthur
15
4 / 6 / 3
10,098
505
9,630
24,654
21,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
duduMeiaNove
Jing Wei
17
3 / 1 / 6
10,549
527
13,051
18,052
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 3 / 6
10,067
503
12,477
15,355
7,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
ALEDRAKO
Hou Yi
10
1 / 1 / 0
7,774
389
4,597
7,298
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Chuwitaaaaaa
Lancelot
15
4 / 6 / 4
9,326
466
9,844
17,997
8,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thor
FerOuO
Thor
16
8 / 3 / 4
10,923
546
22,629
22,479
22,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 2 / 8
9,125
456
7,131
18,432
20,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
15
Kills
17
17
Deaths
15
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
6
1.67
L
Hou Yi
ALEDRAKO
Hou Yi
1
1
0
1
L
Lancelot
Chuwitaaaaaa
Lancelot
4
6
4
1
L
Thor
FerOuO
Thor
8
3
4
3.33
W
Cerberus
Nubzin3
Cerberus
0
2
6
1.5
W
Chang'e
Onurb52
Chang'e
5
4
4
1.75
W
Kukulkan
PedroMoraes
Kukulkan
3
4
5
1.38
L
2
2
8
3
W
King Arthur
Schwarznegao
King Arthur
4
6
3
0.92
W
Jing Wei
duduMeiaNove
Jing Wei
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,436
Damage
56,678
87,636
Taken
81,561
52,846
Mitigated
60,826
32,640
Healing
19,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,477
1,633
1,100
4,491
15,355
7,174
689
6,055
9,300
80,942
0
L
Hou Yi
ALEDRAKO
Hou Yi
4,597
2,362
0
3,195
7,298
2,639
0
1,707
5,591
0
45,130
L
Lancelot
Chuwitaaaaaa
Lancelot
9,844
3,031
0
1,121
17,997
8,411
0
9,187
8,810
35
85,128
L
Thor
FerOuO
Thor
22,629
5,950
0
4,559
22,479
22,263
22
7,654
14,825
404
86,070
W
Cerberus
Nubzin3
Cerberus
4,893
199
0
5,217
14,906
12,400
281
7,013
7,483
30,963
0
W
Chang'e
Onurb52
Chang'e
8,463
447
2,426
7,790
16,040
6,039
580
2,518
13,160
69,563
0
W
Kukulkan
PedroMoraes
Kukulkan
17,399
916
0
1,474
13,984
5,796
212
4,034
9,595
100,451
0
L
7,131
1,718
2,603
2,317
18,432
20,339
353
6,152
12,280
20,113
0
W
King Arthur
Schwarznegao
King Arthur
9,630
1,377
0
4,909
24,654
21,251
27
5,057
18,407
0
47,481
W
Jing Wei
duduMeiaNove
Jing Wei
13,051
11,345
0
10,824
18,052
7,360
3,864
3,506
14,240
0
97,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,054
Gold Earned
47,215
497
Minions Killed
509
0
Camps Cleared
0
1,930,215
Distance Traveled
1,726,848
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,067
503
150
8
0
411,548
13
L
Hou Yi
7,774
389
72
4
0
164,475
4
L
Lancelot
9,326
466
114
6
0
395,874
3
L
Thor
10,923
546
146
7
0
361,683
4
W
Cerberus
9,165
458
53
3
0
378,115
1
W
Chang'e
10,800
540
98
5
0
400,158
6
W
Kukulkan
10,442
522
143
7
0
413,691
1
L
Maui
9,125
456
27
1
0
393,268
1
W
King Arthur
10,098
505
71
4
0
373,770
1
W
Jing Wei
10,549
527
132
7
0
364,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role