Player Matchup

Neith
Neith
Gold I
Hodgiey
Neith
Gold I
Level 122
God Stats
21W - 27L
1,517 SR
Queue Stats
301W - 303L
1,685 MMR
Solo
Ne Zha
Ne Zha
Gold III
KJSGaming
Ne Zha
Gold III
Level 89
God Stats
1W - 0L
1,240 SR
Queue Stats
28W - 12L
1,766 MMR
Solo
Ymir
Ymir
Platinum V
KingKong13905
Ymir
Platinum V
Level 117
God Stats
10W - 10L
1,534 SR
Queue Stats
153W - 147L
1,747 MMR
Solo
Yu Huang
Yu Huang
Platinum V
TipSeaTurtle
Yu Huang
Platinum V
Level 155
God Stats
6W - 4L
1,744 SR
Queue Stats
117W - 125L
1,668 MMR
Solo
Achilles
Achilles
Platinum II
vvv Dee
Achilles
Platinum II
Level 159
God Stats
44W - 39L
1,661 SR
Queue Stats
557W - 543L
1,682 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,539 SR
1,710 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,747 SR
1,644 MMR
Hel
Hel
Platinum I
 
Hel
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold IV
DannyLC21
Ganesha
Gold IV
Level 156
God Stats
1W - 1L
1,910 SR
Queue Stats
30W - 25L
1,734 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
Sir_Liam_Pasty
Guan Yu
Platinum IV
Level 156
God Stats
8W - 4L
2,077 SR
Queue Stats
802W - 793L
1,596 MMR
Party 1
Skadi
Skadi
Platinum V
squeaker_queen
Skadi
Platinum V
Level 146
God Stats
315W - 254L
1,593 SR
Queue Stats
788W - 787L
1,739 MMR
Party 2
Lancelot
Lancelot
Gold II
wakichurro912
Lancelot
Gold II
Level 82
God Stats
29W - 19L
1,653 SR
Queue Stats
215W - 219L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hodgiey
Neith
20
6 / 0 / 7
14,869
595
17,405
15,000
7,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
KJSGaming
Ne Zha
20
7 / 4 / 9
14,039
562
19,302
24,203
11,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 2 / 14
12,642
506
5,866
28,431
28,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
TipSeaTurtle
Yu Huang
19
1 / 2 / 13
12,690
508
16,069
15,250
7,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
vvv Dee
Achilles
20
4 / 1 / 7
13,880
555
21,418
28,545
35,364
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AtlasHadesKali

VS

Bans
IshtarThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
1 / 3 / 2
11,690
468
16,230
18,088
9,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
DannyLC21
Ganesha
16
0 / 5 / 6
10,993
440
9,642
23,967
29,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 2 / 1
11,672
467
11,848
23,688
33,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
1 / 4 / 1
11,813
473
9,127
18,179
7,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
wakichurro912
Lancelot
17
6 / 6 / 0
11,599
464
15,431
26,846
13,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
20
Kills
9
9
Deaths
20
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
3
2
0.67
L
Ganesha
DannyLC21
Ganesha
0
5
6
0.6
W
Neith
Hodgiey
Neith
6
0
7
9.5
W
Ne Zha
KJSGaming
Ne Zha
7
4
9
2.88
W
2
2
14
4.5
L
1
2
1
0.75
W
Yu Huang
TipSeaTurtle
Yu Huang
1
2
13
3.75
L
1
4
1
0.38
W
Achilles
vvv Dee
Achilles
4
1
7
7.5
L
Lancelot
wakichurro912
Lancelot
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,060
Damage
62,278
111,429
Taken
110,768
89,921
Mitigated
93,261
51,835
Healing
31,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
16,230
452
3,800
8,411
18,088
9,455
621
6,343
11,695
128,263
0
L
Ganesha
DannyLC21
Ganesha
9,642
676
0
3,247
23,967
29,944
0
7,319
16,298
36,643
0
W
Neith
Hodgiey
Neith
17,405
6,308
0
6,563
15,000
7,191
4,575
1,921
13,079
0
169,574
W
Ne Zha
KJSGaming
Ne Zha
19,302
6,200
0
8,433
24,203
11,273
2,055
7,027
17,176
0
142,166
W
5,866
1,277
5,563
9,665
28,431
28,845
160
12,343
14,636
26,785
546
L
11,848
1,027
1,572
8,797
23,688
33,239
279
3,618
20,070
0
80,866
W
Yu Huang
TipSeaTurtle
Yu Huang
16,069
1,889
160
3,938
15,250
7,248
2,085
5,706
9,351
116,574
0
L
9,127
2,767
0
992
18,179
7,246
278
684
17,495
0
107,162
W
Achilles
vvv Dee
Achilles
21,418
5,783
0
17,513
28,545
35,364
551
4,572
22,426
52
102,757
L
Lancelot
wakichurro912
Lancelot
15,431
2,014
0
4,703
26,846
13,377
0
3,490
23,356
0
114,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,120
Gold Earned
57,767
706
Minions Killed
747
0
Camps Cleared
0
2,507,866
Distance Traveled
2,361,050
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,690
468
221
9
0
471,186
6
L
Ganesha
10,993
440
14
1
0
466,135
2
W
Neith
14,869
595
202
8
0
464,839
10
W
Ne Zha
14,039
562
152
6
0
549,075
1
W
Ymir
12,642
506
34
1
0
467,626
12
L
Guan Yu
11,672
467
160
6
0
454,498
3
W
Yu Huang
12,690
508
173
7
0
489,409
4
L
Skadi
11,813
473
204
8
0
424,984
8
W
Achilles
13,880
555
145
6
0
536,917
3
L
Lancelot
11,599
464
148
6
0
544,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role