Player Matchup

Sol
Sol
Angelfire635
Sol
Level 153
God Stats
62W - 51L
1,573 SR
Queue Stats
479W - 455L
1,557 Elo+
Party 1
Thanatos
Thanatos
BlueAbyssHH
Thanatos
Level 68
God Stats
2W - 4L
1,390 SR
Queue Stats
192W - 174L
1,432 Elo+
Party 1
Hel
Hel
DGKxBEACH
Hel
Level 87
God Stats
4W - 4L
1,442 SR
Queue Stats
279W - 284L
1,544 Elo+
Party 1
Atlas
Atlas
DogeusMemeous
Atlas
Level 69
God Stats
5W - 0L
1,974 SR
Queue Stats
70W - 60L
1,482 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
JustGamingNA
Ah Muzen Cab
Level 66
God Stats
14W - 4L
1,661 SR
Queue Stats
39W - 33L
1,484 Elo+
Party 3
Team Averages
Level 89
1,608 SR
1,500 Elo+

VS

Team Averages
Level 106
1,452 SR
1,391 Elo+
Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GravesThane
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,253 Elo+
Party 2
Jing Wei
Jing Wei
HMAAN
Jing Wei
Level 157
God Stats
17W - 12L
1,586 SR
Queue Stats
343W - 332L
1,423 Elo+
Party 4
Amaterasu
Amaterasu
KoranKathmandu
Amaterasu
Level 126
God Stats
0W - 2L
1,253 SR
Queue Stats
6W - 10L
1,339 Elo+
Solo
Tiamat
Tiamat
Moelicious
Tiamat
Level 121
God Stats
18W - 26L
1,422 SR
Queue Stats
234W - 207L
1,437 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 4
12,425
565
26,254
17,208
9,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
BlueAbyssHH
Thanatos
18
5 / 5 / 5
11,346
516
12,613
26,363
13,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 9 / 2
9,178
417
7,016
17,519
8,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 3 / 6
12,114
551
10,449
19,519
31,409
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
JustGamingNA
Ah Muzen Cab
20
0 / 0 / 3
12,512
569
10,721
14,953
6,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
8 / 5 / 1
10,093
459
9,832
18,782
8,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
GravesThane
Cthulhu
15
1 / 2 / 0
9,464
430
4,330
19,360
27,232
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
HMAAN
Jing Wei
16
1 / 1 / 5
9,728
442
7,878
16,870
7,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
KoranKathmandu
Amaterasu
17
3 / 2 / 7
10,283
467
10,652
20,429
18,912
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Moelicious
Tiamat
16
3 / 8 / 7
10,604
482
17,550
19,537
13,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
18
Kills
16
17
Deaths
18
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
8
5
1
1.7
W
6
0
4
8
W
Thanatos
BlueAbyssHH
Thanatos
5
5
5
1.5
W
1
9
2
0.22
W
6
3
6
3
L
Cthulhu
GravesThane
Cthulhu
1
2
0
0.5
L
Jing Wei
HMAAN
Jing Wei
1
1
5
3.5
W
Ah Muzen Cab
JustGamingNA
Ah Muzen Cab
0
0
3
1.5
L
Amaterasu
KoranKathmandu
Amaterasu
3
2
7
3.25
L
Tiamat
Moelicious
Tiamat
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,053
Damage
50,242
95,562
Taken
94,978
69,735
Mitigated
74,785
49,095
Healing
30,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,832
1,769
0
4,716
18,782
8,463
0
7,816
10,966
0
62,976
W
26,254
10,532
0
10,667
17,208
9,738
3,960
3,970
13,238
97,310
12,684
W
Thanatos
BlueAbyssHH
Thanatos
12,613
4,796
0
24,867
26,363
13,861
158
3,800
22,260
0
104,342
W
7,016
624
1,095
3,357
17,519
8,053
0
5,492
12,027
46,742
0
W
10,449
3,961
0
1,517
19,519
31,409
174
5,664
13,855
53,099
4,614
L
Cthulhu
GravesThane
Cthulhu
4,330
318
0
3,065
19,360
27,232
0
4,249
15,111
56,862
0
L
Jing Wei
HMAAN
Jing Wei
7,878
5,926
0
9,494
16,870
7,142
1,822
4,966
11,904
0
78,564
W
Ah Muzen Cab
JustGamingNA
Ah Muzen Cab
10,721
6,036
0
7,592
14,953
6,674
1,242
2,954
10,755
0
126,797
L
Amaterasu
KoranKathmandu
Amaterasu
10,652
3,030
0
8,992
20,429
18,912
0
11,759
8,670
0
65,828
L
Tiamat
Moelicious
Tiamat
17,550
2,480
198
3,752
19,537
13,036
92
11,095
8,442
81,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,575
Gold Earned
50,172
708
Minions Killed
563
0
Camps Cleared
0
1,951,491
Distance Traveled
1,912,293
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,093
459
100
5
0
411,542
0
W
Sol
12,425
565
177
8
0
366,492
4
W
Thanatos
11,346
516
156
7
0
421,260
5
W
Hel
9,178
417
81
4
0
391,607
0
W
Atlas
12,114
551
73
3
0
416,427
6
L
Cthulhu
9,464
430
83
4
0
362,549
0
L
Jing Wei
9,728
442
109
5
0
349,148
11
W
Ah Muzen Cab
12,512
569
221
10
0
355,705
6
L
Amaterasu
10,283
467
132
6
0
416,225
6
L
Tiamat
10,604
482
139
6
0
372,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role