Player Matchup

Bastet
Bastet
JustBurnt
Bastet
Level 63
God Stats
13W - 4L
1,506 SR
Queue Stats
170W - 177L
1,415 Elo+
Solo
Poseidon
Poseidon
WarMachine5195
Poseidon
Level 106
God Stats
4W - 4L
1,272 SR
Queue Stats
241W - 288L
1,410 Elo+
Party 1
Ra
Ra
eloni123
Ra
Level 147
God Stats
3W - 6L
1,330 SR
Queue Stats
306W - 326L
1,351 Elo+
Solo
Tiamat
Tiamat
sherie
Tiamat
Level 123
God Stats
3W - 3L
1,453 SR
Queue Stats
86W - 82L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
ssgmomo
Kumbhakarna
Level 89
God Stats
4W - 4L
1,769 SR
Queue Stats
234W - 246L
1,430 Elo+
Party 1
Team Averages
Level 106
1,466 SR
1,408 Elo+

VS

Team Averages
Level 94
1,505 SR
1,439 Elo+
Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
B Ra1nHurr1can3
Poseidon
Level 118
God Stats
2W - 2L
1,718 SR
Queue Stats
105W - 111L
1,399 Elo+
Solo
Ullr
Ullr
Fanatic Is Back
Ullr
Level 83
God Stats
2W - 4L
1,309 SR
Queue Stats
85W - 107L
1,338 Elo+
Solo
Ishtar
Ishtar
PopTartP0under
Ishtar
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 74L
1,456 Elo+
Solo
Khepri
Khepri
johnrodas417
Khepri
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JustBurnt
Bastet
19
16 / 2 / 7
12,360
883
29,984
19,986
10,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
17
2 / 3 / 18
10,214
730
17,992
16,155
7,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 13
9,572
684
13,390
12,037
6,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
sherie
Tiamat
17
4 / 2 / 13
10,276
734
16,723
13,417
8,193
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
ssgmomo
Kumbhakarna
17
2 / 2 / 14
10,643
760
3,171
23,254
25,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
2 / 3 / 7
9,267
662
14,224
20,716
25,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
16
4 / 6 / 5
9,007
643
18,897
15,650
7,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 6 / 4
8,174
584
9,670
18,932
8,949
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 6
8,829
631
13,032
18,862
9,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
14
1 / 7 / 6
8,427
602
6,123
16,540
8,805
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
26
Kills
9
10
Deaths
26
65
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
3
7
1.83
L
Poseidon
4
6
5
1.08
L
1
6
4
0.5
W
Bastet
JustBurnt
Bastet
16
2
7
9.75
L
1
4
6
1
W
Poseidon
2
3
18
3.67
W
2
1
13
8.5
L
Khepri
1
7
6
0.57
W
Tiamat
sherie
Tiamat
4
2
13
5.25
W
Kumbhakarna
ssgmomo
Kumbhakarna
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,260
Damage
61,946
84,849
Taken
90,700
57,559
Mitigated
60,236
41,216
Healing
38,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
14,224
1,868
11,927
9,186
20,716
25,695
180
10,297
10,419
25,351
0
L
Poseidon
18,897
1,502
2,922
1,443
15,650
7,424
440
7,686
7,964
33,677
0
L
9,670
5,936
1,425
4,243
18,932
8,949
1,268
11,696
7,236
0
19,020
W
Bastet
JustBurnt
Bastet
29,984
4,919
1,716
8,459
19,986
10,942
1,799
6,075
13,911
23
41,800
L
13,032
5,897
3,244
3,876
18,862
9,363
739
9,818
9,044
0
26,491
W
Poseidon
17,992
869
2,989
3,244
16,155
7,388
1,789
8,943
7,212
41,792
0
W
13,390
1,533
10,198
5,073
12,037
6,000
1,789
6,276
5,761
30,320
0
L
Khepri
6,123
589
0
0
16,540
8,805
250
11,802
4,738
11,594
0
W
Tiamat
sherie
Tiamat
16,723
1,642
1,442
2,942
13,417
8,193
2,115
7,172
6,245
30,140
0
W
Kumbhakarna
ssgmomo
Kumbhakarna
3,171
82
1,374
3,779
23,254
25,036
225
10,778
12,476
8,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,065
Gold Earned
43,704
136
Minions Killed
146
0
Camps Cleared
0
1,258,203
Distance Traveled
1,057,102
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,267
662
21
2
0
235,998
2
L
Poseidon
9,007
643
32
2
0
230,064
0
L
Ullr
8,174
584
26
2
0
197,059
0
W
Bastet
12,360
883
33
2
0
298,680
0
L
Ishtar
8,829
631
57
4
0
215,595
2
W
Poseidon
10,214
730
44
3
0
243,192
0
W
Ra
9,572
684
26
2
0
228,915
0
L
Khepri
8,427
602
10
1
0
178,386
1
W
Tiamat
10,276
734
25
2
0
202,937
2
W
Kumbhakarna
10,643
760
8
1
0
284,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role