Player Matchup

Tyr
Tyr
DXRDork
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,534 Elo+
Party 2
Thor
Thor
SpencerMacdonell
Thor
Level 64
God Stats
4W - 2L
1,736 SR
Queue Stats
76W - 62L
1,551 Elo+
Party 2
Agni
Agni
xXGrandpaNutsXx
Agni
Level 23
God Stats
3W - 1L
1,558 SR
Queue Stats
49W - 39L
1,551 Elo+
Party 2
Team Averages
Level 38
1,598 SR
1,545 Elo+

VS

Team Averages
Level 83
1,522 SR
1,383 Elo+
Hera
Hera
CobraMasterGt
Hera
Level 142
God Stats
2W - 2L
1,617 SR
Queue Stats
237W - 233L
1,496 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jomundw
Ah Muzen Cab
Level 18
God Stats
2W - 6L
1,461 SR
Queue Stats
36W - 73L
1,217 Elo+
Party 1
Bellona
Bellona
VividPoet
Bellona
Level 88
God Stats
3W - 3L
1,488 SR
Queue Stats
171W - 210L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
2 / 3 / 6
10,336
608
8,080
15,300
14,230
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
11 / 0 / 4
13,642
802
20,935
10,430
4,834
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
2 / 1 / 12
12,480
734
9,309
9,056
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 2
11,488
676
9,446
10,152
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Jomundw
Ah Muzen Cab
15
0 / 5 / 1
9,709
571
5,849
11,677
4,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
VividPoet
Bellona
14
2 / 5 / 2
10,870
639
8,909
21,188
21,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
15
Kills
4
4
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Tyr
2
3
6
1.67
L
Ah Muzen Cab
Jomundw
Ah Muzen Cab
0
5
1
0.1
W
11
0
4
13
L
Bellona
VividPoet
Bellona
2
5
2
0.6
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,324
Damage
24,204
34,786
Taken
43,017
23,056
Mitigated
29,884
4,369
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,446
2,556
0
300
10,152
4,056
819
1,206
8,946
63,575
0
W
Tyr
8,080
1,577
0
1,692
15,300
14,230
150
5,308
9,992
0
25,594
L
Ah Muzen Cab
Jomundw
Ah Muzen Cab
5,849
1,589
0
1,098
11,677
4,606
138
1,990
9,687
0
31,055
W
20,935
3,018
0
1,075
10,430
4,834
2,154
2,625
7,805
0
78,129
L
Bellona
VividPoet
Bellona
8,909
2,536
1,728
1,457
21,188
21,222
487
6,379
14,809
0
23,405
W
9,309
477
0
1,602
9,056
3,992
739
1,753
7,303
59,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,458
Gold Earned
32,067
224
Minions Killed
179
0
Camps Cleared
0
907,018
Distance Traveled
865,354
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,488
676
106
6
0
294,295
5
W
Tyr
10,336
608
24
1
0
279,295
2
L
Ah Muzen Cab
9,709
571
44
3
0
276,484
2
W
Thor
13,642
802
93
5
0
320,144
0
L
Bellona
10,870
639
29
2
0
294,575
1
W
Agni
12,480
734
107
6
0
307,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role