Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
DEAD_SENPAI
Loki
Level 69
God Stats
7W - 6L
1,555 SR
Queue Stats
226W - 262L
1,470 Elo+
Party 2
Scylla
Scylla
Panchitonarvaez
Scylla
Level 47
God Stats
2W - 2L
1,674 SR
Queue Stats
23W - 8L
1,696 Elo+
Solo
Hel
Hel
Patiurko
Hel
Level 158
God Stats
4W - 1L
1,633 SR
Queue Stats
133W - 118L
1,513 Elo+
Party 3
Erlang Shen
Erlang Shen
Piggyinvader_Too
Erlang Shen
Level 49
God Stats
12W - 17L
1,479 SR
Queue Stats
79W - 100L
1,381 Elo+
Party 2
Team Averages
Level 97
1,568 SR
1,512 Elo+

VS

Team Averages
Level 79
1,604 SR
1,534 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Himmelheilemich
Nox
Level 58
God Stats
5W - 4L
1,523 SR
Queue Stats
168W - 139L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
SirBootyLick
Danzaburou
Level 55
God Stats
18W - 16L
1,579 SR
Queue Stats
147W - 115L
1,600 Elo+
Party 1
Pele
Pele
darkstarleon
Pele
Level 132
God Stats
47W - 30L
1,550 SR
Queue Stats
261W - 219L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
tedkazinsky2020
Baron Samedi
Level 26
God Stats
2W - 0L
1,866 SR
Queue Stats
32W - 26L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
2 / 3 / 1
6,010
354
7,336
8,406
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 7 / 0
7,878
463
6,199
13,747
5,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 2
8,142
479
11,453
12,466
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 2 / 2
6,351
374
3,362
6,992
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Piggyinvader_Too
Erlang Shen
11
0 / 8 / 1
6,975
410
7,549
21,363
9,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
6 / 0 / 5
11,163
657
10,676
11,770
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
8 / 3 / 12
9,681
569
13,142
12,274
5,886
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SirBootyLick
Danzaburou
14
3 / 1 / 10
9,220
542
8,538
12,031
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 4
9,690
570
6,311
11,605
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
tedkazinsky2020
Baron Samedi
14
4 / 2 / 10
8,320
489
8,854
13,148
11,009
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
8
Kills
26
26
Deaths
9
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
1
0.83
W
Izanami
 
Izanami
6
0
5
8.5
L
4
7
0
0.57
W
8
3
12
4.67
L
1
6
2
0.33
L
1
2
2
1
L
Erlang Shen
Piggyinvader_Too
Erlang Shen
0
8
1
0.06
W
Danzaburou
SirBootyLick
Danzaburou
3
1
10
8
W
5
3
4
2.33
W
Baron Samedi
tedkazinsky2020
Baron Samedi
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,899
Damage
47,521
62,974
Taken
60,828
26,974
Mitigated
31,236
18,424
Healing
26,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,336
2,869
0
2,280
8,406
2,619
0
3,000
5,406
0
26,548
W
Izanami
 
Izanami
10,676
8,176
0
7,914
11,770
5,110
5,765
655
11,115
0
98,375
L
6,199
2,293
100
2,731
13,747
5,732
0
5,204
8,543
0
32,579
W
13,142
1,511
0
3,545
12,274
5,886
2,037
3,932
8,342
57,036
0
L
11,453
1,046
0
800
12,466
5,120
0
5,809
6,657
67,239
0
L
3,362
279
1,276
3,485
6,992
3,656
0
1,677
5,315
14,239
2,577
L
Erlang Shen
Piggyinvader_Too
Erlang Shen
7,549
4,303
0
7,752
21,363
9,847
0
6,306
15,057
0
35,952
W
Danzaburou
SirBootyLick
Danzaburou
8,538
2,658
0
5,519
12,031
4,850
4,013
3,822
8,209
0
56,109
W
6,311
2,632
0
1,988
11,605
4,381
616
1,613
9,992
0
68,593
W
Baron Samedi
tedkazinsky2020
Baron Samedi
8,854
1,175
2,393
4,957
13,148
11,009
701
4,565
8,583
27,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,356
Gold Earned
48,074
288
Minions Killed
479
0
Camps Cleared
0
1,184,148
Distance Traveled
1,582,324
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,010
354
40
2
0
184,891
4
W
Izanami
11,163
657
179
11
0
336,941
0
L
Loki
7,878
463
51
3
0
285,556
0
W
Nox
9,681
569
79
5
0
307,696
6
L
Scylla
8,142
479
114
7
0
295,460
7
L
Hel
6,351
374
28
2
0
139,304
2
L
Erlang Shen
6,975
410
55
3
0
278,937
0
W
Danzaburou
9,220
542
79
5
0
291,437
0
W
Pele
9,690
570
109
6
0
338,906
2
W
Baron Samedi
8,320
489
33
2
0
307,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role