Player Matchup

Kuzenbo
Kuzenbo
AViciousSealion
Kuzenbo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,483 Elo+
Party 1
Pele
Pele
Abhorzen
Pele
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 197L
1,330 Elo+
Party 2
Nu Wa
Nu Wa
CallMeKevi
Nu Wa
Level 133
God Stats
2W - 3L
1,536 SR
Queue Stats
20W - 27L
1,359 Elo+
Party 1
Sylvanus
Sylvanus
Jessid93
Sylvanus
Level 88
God Stats
28W - 18L
1,574 SR
Queue Stats
108W - 122L
1,416 Elo+
Party 2
Skadi
Skadi
kaperserifis
Skadi
Level 158
God Stats
3W - 2L
1,753 SR
Queue Stats
186W - 179L
1,484 Elo+
Party 1
Team Averages
Level 125
1,573 SR
1,414 Elo+

VS

Team Averages
Level 97
1,453 SR
1,394 Elo+
Ne Zha
Ne Zha
Nyick1
Ne Zha
Level 153
God Stats
1W - 0L
1,491 SR
Queue Stats
62W - 66L
1,412 Elo+
Party 4
Chaac
Chaac
Rusticle
Chaac
Level 101
God Stats
12W - 6L
1,667 SR
Queue Stats
101W - 93L
1,390 Elo+
Solo
Eset
Eset
Zackeritto
Eset
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,355 Elo+
Party 3
Charybdis
Charybdis
brianlowe1994
Charybdis
Level 38
God Stats
5W - 5L
1,161 SR
Queue Stats
22W - 21L
1,395 Elo+
Party 3
Athena
Athena
iDrum4Lunch
Athena
Level 130
God Stats
1W - 1L
1,446 SR
Queue Stats
70W - 71L
1,419 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,901
493
6,497
16,429
11,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
12
5 / 3 / 0
7,639
546
6,883
11,253
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
1
0 / 0 / 0
2,705
193
0
0
0
Sylvanus
Jessid93
Sylvanus
13
0 / 0 / 0
6,894
492
5,660
7,386
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 4 / 1
7,235
517
8,035
10,881
3,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Nyick1
Ne Zha
12
2 / 3 / 3
7,387
528
4,743
12,856
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
Rusticle
Chaac
12
0 / 0 / 0
7,026
502
4,326
8,937
6,164
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 4 / 1
7,636
545
6,566
7,387
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
brianlowe1994
Charybdis
12
3 / 1 / 5
7,680
549
7,229
9,237
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
10
0 / 1 / 6
6,858
490
4,218
9,068
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
9
Kills
10
11
Deaths
9
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Pele
5
3
0
1.67
L
Nu Wa
0
0
0
0
L
Sylvanus
Jessid93
Sylvanus
0
0
0
0
W
Ne Zha
Nyick1
Ne Zha
2
3
3
1.17
W
Chaac
Rusticle
Chaac
0
0
0
0
W
5
4
1
1.38
W
Charybdis
brianlowe1994
Charybdis
3
1
5
5.5
W
Athena
0
1
6
3
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,075
Damage
27,082
45,949
Taken
47,485
25,975
Mitigated
25,012
10,961
Healing
14,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,497
2,423
1,157
4,055
16,429
11,718
0
4,703
11,726
20,718
1,216
L
Pele
6,883
1,800
0
2,015
11,253
4,325
1,080
3,307
7,946
0
53,417
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
Jessid93
Sylvanus
5,660
2,206
0
3,354
7,386
6,418
90
636
6,750
34,301
8,832
W
Ne Zha
Nyick1
Ne Zha
4,743
889
0
1,480
12,856
5,069
0
1,285
11,571
0
47,964
W
Chaac
Rusticle
Chaac
4,326
379
0
4,220
8,937
6,164
0
3,651
5,286
0
45,894
W
6,566
1,617
269
617
7,387
2,852
546
1,052
6,335
39,031
0
W
Charybdis
brianlowe1994
Charybdis
7,229
4,757
0
4,966
9,237
3,725
1,263
1,806
7,431
0
48,340
W
Athena
4,218
1,574
582
2,337
9,068
7,202
103
2,665
6,403
15,328
0
L
8,035
3,346
0
380
10,881
3,514
483
2,138
8,743
0
55,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,374
Gold Earned
36,587
297
Minions Killed
320
0
Camps Cleared
0
933,669
Distance Traveled
1,300,465
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,901
493
41
3
0
226,908
6
L
Pele
7,639
546
87
6
0
265,989
1
L
Nu Wa
2,705
193
0
0
0
0
0
L
Sylvanus
6,894
492
71
5
0
209,384
4
W
Ne Zha
7,387
528
67
5
0
289,505
2
W
Chaac
7,026
502
78
6
0
271,040
1
W
Eset
7,636
545
75
5
0
245,386
1
W
Charybdis
7,680
549
72
5
0
234,944
5
W
Athena
6,858
490
28
2
0
259,590
1
L
Skadi
7,235
517
98
7
0
231,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role