Player Matchup

Mercury
Mercury
Bronze III
BoinkYourPingus
Mercury
Bronze III
Level 34
God Stats
8W - 3L
1,801 SR
Queue Stats
43W - 28L
1,308 MMR
Party 1
Rama
Rama
Gold III
NahchoTV
Rama
Gold III
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 59L
1,388 MMR
Solo
Hera
Hera
Gold III
SosaxPentas
Hera
Gold III
Level 108
God Stats
4W - 4L
1,469 SR
Queue Stats
603W - 614L
1,407 MMR
Solo
Khepri
Khepri
Gold V
shinue
Khepri
Gold V
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 105L
1,306 MMR
Solo
Guan Yu
Guan Yu
Silver I
starfoxa
Guan Yu
Silver I
Level 157
God Stats
1W - 1L
1,592 SR
Queue Stats
69W - 61L
1,320 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,573 SR
1,346 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,405 SR
1,346 MMR
Thor
Thor
Gold IV
Arcinec
Thor
Gold IV
Level 137
God Stats
10W - 17L
1,281 SR
Queue Stats
361W - 367L
1,391 MMR
Solo
Maui
Maui
Silver V
DHerald
Maui
Silver V
Level 129
God Stats
0W - 1L
1,255 SR
Queue Stats
6W - 15L
1,348 MMR
Solo
He Bo
He Bo
Gold V
EnriqueG65
He Bo
Gold V
Level 160
God Stats
9W - 8L
1,566 SR
Queue Stats
555W - 570L
1,334 MMR
Solo
Nemesis
Nemesis
Gold V
Gymbus
Nemesis
Gold V
Level 124
God Stats
5W - 6L
1,627 SR
Queue Stats
316W - 315L
1,385 MMR
Solo
Cernunnos
Cernunnos
Gold V
TheOctavi0
Cernunnos
Gold V
Level 136
God Stats
4W - 16L
1,294 SR
Queue Stats
227W - 225L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 1
5,237
748
2,613
4,918
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
7
0 / 0 / 0
3,960
566
2,603
2,966
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 3
3,985
569
1,630
3,715
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Khepri
shinue
Khepri
6
0 / 0 / 0
3,800
543
2,571
5,373
2,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
starfoxa
Guan Yu
7
1 / 1 / 1
4,303
615
3,064
5,957
3,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
IshtarKaliPele

VS

Bans
IzanamiAtlasLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Arcinec
Thor
8
1 / 2 / 0
4,770
681
4,136
6,267
1,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
DHerald
Maui
3
0 / 0 / 0
3,399
486
392
2,579
1,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

He Bo
7
0 / 1 / 2
4,031
576
3,069
3,224
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Gymbus
Nemesis
8
2 / 2 / 1
4,475
639
2,807
5,473
1,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
TheOctavi0
Cernunnos
7
0 / 0 / 0
3,984
569
2,131
4,131
1,132
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
3
3
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
Arcinec
Thor
1
2
0
0.5
W
4
0
1
4.5
L
Maui
DHerald
Maui
0
0
0
0
L
He Bo
0
1
2
1
L
Nemesis
Gymbus
Nemesis
2
2
1
1.25
W
Rama
0
0
0
0
W
0
2
3
0.75
L
Cernunnos
TheOctavi0
Cernunnos
0
0
0
0
W
Khepri
shinue
Khepri
0
0
0
0
W
Guan Yu
starfoxa
Guan Yu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,481
Damage
12,535
22,929
Taken
21,674
9,270
Mitigated
6,529
8,752
Healing
6,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Arcinec
Thor
4,136
1,123
0
1,945
6,267
1,582
0
0
5,757
0
31,606
W
2,613
777
0
500
4,918
1,679
0
1,132
3,692
0
35,199
L
Maui
DHerald
Maui
392
114
0
1,209
2,579
1,064
0
831
1,748
2,720
0
L
He Bo
3,069
184
0
315
3,224
962
0
974
2,250
19,697
0
L
Nemesis
Gymbus
Nemesis
2,807
1,367
0
390
5,473
1,789
0
910
4,563
0
25,283
W
Rama
2,603
2,395
0
2,032
2,966
954
0
58
2,908
0
24,516
W
1,630
309
0
790
3,715
1,090
140
1,242
2,333
17,953
0
L
Cernunnos
TheOctavi0
Cernunnos
2,131
1,324
0
2,245
4,131
1,132
0
1,245
2,886
0
24,932
W
Khepri
shinue
Khepri
2,571
342
38
2,403
5,373
2,281
0
771
4,578
7,257
1,926
W
Guan Yu
starfoxa
Guan Yu
3,064
436
0
2,989
5,957
3,266
0
0
5,957
0
21,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,285
Gold Earned
20,659
195
Minions Killed
212
0
Camps Cleared
0
716,791
Distance Traveled
627,345
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,770
681
64
9
0
122,065
0
W
Mercury
5,237
748
60
9
0
164,157
3
L
Maui
3,399
486
6
1
0
86,305
2
L
He Bo
4,031
576
45
6
0
142,564
3
L
Nemesis
4,475
639
49
7
0
158,062
2
W
Rama
3,960
566
53
8
0
122,595
1
W
Hera
3,985
569
34
5
0
135,735
3
L
Cernunnos
3,984
569
48
7
0
118,349
1
W
Khepri
3,800
543
12
2
0
147,068
2
W
Guan Yu
4,303
615
36
5
0
147,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role